# Set Mercenary Player Group

Grammar — Set the player group of mercenaryId to playerGroup
FlagsNative | Action

Sets the player group that the specified mercenary will appear for.

# Arguments

  • int [ preset::Mercenary ] — MercenaryId
  • playergroup — PlayerGroup

Returns — void

native void MercenarySetPlayerGroup(
	int inMercenaryId,
	playergroup inPlayerGroup,
);

Category: Story / Mercenary Panel

# Examples

— None found —