# Selected Mercenary

Grammar — Currently selected mercenary by player player
FlagsNative | Function

Returns the mercenary the specified player currently has selected.

# Arguments

  • int — Player

Returns — int [ preset::Mercenary ]

native int MercenaryGetSelected(int player);

Category: Story / Mercenary Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L12151
MercenaryGetSelected(1)
// L12161
MercenaryGetSelected(1)
// L12162
MercenaryGetSelected(1)
// L12197
MercenaryGetSelected(1)