# Set Mercenary Recently Purchased

Grammar — Flag the mercenary with ID mercenaryId as being recently purchased to recentlyPurchased
FlagsNative | Action

Flags or unflags the specified mercenary as being recently purchased.

# Arguments

  • int [ preset::Mercenary ] — MercenaryId
  • bool — Recently Purchased

Returns — void

native void MercenarySetRecentlyPurchased(
	int inMercenaryId,
	bool inRecent,
);

Category: Story / Mercenary Panel

# Examples

— None found —