# Purchase Mercenary

Grammar — Purchase mercenaryId
FlagsNative | Action

Convenience function to mark the specified mercenary as purchased, recently purchased, and play the purchase animation on it.

# Arguments

Returns — void

native void MercenaryPurchase(int inMercenaryId);

Category: Story / Mercenary Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L3807
MercenaryPurchase(libCamp_gv_tS_MercUIMercenaries[(lp_mercGifted)])
// L12212
MercenaryPurchase(libCamp_gv_tS_MercUIMercenaries[(lv_mercBought)])