# Remove Cooldown For Unit

Grammar — Clear remaining time on cooldown inCooldown on unit inUnit
FlagsAction

Clears the specified unit cooldown link.

# Arguments

  • unit — Unit
  • string [ cooldown ] — Cooldown

Returns — void

void libNtve_gf_UnitRemoveCooldown(
	unit lp_inUnit,
	string lp_inCooldown,
);

Category: Unit / Charges And Cooldowns

# Examples

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L24970
libNtve_gf_UnitRemoveCooldown(EventUnit(), "Abil/UtherHolyShock")
// L24977
libNtve_gf_UnitRemoveCooldown(lv_hero, lv_cooldownLink)

# mods/heroesdata.stormmod

GameLib.galaxy

// L8110
libNtve_gf_UnitRemoveCooldown(lv_itUnit, lv_cooldownLink)
// L8129
libNtve_gf_UnitRemoveCooldown(lv_vehicleUnit, lv_cooldownLink)

# mods/heroesdata.stormmod

SupportLib.galaxy

// L1651
libNtve_gf_UnitRemoveCooldown(lp_unit, lv_cooldownLink)

# mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod

LibMTOD.galaxy

// L3149
libNtve_gf_UnitRemoveCooldown(lv_hero, lv_mountCooldownLink)

# mods/heromods/samuro.stormmod

LibHSAM.galaxy

// L1433
libNtve_gf_UnitRemoveCooldown(lv_itUnit, lv_criticalStrikeCooldownLink)
// L1479
libNtve_gf_UnitRemoveCooldown(lv_itUnit, lv_bladestormCooldownLink)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L12697
libNtve_gf_UnitRemoveCooldown(libCOMI_gv_cM_GlobalCasterUnit[EventPlayer()], "SOACaster")