# Healing Effect

Grammar — Healing effect
Flags — Native | Function

Returns the healing effect.

Returns — string<gamelink::Effect>

native string EventUnitHealEffect();

Category: Unit / Combat

# Examples

mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2570


    lv_healingDone = EventUnitHealAmount();
    lv_healingEffect = EventUnitHealEffect();
    lv_healingEffectName = (lv_healingEffect);
    lv_healingEffectPlayerAsStr = IntToString(lv_healingPlayer);

mods/heromods/malthael.stormmod — base.stormdata/LibHMTH.galaxy:210

    lv_targetPlayer = UnitGetOwner(lv_targetUnit);
    lv_casterPlayer = UnitGetOwner(EventUnitHealLaunchUnit());
    lv_healingEffect = EventUnitHealEffect();
    lv_touchOfDeathCaster = libHMTH_gv_heroMalthaelTouchOfDeathCaster[lv_targetPlayer];