# Stop Cutscene

Grammar — Stop inCutscene
FlagsNative | Action

Tells the specified Cutscene to stop playback. Stopping a cutscene destroys it.

# Arguments

Returns — void

native void CutsceneStop(int inCutscene);

Category: Cutscene / Cutscenes

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L5427
CutsceneStop(gv_scene_GorgonLaunch)
// L9928
CutsceneStop(gv_campaignIntroCutscene)
// L8650
CutsceneStop(gv_elevatorCutscene)
// L5427
CutsceneStop(gv_scene_GorgonLaunch)
// L9928
CutsceneStop(gv_campaignIntroCutscene)
// L8650
CutsceneStop(gv_elevatorCutscene)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L9158
CutsceneStop(libSwaC_gv_zS_ArmyCustomEvolutionSetLightScene)
// L9163
CutsceneStop(libSwaC_gv_zS_ArmyCustomEvolutionUnitLightScene[1])
// L9168
CutsceneStop(libSwaC_gv_zS_ArmyCustomEvolutionUnitLightScene[2])
// L9340
CutsceneStop(libSwaC_gv_zS_ArmyCustomEvolutionFanfareCutscene)
// L19747
CutsceneStop(libSwaC_gv_zS_CurrentCampaignCutscene)
// L23545
CutsceneStop(libSwaC_gv_zS_DebugCutscenes[libSwaC_gv_zS_DebugCutsceneCount])
// L23576
CutsceneStop(libSwaC_gv_zS_DebugCutscenes[libSwaC_gv_zS_DebugActiveCutscene])

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L3962
CutsceneStop(lib281DEC45_gv_zSS_ConversationScene)
// L8314
CutsceneStop(lib281DEC45_gv_zSS_Characters[lib281DEC45_gf_ZSS_CharacterIndex(lv_indexCharacter)].lv_lightingCutscene)
// L8318
CutsceneStop(lib281DEC45_gv_zSS_StorySetLightingCutscene)
// L12476
CutsceneStop(lib281DEC45_gv_zSS_Cutscene)

# campaigns/void.sc2campaign

MapScript.galaxy

// L9662
CutsceneStop(gv_terranCinematicCutscene)
// L15496
CutsceneStop(gv_zergCinematicCutscene)
// L19339
CutsceneStop(gv_protossCinematicCutscene)
// L9662
CutsceneStop(gv_terranCinematicCutscene)
// L15496
CutsceneStop(gv_zergCinematicCutscene)
// L19339
CutsceneStop(gv_protossCinematicCutscene)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L4085
CutsceneStop(libVoiC_gv_pC_CurrentCampaignCutscene)
// L10040
CutsceneStop(libVoiC_gv_pC_DebugCutscenes[libVoiC_gv_pC_DebugCutsceneCount])
// L10071
CutsceneStop(libVoiC_gv_pC_DebugCutscenes[libVoiC_gv_pC_DebugActiveCutscene])
// L10440
CutsceneStop(libVoiC_gv_pC_CurrentCampaignCutscene)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L1903
CutsceneStop(libVCST_gv_pS_RoomUICutscene)
// L1920
CutsceneStop(libVCST_gv_pS_RoomUICutscene)
// L2593
CutsceneStop(libVCST_gv_pS_Backgrounds[lv_roomNumber])
// L3344
CutsceneStop(libVCST_gv_pS_ConversationScene)
// L5762
CutsceneStop(libVCST_gv_pS_AmbientEvents[libVCST_gf_PS_AmbientGetRoomNumber(libVCST_ge_Rooms_StoryRoomWarCouncil)][lv_indexScene][lv_indexEvent])
// L5818
CutsceneStop(libVCST_gv_pS_AmbientEvents[libVCST_gf_PS_AmbientGetRoomNumber(libVCST_ge_Rooms_StoryRoomWarCouncil)][lv_indexScene][lv_indexEvent])
// L5874
CutsceneStop(libVCST_gv_pS_AmbientEvents[libVCST_gf_PS_AmbientGetRoomNumber(libVCST_ge_Rooms_StoryRoomWarCouncil)][lv_indexScene][lv_indexEvent])
// L6806
CutsceneStop(libVCST_gv_pS_Cutscene)

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L1003
CutsceneStop(libVCUI_gv_pU_ArmyCutscene)
// L1921
CutsceneStop(libVCUI_gv_pU_MissionCutscene)
// L2598
CutsceneStop(libVCUI_gv_pU_SoABackgroundCutscene)
// L3205
CutsceneStop(libVCUI_gv_pU_StarmapCutscene)
// L5961
CutsceneStop(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene))
// L5964
CutsceneStop(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene))

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L2322
CutsceneStop(libMapM_gv_mMIntroCutscene[lp_player])

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L1724
CutsceneStop(libComC_gv_cC_CutsceneCurrent)
// L4549
CutsceneStop(libComC_gv_cC_CutsceneCurrent)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L4601
CutsceneStop(libNCMI_gv_nM_CreditsCutscene)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L1709
CutsceneStop(libNCST_gv_nS_RoomUICutscene)
// L1725
CutsceneStop(libNCST_gv_nS_RoomUICutscene)
// L2232
CutsceneStop(libNCST_gv_NS_Backgrounds[lv_roomNumber])
// L2900
CutsceneStop(libNCST_gv_nS_ConversationScene)
// L5603
CutsceneStop(libNCST_gv_nS_Cutscene)
// L5649
CutsceneStop(libNCST_gv_nS_Cutscene)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L8808
CutsceneStop(libA3DDD02B_gv_pP_CurrentCampaignCutscene)