# Healing Player

Grammar — Healing player
FlagsNative | Function

Returns the healing player.

Returns — int

native int EventUnitHealLaunchPlayer();

# Supported triggers

Category: Unit / Combat

# Examples

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L10800
EventUnitHealLaunchPlayer()

# mods/heromods/alexstrasza.stormmod

LibHALE.galaxy

// L291
EventUnitHealLaunchPlayer()
// L299
EventUnitHealLaunchPlayer()

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L26208
EventUnitHealLaunchPlayer()

# mods/starcoop/starcoop.sc2mod

LibCOOC.galaxy

// L6819
EventUnitHealLaunchPlayer()
// L6827
EventUnitHealLaunchPlayer()
// L6897
EventUnitHealLaunchPlayer()
// L6905
EventUnitHealLaunchPlayer()
// L7194
EventUnitHealLaunchPlayer()
// L7202
EventUnitHealLaunchPlayer()
// L7315
EventUnitHealLaunchPlayer()
// L7323
EventUnitHealLaunchPlayer()
// L7356
EventUnitHealLaunchPlayer()
// L7364
EventUnitHealLaunchPlayer()