# Create Mercenary

Grammar — Create a new state mercenary for playerGroup
FlagsNative | Action

Creates a new mercenary for the mercenary panel. Use “Last Created Mercenary” to get the mercenary created by this action.

# Arguments

  • playergroup — PlayerGroup
  • int [ preset::PlanetState22 ] — State

Returns — void

native int MercenaryCreate(
	playergroup inPlayerGroup,
	int inState,
);

Category: Story / Mercenary Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L3740
MercenaryCreate(PlayerGroupAll(), c_mercenaryStateDisabled)