# Dialog Item Cutscene
Grammar — Get Cutscene Id from dialogItem
Flags —Native
|Function
Converts a Dialog Item of type Cutscene into a Cutscene that can be manipulated
# Arguments
int
<control> — Dialog Item
Returns — int
<preset::Cutscene>
native int CutsceneGetTriggerControl(int inControlId);
# Related
Category: Cutscene / Cutscenes
- Create Cutscene —
int
<preset::Cutscene> — CutsceneCreateNoPosition - Create Cutscene at Position —
int
<preset::Cutscene> — CutsceneCreateNew - Go To Next Cutscene Bookmark —
void
— CutsceneGoToNextBookmark - Cutscene EndScene Fired —
void
— TriggerAddEventCutsceneEndSceneFired - Create Cutscene —
int
<preset::Cutscene> — CutsceneCreate - Last Created Cutscene —
int
<preset::Cutscene> — CutsceneLastCreated - Play Cutscene —
void
— CutscenePlay - Pause Cutscene —
void
— CutscenePause - Stop Cutscene —
void
— CutsceneStop - Set Cutscene Time —
void
— CutsceneSetTime - Go To Cutscene Bookmark —
void
— CutsceneGoToBookmark - Show/Hide Cutscene —
void
— CutsceneShow - Play Cutscene Range Over Time —
void
— CutscenePlayCutsceneRangeOverTime - Cutscene Fade —
void
— CutsceneFade - Dialog Item Cutscene —
int
<preset::Cutscene> — CutsceneGetTriggerControl - Cutscene Bookmark Fired —
void
— TriggerAddEventCutsceneBookmarkFired - Triggering Cutscene —
int
<preset::Cutscene> — EventCutsceneId - Triggering Cutscene Bookmark —
string
— EventCutsceneBookmark - Wait For Cutscene To End —
void
— WaitForCutsceneToEnd
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:9899
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), "Cutscenes\\zLD_Interlude.SC2Cutscene", PlayerGroupAll());
gv_campaignIntroCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
CutscenePlay(gv_campaignIntroCutscene);
TriggerEnable(gt_CampaignIntroCinematicContinue, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:9899
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), "Cutscenes\\zLD_Interlude.SC2Cutscene", PlayerGroupAll());
gv_campaignIntroCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
CutscenePlay(gv_campaignIntroCutscene);
TriggerEnable(gt_CampaignIntroCinematicContinue, true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6716
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libSwaC_gv_zS_CurrentCampaignCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
libSwaC_gv_zS_CampaignCutsceneSkippable = (lp_allowSkip == true);
CutscenePlay(libSwaC_gv_zS_CurrentCampaignCutscene);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4070
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderType(DialogControlLastCreated(), c_triggerRenderTypeHDR, PlayerGroupAll());
libVoiC_gv_pC_CurrentCampaignCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
libVoiC_gv_pC_CampaignCutsceneSkippable = (lp_allowSkip == true);
CutscenePlay(libVoiC_gv_pC_CurrentCampaignCutscene);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1810
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[1], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]));
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]), "Section1Start");
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[2], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1811
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[1], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]));
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]), "Section1Start");
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[2], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1813
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[1]), "Section1Start");
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[2], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]));
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]), "Section2Start");
lv_fluffIndex = 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1814
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_MissionVignetteScene[2], libVoiC_gf_PC_MissionVignetteCutscene(lp_mission), PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]));
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_MissionVignetteScene[2]), "Section2Start");
lv_fluffIndex = 1;
for ( ; ( (auto10D29055_ai >= 0 && lv_fluffIndex <= auto10D29055_ae) || (auto10D29055_ai < 0 && lv_fluffIndex >= auto10D29055_ae) ) ; lv_fluffIndex += auto10D29055_ai ) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4904
DialogControlSetVisible(libVCUI_gv_pU_GPHolder, PlayerGroupAll(), lp_showHide);
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_GPCutscene, "Cutscenes\\UI_SoAMission.SC2Cutscene", PlayerGroupAll());
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), 0);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4905
libNtve_gf_SetDialogItemCutscene(libVCUI_gv_pU_GPCutscene, "Cutscenes\\UI_SoAMission.SC2Cutscene", PlayerGroupAll());
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), 0);
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4906
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), 0);
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene));
