# Play Cutscene

Grammar — Play inCutscene
FlagsNative | Action

Tells the specified Cutscene to begin playback from the current time. Cutscenes begin at time 0, but triggers may pause or change the current time. Use the return from “Last Created Cutscene” to get a Cutscene ID.

# Arguments

Returns — void

native void CutscenePlay(int inCutscene);

Category: Cutscene / Cutscenes

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L2077
CutscenePlay(gv_scene_GorgonLaunch)
// L9900
CutscenePlay(gv_campaignIntroCutscene)
// L758
CutscenePlay(EventCutsceneId())
// L2077
CutscenePlay(gv_scene_GorgonLaunch)
// L9900
CutscenePlay(gv_campaignIntroCutscene)
// L758
CutscenePlay(EventCutsceneId())

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L6718
CutscenePlay(libSwaC_gv_zS_CurrentCampaignCutscene)
// L9319
CutscenePlay(libSwaC_gv_zS_ArmyCustomEvolutionFanfareCutscene)
// L23613
CutscenePlay(libSwaC_gv_zS_DebugCutscenes[libSwaC_gv_zS_DebugActiveCutscene])

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L3644
CutscenePlay(CutsceneLastCreated())

# campaigns/void.sc2campaign

MapScript.galaxy

// L1531
CutscenePlay(libVCST_gf_CurrentRoomCutscene())
// L1531
CutscenePlay(libVCST_gf_CurrentRoomCutscene())

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L4072
CutscenePlay(libVoiC_gv_pC_CurrentCampaignCutscene)
// L10108
CutscenePlay(libVoiC_gv_pC_DebugCutscenes[libVoiC_gv_pC_DebugActiveCutscene])

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L2931
CutscenePlay(CutsceneLastCreated())

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L663
CutscenePlay(libVCUI_gv_pU_ArmyCutscene)
// L1810
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]))
// L1813
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]))
// L1861
CutscenePlay(libVCUI_gv_pU_MissionCutscene)
// L4907
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene))
// L5963
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene))
// L5966
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene))
// L7747
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]))
// L7755
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]))
// L8839
CutscenePlay(libVCUI_gv_pU_StarmapCutscene)

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L2312
CutscenePlay(libMapM_gv_mMIntroCutscene[lp_player])

# mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod

LibMLBD.galaxy

// L143
CutscenePlay(lv_currentCutscene)
// L149
CutscenePlay(lv_currentCutscene)
// L155
CutscenePlay(lv_currentCutscene)
// L161
CutscenePlay(lv_currentCutscene)

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L1713
CutscenePlay(libComC_gv_cC_CutsceneCurrent)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L2579
CutscenePlay(CutsceneLastCreated())

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L6344
CutscenePlay(CutsceneGetTriggerControl(lv_flashbackEffectCutscene))
// L6344
CutscenePlay(CutsceneGetTriggerControl(lv_flashbackEffectCutscene))

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L4114
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4117
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyBarScene[lp_player]))
// L4120
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyGlassScene[lp_player]))
// L4169
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4214
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4261
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4297
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4332
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4366
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))
// L4400
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]))

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L5077
CutscenePlay(libA3DDD02B_gv_pP_CurrentCampaignCutscene)