# Set Target Point For Attack Waves
Grammar — Set the target for player player attack waves to point
Flags —Native
|Action
Sets a point to be the target of a player’s attack waves.
# Arguments
int
— Attackerpoint
— Point
Returns — void
native void AIAttackWaveSetTargetPoint(
int player,
point p,
);
# Related
Category: AI / AttackWaves / Actions
- Add Unit To Attack Wave —
void
— AIAttackWaveUseUnit - Add Unit Group To Attack Wave —
void
— AIAttackWaveUseGroup - Add Escort Unit To Attack Wave —
void
— AIAttackWaveAddEscortUnit - Add Escort UnitType To Attack Wave —
void
— AIAttackWaveAddEscortType - Add Attack Wave Waypoint —
void
— AIAttackWaveAddWaypoint - Send Attack Wave —
void
— AIAttackWaveSend - Cancel Attack Wave —
void
— AIAttackWaveCancel - Set Attack Wave Gather Point —
void
— AIAttackWaveSetGatherPoint - Set Target Player For Attack Waves —
void
— AIAttackWaveSetTargetPlayer - Set Target Unit For Attack Waves —
void
— AIAttackWaveSetTargetUnit - Set Target UnitGroup For Attack Waves —
void
— AIAttackWaveSetTargetUnitGroup - Set Target UnitArea For Attack Waves —
void
— AIAttackWaveSetTargetUnitPoint - Set Target Point For Attack Waves —
void
— AIAttackWaveSetTargetPoint - Set Target Merge For Attack Waves —
void
— AIAttackWaveSetTargetMerge - Set Target Patrol For Attack Waves —
void
— AIAttackWaveSetTargetPatrol - Set Target Escort For Attack Waves —
void
— AIAttackWaveSetTargetEscort - Set Target Escort For Attack Waves, No Leashing —
void
— AIAttackWaveSetTargetEscortNL - Set Target Gather Defense For Attack Waves —
void
— AIAttackWaveSetTargetGatherD - Set Target Gather Offense For Attack Waves —
void
— AIAttackWaveSetTargetGatherO - Set Target Melee For Attack Waves —
void
— AIAttackWaveSetTargetMelee - Set Target Melee Harass For Attack Waves —
void
— AIAttackWaveSetTargetMeleeHarass - Set Target Region For Attack/Defense Waves —
void
— AIAttackWaveSetTargetRegion - Add Attack Wave Unit Types (Liberty) —
void
— AIAttackWaveAddUnits4 - Add Attack Wave Unit Types (Swarm) —
void
— AIAttackWaveAddUnits3 - Set Attack Wave Keep Alive —
void
— AIAttackWaveSetKeepAlive - Set Attack Wave Gather Early No Replace —
void
— AIAttackWaveSetGatherEarlyNoReplace
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:328
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PointFromId(292));
if ((UnitIsAlive(gv_medicBarracks) == true) && (UnitGetOwner(gv_medicBarracks) == gv_pLAYER_01_USER)) {
AIAttackWaveSetTargetPoint(gv_pLAYER_02_DOMINION, UnitGetPosition(gv_medicBarracks));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3677
}
AIAttackWaveCancel(AIUnitGetWave(EventUnit()));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_DOMINION, UnitGetPosition(gv_medicBarracks));
autoBAB1CE6C_g = lv_newAttackGroup;
autoBAB1CE6C_u = UnitGroupCount(autoBAB1CE6C_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1724
if (((gv_gasControlCount + gv_playerScore) == 2)) {
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1733
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveAddUnits4(1, 1, 2, 2, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1743
AIAttackWaveAddUnits4(3, 3, 4, 4, "Scout");
AIAttackWaveAddUnits4(0, 0, 1, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1752
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveAddUnits4(1, 1, 2, 3, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1758
AIAttackWaveAddUnits4(1, 1, 2, 2, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1767
AIAttackWaveAddUnits4(2, 2, 3, 4, "Zealot");
AIAttackWaveAddUnits4(1, 1, 2, 1, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1773
AIAttackWaveAddUnits4(2, 2, 1, 2, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1783
AIAttackWaveAddUnits4(2, 2, 3, 3, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "Stalker");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1789
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveAddUnits4(3, 3, 2, 4, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:237
// Implementation
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(230), false);
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(246), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2359
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, lv_dropSpot, lv_dropPodGroup, true);
AISetGroupScriptControlled(lv_dropPodGroup, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, lv_dropSpot);
if ((PointGetX(lv_dropSpot) < PointGetX(PointFromId(246)))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2658
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1923));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1923));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2671
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1924));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1924));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2684
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1925));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1925));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2838
if ((UnitGroupCount(gv_zergSpeedBumpUnits, c_unitCountAlive) > 0)) {
AISetGroupScriptControlled(gv_zergSpeedBumpUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1922));
AIAttackWaveUseGroup(gv_p2_ZERG, gv_zergSpeedBumpUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2894
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(995));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(995));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2907
