# Set Mercenary State

Grammar — Set the state of mercenaryId to state
FlagsNative | Action

Sets the visibility state for the specified mercenary.

# Arguments

Returns — void

native void MercenarySetState(
	int inMercenaryId,
	int inState,
);

Category: Story / Mercenary Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L3771
MercenarySetState(libCamp_gv_tS_MercUIMercenaries[(lv_indexMerc)], c_mercenaryStateEnabled)
// L3779
MercenarySetState(libCamp_gv_tS_MercUIMercenaries[(lv_indexMerc)], c_mercenaryStateNew)
// L3787
MercenarySetState(libCamp_gv_tS_MercUIMercenaries[(lv_indexMerc)], c_mercenaryStateDisabled)
// L3790
MercenarySetState(libCamp_gv_tS_MercUIMercenaries[(lv_indexMerc)], c_mercenaryStatePurchased)
// L12162
MercenarySetState(MercenaryGetSelected(1), c_mercenaryStateEnabled)