# Remove Charge Used For Unit Behavior

Grammar — Clear charges used for charge inCharge on behavior inBehavior on unit inUnit
FlagsAction

Clears the number of used charges for the specified behavior charge link.

# Arguments

  • unit — Unit
  • string [ gamelink::Behavior ] — Behavior
  • string [ charge ] — Charge

Returns — void

void libNtve_gf_UnitBehaviorRemoveChargeUsed(
	unit lp_inUnit,
	string lp_inBehavior,
	string lp_inCharge,
);

Category: Unit / Charges And Cooldowns

# Examples

— None found —