DialogControlSetVisible(libVCUI_gv_pU_GPCutscene, PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4907
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), 0);
CutsceneSetTime(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), 0);
CutscenePlay(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene));
DialogControlSetVisible(libVCUI_gv_pU_GPCutscene, PlayerGroupAll(), true);
if ((lp_duration == c_transitionDurationImmediate)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4910
DialogControlSetVisible(libVCUI_gv_pU_GPCutscene, PlayerGroupAll(), true);
if ((lp_duration == c_transitionDurationImmediate)) {
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), "LoopStart");
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), "LoopStart");
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), "LoopStart");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4911
if ((lp_duration == c_transitionDurationImmediate)) {
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPCutscene), "LoopStart");
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyGlassScene), "LoopStart");
CutsceneGoToBookmark(CutsceneGetTriggerControl(libVCUI_gv_pU_GPEnergyBarScene), "LoopStart");
DialogControlSetVisible(libVCUI_gv_pU_GPCmdPanel, PlayerGroupAll(), lp_showHide);
mods/heromods/firebat.stormmod — base.stormdata/LibHFIR.galaxy:362
}
CutsceneSetFilter(CutsceneGetTriggerControl(libUIUI_gv_cargoOverlay.lv_cargoOverlay_Cutscene[lv_triggeringPlayer]), "Active");
TimerStart(libHFIR_gv_bunkerOverlayFX_Timer[lv_triggeringPlayer], 2.5, false, c_timeGame);
return true;
mods/heromods/firebat.stormmod — base.stormdata/LibHFIR.galaxy:390
for ( ; autoEA69F6C3_var <= autoEA69F6C3_ae; autoEA69F6C3_var += 1 ) {
if ((EventTimer() == libHFIR_gv_bunkerOverlayFX_Timer[autoEA69F6C3_var])) {
CutsceneClearFilters(CutsceneGetTriggerControl(libUIUI_gv_cargoOverlay.lv_cargoOverlay_Cutscene[autoEA69F6C3_var]));
return true;
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:1711
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderType(DialogControlLastCreated(), c_triggerRenderTypeHDR, PlayerGroupAll());
libComC_gv_cC_CutsceneCurrent = CutsceneGetTriggerControl(DialogControlLastCreated());
libComC_gv_cC_CutsceneSkippable = (lp_allowSkip == true);
CutscenePlay(libComC_gv_cC_CutsceneCurrent);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:6728
DialogControlSetFullDialog(lv_flashbackEffectCutscene, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(lv_flashbackEffectCutscene, "Cutscenes\\Nova06FlashbackEffect.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(lv_flashbackEffectCutscene));
DialogSetVisible(gv_flashbackEffectDialog, PlayerGroupAll(), true);
Wait(5.0, c_timeReal);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:6728
DialogControlSetFullDialog(lv_flashbackEffectCutscene, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(lv_flashbackEffectCutscene, "Cutscenes\\Nova06FlashbackEffect.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(lv_flashbackEffectCutscene));
DialogSetVisible(gv_flashbackEffectDialog, PlayerGroupAll(), true);
Wait(5.0, c_timeReal);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:18331
UnitSetPropertyFixed(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], c_unitPropEnergy, UnitGetPropertyFixed(libCOMI_gv_cM_Fenix_Suits[1][lv_fenixPlayer], c_unitPropEnergy, c_unitPropCurrent));
libCOUI_gf_LinkUnitEnergyToGlobalCasterButton(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], UnitGetOwner(EventUnitCreatedUnit()), 1);
CutsceneGoToBookmark(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lv_fenixPlayer]), "WorkStart");
lv_i = 1;
for ( ; ( (auto97938278_ai >= 0 && lv_i <= auto97938278_ae) || (auto97938278_ai < 0 && lv_i >= auto97938278_ae) ) ; lv_i += auto97938278_ai ) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:18346
UnitSetPropertyFixed(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], c_unitPropEnergy, UnitGetPropertyFixed(libCOMI_gv_cM_Fenix_Suits[2][lv_fenixPlayer], c_unitPropEnergy, c_unitPropCurrent));
libCOUI_gf_LinkUnitEnergyToGlobalCasterButton(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], UnitGetOwner(lv_fenixUnitNew), 2);
CutsceneGoToBookmark(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[UnitGetOwner(lv_fenixUnitNew)]), "WorkStart");
lv_i = 1;
for ( ; ( (autoCED00EAD_ai >= 0 && lv_i <= autoCED00EAD_ae) || (autoCED00EAD_ai < 0 && lv_i >= autoCED00EAD_ae) ) ; lv_i += autoCED00EAD_ai ) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:18361
UnitSetPropertyFixed(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], c_unitPropEnergy, UnitGetPropertyFixed(libCOMI_gv_cM_Fenix_Suits[3][lv_fenixPlayer], c_unitPropEnergy, c_unitPropCurrent));
libCOUI_gf_LinkUnitEnergyToGlobalCasterButton(libCOMI_gv_cM_Fenix_ActiveHero[lv_fenixPlayer], UnitGetOwner(lv_fenixUnitNew), 3);
CutsceneGoToBookmark(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lv_fenixPlayer]), "WorkStart");
lv_i = 1;
