# Set Cutscene Time

Grammar — Set inCutscene time to __inTime|Time __Milliseconds.
FlagsNative | Action

Sets the time of the specified cutscene. Time is measured in milliseconds. This does not Pause or Play the cutscene – it simply changes the current time.

# Arguments

  • int [ preset::Cutscene ] — Cutscene
  • int — Time

Returns — void

native void CutsceneSetTime(int inCutscene, int inTime);

Category: Cutscene / Cutscenes

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L2113
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L2162
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L4757
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L5004
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L2113
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L2162
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L4757
CutsceneSetTime(gv_scene_GorgonLaunch, 0)
// L5004
CutsceneSetTime(gv_scene_GorgonLaunch, 0)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L23692
CutsceneSetTime(libSwaC_gv_zS_DebugCutscenes[libSwaC_gv_zS_DebugActiveCutscene], lv_time)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L3951
CutsceneSetTime(lib281DEC45_gv_zSS_ConversationScene, 0)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L10187
CutsceneSetTime(libVoiC_gv_pC_DebugCutscenes[libVoiC_gv_pC_DebugActiveCutscene], lv_time)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L3333
CutsceneSetTime(libVCST_gv_pS_ConversationScene, 0)

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L4904
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), 0)
// L4905
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), 0)
// L4906
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), 0)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L2890
CutsceneSetTime(libNCST_gv_nS_ConversationScene, 0)

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L4848
CutsceneSetTime(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]), 0)
// L4851
CutsceneSetTime(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyBarScene[lp_player]), 0)
// L4855
CutsceneSetTime(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyGlassScene[lp_player]), 0)