# Add Path Display Waypoint

Grammar — Add a waypoint at wayPoint to path pathDisplay
FlagsNative | Action

# Arguments

  • int [ path ] — Path Display
  • point — Way Point

Returns — void

native void PathAddWayPoint(
	int inPathId,
	point inWayPoint,
);

Category: UI / Path Display

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L336
PathAddWayPoint(PathLastCreated(), PointFromId(2117))
// L337
PathAddWayPoint(PathLastCreated(), PointFromId(2119))
// L338
PathAddWayPoint(PathLastCreated(), PointFromId(2121))
// L339
PathAddWayPoint(PathLastCreated(), PointFromId(581))
// L340
PathAddWayPoint(PathLastCreated(), PointFromId(3551))
// L341
PathAddWayPoint(PathLastCreated(), PointFromId(582))
// L342
PathAddWayPoint(PathLastCreated(), PointFromId(53))
// L343
PathAddWayPoint(PathLastCreated(), PointFromId(2134))
// L344
PathAddWayPoint(PathLastCreated(), PointFromId(2131))
// L349
PathAddWayPoint(PathLastCreated(), PointFromId(2145))
// L336
PathAddWayPoint(PathLastCreated(), PointFromId(2117))
// L337
PathAddWayPoint(PathLastCreated(), PointFromId(2119))
// L338
PathAddWayPoint(PathLastCreated(), PointFromId(2121))
// L339
PathAddWayPoint(PathLastCreated(), PointFromId(581))
// L340
PathAddWayPoint(PathLastCreated(), PointFromId(3551))
// L341
PathAddWayPoint(PathLastCreated(), PointFromId(582))
// L342
PathAddWayPoint(PathLastCreated(), PointFromId(53))
// L343
PathAddWayPoint(PathLastCreated(), PointFromId(2134))
// L344
PathAddWayPoint(PathLastCreated(), PointFromId(2131))
// L349
PathAddWayPoint(PathLastCreated(), PointFromId(2145))

# mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod

LibMHPP.galaxy

// L303
PathAddWayPoint(libMHPP_gv_payloadPath.lv_pathDisplay, libMHPP_gv_payloadPath.lv_path[lv_itWaypoint])
// L345
PathAddWayPoint(libMHPP_gv_payloadPath.lv_pathDisplay, libMHPP_gv_payloadPath.lv_path[lv_itWaypoint])

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L2135
PathAddWayPoint(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])
// L2153
PathAddWayPoint(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])

# mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod

LibMLBD.galaxy

// L1239
PathAddWayPoint(libMLBD_gv_mMBOELaningPathLine, libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])
// L1248
PathAddWayPoint(libMLBD_gv_mMBOELaningPathLine, libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])

# mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod

LibSCHO.galaxy

// L2393
PathAddWayPoint(libSCHO_gv_mMHO_ArchangelLanerPathLine, libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])
// L2402
PathAddWayPoint(libSCHO_gv_mMHO_ArchangelLanerPathLine, libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])
// L3120
PathAddWayPoint(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])
// L3127
PathAddWayPoint(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_laneData[lv_currentLane].lv_waypoints[lv_itWaypoint])

# mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod

LibNPLD.galaxy

// L444
PathAddWayPoint(lv_pathDisplay_teamWithProgress, libNPLD_gv_neutralPayload.lv_pathWaypoints[lv_team_withProgress][lv_pathIndex_teamWithProgress][lv_waypointIndex])
// L448
PathAddWayPoint(lv_pathDisplay_teamWithoutProgress, libNPLD_gv_neutralPayload.lv_pathWaypoints[lv_team_withProgress][lv_pathIndex_teamWithProgress][lv_waypointIndex])
// L453
PathAddWayPoint(lv_pathDisplay_teamWithoutProgress, libNPLD_gv_neutralPayload.lv_pathWaypoints[lv_team_withoutProgress][lv_pathIndex_teamWithoutProgress][lv_waypointIndex])
// L460
PathAddWayPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][lv_waypointIndex])
// L465
PathAddWayPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][lv_waypointIndex])
// L688
PathAddWayPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][lv_waypointIndex])
// L693
PathAddWayPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][lv_waypointIndex])

# mods/heromods/thefirelords.stormmod

LibHMaj.galaxy

// L206
PathAddWayPoint(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], libGame_gv_laneData[lp_currentLane].lv_waypoints[lv_currentWaypoint])

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L783
PathAddWayPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString(IntLoopCurrent()))))
// L793
PathAddWayPoint(gv_hyperionMinimapPathDisplay, PointFromName((lp_pathDisplayID + "-" + IntToString(IntLoopCurrent()))))
// L783
PathAddWayPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString(IntLoopCurrent()))))
// L793
PathAddWayPoint(gv_hyperionMinimapPathDisplay, PointFromName((lp_pathDisplayID + "-" + IntToString(IntLoopCurrent()))))