# Acquired Target
Grammar — Acquired Target
Flags —Function
Returns the acquired target of a unit.
Returns — unit
unit libNtve_gf_AcquiredTarget();
# Supported triggers
- Unit Acquires Target — TriggerAddEventUnitAcquiredTarget
# Related
Category: Unit / Combat
- Get Unit Damage Dealt Time —
fixed
— UnitGetDamageDealtTime - Get Unit Damage Taken Time —
fixed
— UnitGetDamageTakenTime - Weapon Used In Attack —
string
<gamelink::Weapon> — EventUnitGetWeapon - Item Used In Attack —
unit
— EventUnitGetItem - Item Type Used In Attack —
string
<gamelink::Item> — EventUnitGetItemType - Unit Dies —
void
— TriggerAddEventUnitDied - Killing Unit —
unit
— libNtve_gf_KillingUnit - Killing Player —
int
— libNtve_gf_KillingPlayer - Triggering Death Type Check —
bool
— EventUnitDamageDeathCheck - Unit Is Being Removed —
void
— TriggerAddEventUnitRemoved - Unit Starts Attacking (Deprecated) —
void
— TriggerAddEventUnitStartedAttack - Unit Starts Attacking —
void
— TriggerAddEventUnitStartedAttack2 - Unit Is Attacked (Deprecated) —
void
— TriggerAddEventUnitAttacked - Unit Is Attacked —
void
— TriggerAddEventUnitAttacked2 - Attacking Unit —
unit
— EventUnitTarget - Unit Absorbs Damage —
void
— TriggerAddEventUnitDamageAbsorbed - Unit Takes Damage —
void
— TriggerAddEventUnitDamaged - Damaging Unit —
unit
— EventUnitDamageSourceUnit - Damaging Player —
int
— EventUnitDamageSourcePlayer - Damaging Effect —
string
<gamelink::Effect> — EventUnitDamageEffect - Triggering Damage Taken —
fixed
— EventUnitDamageAmount - Triggering Damage Attempted —
fixed
— EventUnitDamageAttempted - Triggering Damage Attempted Vitals —
fixed
— EventUnitDamageAttemptedVitals - Triggering Damage Absorbed —
fixed
— EventUnitDamageAbsorbed - Triggering Damage Behavior Shield —
fixed
— EventUnitDamageBehaviorShield - Triggering Vitals Leeched —
fixed
— EventUnitDamageVitalsLeeched - Triggering Unit Kill XP —
int
— EventUnitDamageKillXP - Damage Source Position —
point
— EventUnitDamageSourcePoint - Unit is Healed —
void
— TriggerAddEventUnitHealed - Healing Unit —
unit
— EventUnitHealLaunchUnit - Healing Player —
int
— EventUnitHealLaunchPlayer - Triggering Heal Vital Type —
int
<preset::UnitVitalType> — EventUnitHealVital - Triggering Heal Given —
fixed
— EventUnitHealAmount - Healing Effect —
string
<gamelink::Effect> — EventUnitHealEffect - Unit Spends Vital —
void
— TriggerAddEventUnitSpendVital - Triggering Spent Vital Type —
int
<preset::UnitVitalType> — EventUnitSpentVitalVital - Triggering Vital Spent —
fixed
— EventUnitSpentVitalAmount - Unit Acquires Target —
void
— TriggerAddEventUnitAcquiredTarget - Acquired Target —
unit
— libNtve_gf_AcquiredTarget - Unit Is Revived —
void
— TriggerAddEventUnitRevive - Triggering Victim Unit —
unit
— EventUnitVictimUnit - Triggering Item Used —
unit
— EventUnitItemUsed - Triggering Effect Used —
string
<gamelink::Effect> — EventUnitEffectUsed
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3855
}
if (!((UnitGetType(libNtve_gf_AcquiredTarget()) == "Odin"))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:3855
}
if (!((UnitGetType(libNtve_gf_AcquiredTarget()) == "Odin"))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1246
}
if (!((UnitGetOwner(libNtve_gf_AcquiredTarget()) == gv_pLAYER_01_USER))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1250
}
if (!(((UnitGetType(libNtve_gf_AcquiredTarget()) == "Roachling") || (UnitGetType(libNtve_gf_AcquiredTarget()) == "RoachCorpser")))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1250
}
if (!(((UnitGetType(libNtve_gf_AcquiredTarget()) == "Roachling") || (UnitGetType(libNtve_gf_AcquiredTarget()) == "RoachCorpser")))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:3389
lv_targetGroup = gf_HyperionFighterTargetGroup();
if ((UnitGroupHasUnit(lv_targetGroup, libNtve_gf_AcquiredTarget()) == false)) {
gf_HyperionFighterLeashing(EventUnit());
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:4302
libNtve_gf_SendActorMessageToUnit(EventUnit(), "ModelSwap D8Charge");
libNtve_gf_SendActorMessageToUnit(EventUnit(), "AnimPlay Custom Stand PlayForever,NonLooping 0.000000 0.000000 1.500000 AsDuration");
lv_target = libNtve_gf_AcquiredTarget();
if ((UnitGroupHasUnit(gv_hyperionFighterGroup, lv_target) == true)) {
lv_target = gv_hyperion;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:1246
}
if (!((UnitGetOwner(libNtve_gf_AcquiredTarget()) == gv_pLAYER_01_USER))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:1250
}
if (!(((UnitGetType(libNtve_gf_AcquiredTarget()) == "Roachling") || (UnitGetType(libNtve_gf_AcquiredTarget()) == "RoachCorpser")))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:1250
}
if (!(((UnitGetType(libNtve_gf_AcquiredTarget()) == "Roachling") || (UnitGetType(libNtve_gf_AcquiredTarget()) == "RoachCorpser")))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:3389
lv_targetGroup = gf_HyperionFighterTargetGroup();
if ((UnitGroupHasUnit(lv_targetGroup, libNtve_gf_AcquiredTarget()) == false)) {
gf_HyperionFighterLeashing(EventUnit());
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:4302
libNtve_gf_SendActorMessageToUnit(EventUnit(), "ModelSwap D8Charge");
libNtve_gf_SendActorMessageToUnit(EventUnit(), "AnimPlay Custom Stand PlayForever,NonLooping 0.000000 0.000000 1.500000 AsDuration");
lv_target = libNtve_gf_AcquiredTarget();
if ((UnitGroupHasUnit(gv_hyperionFighterGroup, lv_target) == true)) {
lv_target = gv_hyperion;
mods/warcoop/warclassicsystem.sc2mod — base.sc2data/TriggerLibs/WarClassicSystem.galaxy:872
}
UnitObjectGroupCallForHelp(EventUnit(), libNtve_gf_AcquiredTarget());
return true;
}