for ( ; ( (autoCD058B6B_ai >= 0 && lv_i <= autoCD058B6B_ae) || (autoCD058B6B_ai < 0 && lv_i >= autoCD058B6B_ae) ) ; lv_i += autoCD058B6B_ai ) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:18441
libCOMI_gf_CM_Fenix_SetActiveHeroUIState(EventPlayerEffectUsedUnit(c_effectUnitTarget), false);
libCOUI_gf_CU_ShowHideHeroPanel(false, libCOMI_gv_cMC_Fenix_HeroIndex);
CutsceneGoToBookmark(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lv_player]), "WorkEnd");
UnitBehaviorAddPlayer(EventPlayerEffectUsedUnit(c_effectUnitTarget), "SOASummonFenixWarpOutAnimation", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster), 1);
Wait(0.67, c_timeGame);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:18545
libCOMI_gf_CM_Fenix_SetActiveHeroUIState(EventUnit(), false);
libCOUI_gf_CU_ShowHideHeroPanel(false, libCOMI_gv_cMC_Fenix_HeroIndex);
CutsceneGoToBookmark(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lv_player]), "WorkEnd");
return true;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4114
libCOUI_gv_cU_GPCutscene[lp_player] = DialogControlLastCreated();
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_SoAMission.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
DialogControlHookup(libCOUI_gv_cU_GPEnergyBar[lp_player], c_triggerControlTypeCutscene, "SoAFillScene");
libCOUI_gv_cU_GPEnergyBarScene[lp_player] = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4117
DialogControlHookup(libCOUI_gv_cU_GPEnergyBar[lp_player], c_triggerControlTypeCutscene, "SoAFillScene");
libCOUI_gv_cU_GPEnergyBarScene[lp_player] = DialogControlLastCreated();
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyBarScene[lp_player]));
DialogControlHookup(libCOUI_gv_cU_GPPanel[lp_player], c_triggerControlTypeCutscene, "SoAOverlayCutscene");
libCOUI_gv_cU_GPEnergyGlassScene[lp_player] = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4120
DialogControlHookup(libCOUI_gv_cU_GPPanel[lp_player], c_triggerControlTypeCutscene, "SoAOverlayCutscene");
libCOUI_gv_cU_GPEnergyGlassScene[lp_player] = DialogControlLastCreated();
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPEnergyGlassScene[lp_player]));
if ((libCOOC_gf_ActiveCommanderForPlayer(lp_player) == "ProtossArtanis") && (libCOOC_gf_CC_PlayerMasteryUpgradeLevel(lp_player, "ArtanisMastery6") > 0)) {
TextExpressionSetToken("Param/Expression/lib_COUI_4B308295", "STDTOOLTIP", StringExternal("UI/SoAMissionEnergyTooltip"));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4169
DialogControlSetVisible(libCOUI_gv_cU_GPPanel[lp_player], PlayerGroupAll(), false);
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_AlarakCastingPanel.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
DialogControlHookup(libCOUI_gv_cU_GPPanel[lp_player], c_triggerControlTypeButton, "GemButton");
libCOUI_gv_cU_GPAlarakButton[lp_player] = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4214
libCOUI_gv_cU_GPCutscene[lp_player] = DialogControlLastCreated();
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_FenixCastingPanel.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
if ((libCOOC_gf_CC_PerkStateCheck("FenixUnlockArbiterSuit", libCOOC_ge_CC_PerkState_Active, "ProtossFenix", lp_player) == true)) {
DialogControlSetAnimationState(libCOUI_gv_cU_GPCmdButtons[3][lp_player], PlayerGroupAll(), "UnlockState", "Unlocked");
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4261
DialogControlSetVisible(libCOUI_gv_cU_GPPanel[lp_player], PlayerGroupAll(), false);
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_TerranCastingPanel.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
libCOUI_gv_cU_GPCutsceneFilter[lp_player] = "TwoButtons";
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4297
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_TerranCastingPanel.SC2Cutscene", PlayerGroupAll());
libCOUI_gv_cU_GPCutsceneFilter[lp_player] = "FourButtons";
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4332
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_TerranCastingPanel.SC2Cutscene", PlayerGroupAll());
libCOUI_gv_cU_GPCutsceneFilter[lp_player] = "FourButtons";
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4366
DialogControlSetVisible(libCOUI_gv_cU_GPPanel[lp_player], PlayerGroupAll(), false);
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_ZergCastingPanel.SC2Cutscene", PlayerGroupAll());
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4400
DialogControlSetVisible(libCOUI_gv_cU_GPPanel[lp_player], PlayerGroupAll(), false);
libNtve_gf_SetDialogItemCutscene(libCOUI_gv_cU_GPCutscene[lp_player], "Cutscenes\\UI_StukovCastingPanel.SC2Cutscene", PlayerGroupSingle(lp_player));
CutscenePlay(CutsceneGetTriggerControl(libCOUI_gv_cU_GPCutscene[lp_player]));
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:5060
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderType(DialogControlLastCreated(), c_triggerRenderTypeHDR, PlayerGroupAll());
libA3DDD02B_gv_pP_CurrentCampaignCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
libA3DDD02B_gv_pP_CampaignCutsceneSkippable = (lp_allowSkip == true);
auto04D5D321_val = lp_file;