# Look At Target From Unit Attach Point

Grammar — Look at target attached to attachPoint of unit

Returns an actor that is an invisible look at target attached to the specified attach point of the specified unit.

# Arguments

  • unit — Unit
  • string [ preset::AttachPoints ] — Attach Point

Returns — actor

actor libNtve_gf_LookAtTargetFromUnitAttachPoint(
	unit lp_unit,
	string lp_attachPoint,

Category: Actor / Look At

# Examples

# mods/heromods/chogall.stormmod


// L1740
libNtve_gf_LookAtTargetFromUnitAttachPoint(libGDHL_gv_chogallPairs[lv_chogallTeam].lv_choUnit, "Ref_Attacher")