# Create Look At Target At Point

Grammar — Create a look at target at point point
FlagsAction

Creates an invisible look at target actor at the specified point. If you set an actor variable to “Last Created Actor” immediately after this action, it will set the variable to the look at target that is created by this action. You can then use that variable in an action such as “Actor Look At Start”.

# Arguments

  • point — Point

Returns — void

void libNtve_gf_CreateLookAtTargetAtPoint(point lp_point);

Category: Actor / Look At

# Examples

— None found —