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1922));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1922));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:419
else if (autoCCF4CD2E_val == RegionFromId(2)) {
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
if ((RandomInt(1, 2) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:430
else if (autoCCF4CD2E_val == RegionFromId(11)) {
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(748));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:328
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PointFromId(292));
if ((UnitIsAlive(gv_medicBarracks) == true) && (UnitGetOwner(gv_medicBarracks) == gv_pLAYER_01_USER)) {
AIAttackWaveSetTargetPoint(gv_pLAYER_02_DOMINION, UnitGetPosition(gv_medicBarracks));
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:3677
}
AIAttackWaveCancel(AIUnitGetWave(EventUnit()));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_DOMINION, UnitGetPosition(gv_medicBarracks));
autoBAB1CE6C_g = lv_newAttackGroup;
autoBAB1CE6C_u = UnitGroupCount(autoBAB1CE6C_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1724
if (((gv_gasControlCount + gv_playerScore) == 2)) {
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1733
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveAddUnits4(1, 1, 2, 2, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1743
AIAttackWaveAddUnits4(3, 3, 4, 4, "Scout");
AIAttackWaveAddUnits4(0, 0, 1, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 40, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1752
AIAttackWaveAddUnits4(1, 1, 2, 3, "Stalker");
AIAttackWaveAddUnits4(1, 1, 2, 3, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1758
AIAttackWaveAddUnits4(1, 1, 2, 2, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1767
AIAttackWaveAddUnits4(2, 2, 3, 4, "Zealot");
AIAttackWaveAddUnits4(1, 1, 2, 1, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1773
AIAttackWaveAddUnits4(2, 2, 1, 2, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1783
AIAttackWaveAddUnits4(2, 2, 3, 3, "Scout");
AIAttackWaveAddUnits4(1, 1, 2, 2, "Stalker");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:1789
AIAttackWaveAddUnits4(1, 1, 2, 2, "VoidRay");
AIAttackWaveAddUnits4(3, 3, 2, 4, "Scout");
AIAttackWaveSetTargetPoint(gv_p4_PROTOSS_WEST_ESCORTS, UnitGetPosition(EventUnit()));
gf_AddFriendlyWavepoints(FixedToInt(UnitGetCustomValue(EventUnitTargetUnit(), 0)));
AIAttackWaveSend(gv_p4_PROTOSS_WEST_ESCORTS, 45, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:237
// Implementation
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(230), false);
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(246), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2359
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, lv_dropSpot, lv_dropPodGroup, true);
AISetGroupScriptControlled(lv_dropPodGroup, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, lv_dropSpot);
if ((PointGetX(lv_dropSpot) < PointGetX(PointFromId(246)))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2658
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1923));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1923));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2671
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1924));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1924));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2684
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1925));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1925));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2838
if ((UnitGroupCount(gv_zergSpeedBumpUnits, c_unitCountAlive) > 0)) {
AISetGroupScriptControlled(gv_zergSpeedBumpUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1922));
AIAttackWaveUseGroup(gv_p2_ZERG, gv_zergSpeedBumpUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2894
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(995));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(995));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2907
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p2_ZERG, PointFromId(1922));
AISetGroupScriptControlled(lv_extraUnits, false);
AIAttackWaveSetTargetPoint(gv_p2_ZERG, PointFromId(724));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(1922));
AIAttackWaveUseGroup(gv_p2_ZERG, lv_extraUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:419
else if (autoCCF4CD2E_val == RegionFromId(2)) {
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
if ((RandomInt(1, 2) == 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:430
else if (autoCCF4CD2E_val == RegionFromId(11)) {
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(748));
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/aiEF862D00.galaxy:102
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(114));
gatherPoint = aiEF862D00_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiAFDBFFDC.galaxy:102
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiAFDBFFDC.galaxy:225
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiAFDBFFDC.galaxy:358
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiAFDBFFDC.galaxy:496
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiAFDBFFDC.galaxy:634
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:106
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:233
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:353
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:477
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:599
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:719
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:843
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:965
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:1090
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/aiEC423AC6.galaxy:1214
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/ai9F879D34.galaxy:106
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/ai9F879D34.galaxy:231
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/ai9F879D34.galaxy:359
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4532
}
AIAttackWaveSetGatherPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(2144));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(455));
AIAttackWaveUseGroup(gv_pLAYER_02_MOEBIUS_S01, lv_waveUnits);
AIAttackWaveSend(gv_pLAYER_02_MOEBIUS_S01, 0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4614
}
AIAttackWaveSetGatherPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(2144));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(455));
AIAttackWaveUseGroup(gv_pLAYER_02_MOEBIUS_S01, lv_waveUnits);
AIAttackWaveSend(gv_pLAYER_02_MOEBIUS_S01, 0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — aiEF862D00.galaxy:102
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(114));
gatherPoint = aiEF862D00_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiAFDBFFDC.galaxy:102
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiAFDBFFDC.galaxy:225
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiAFDBFFDC.galaxy:358
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiAFDBFFDC.galaxy:496
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiAFDBFFDC.galaxy:634
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2406));
gatherPoint = aiAFDBFFDC_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:106
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:233
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:353
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:477
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:599
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:719
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:843
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:965
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:1090
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(2));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — aiEC423AC6.galaxy:1214
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1077));
gatherPoint = aiEC423AC6_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — ai9F879D34.galaxy:106
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — ai9F879D34.galaxy:231
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — ai9F879D34.galaxy:359
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(619));
gatherPoint = ai9F879D34_defGather[p];
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:4532
}
AIAttackWaveSetGatherPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(2144));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(455));
AIAttackWaveUseGroup(gv_pLAYER_02_MOEBIUS_S01, lv_waveUnits);
AIAttackWaveSend(gv_pLAYER_02_MOEBIUS_S01, 0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:4614
}
AIAttackWaveSetGatherPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(2144));
AIAttackWaveSetTargetPoint(gv_pLAYER_02_MOEBIUS_S01, PointFromId(455));
AIAttackWaveUseGroup(gv_pLAYER_02_MOEBIUS_S01, lv_waveUnits);
AIAttackWaveSend(gv_pLAYER_02_MOEBIUS_S01, 0, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/ai35D1D5DC.galaxy:213
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(901));
gatherPoint = ai35D1D5DC_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/ai35D1D5DC.galaxy:341
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(901));
gatherPoint = ai35D1D5DC_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/ai35D1D5DC.galaxy:469
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(901));
gatherPoint = ai35D1D5DC_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/ai35D1D5DC.galaxy:609
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(901));
gatherPoint = ai35D1D5DC_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:5564
libNtve_gf_UnitCreateFacingPoint(libLotv_gf_DifficultyValueInt2(6, 6, 10, 12), "ZerglingBurrowed", 0, gv_pLAYER_02_ZERG, RegionGetCenter(RegionFromId(3)), PointFromId(901));
lv_zerglings = UnitLastCreatedGroup();
AIAttackWaveSetTargetPoint(gv_pLAYER_02_ZERG, PointFromId(901));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, RegionGetCenter(RegionFromId(3)));
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(901), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/ai041954F3.galaxy:423
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1058));
gatherPoint = ai041954F3_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/aiCC0499EA.galaxy:431
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(1058));
gatherPoint = aiCC0499EA_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:102
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:221
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:342
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:468
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:592
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:721
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:853
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:982
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/ai1AEFD599.galaxy:1108
}
AIAttackWaveSetTargetPlayer(p, target);
AIAttackWaveSetTargetPoint(p, PointFromId(70));
gatherPoint = ai1AEFD599_defGather[p];