# Set Attack Wave Keep Alive
Grammar — Set the next attack wave from player player to stay around even if it has only zero units in it
Flags —Native
|Action
Set the next attack wave from a player to stay around even if it has only zero units in it. Only use this if you plan to manually keep track of the wave and add units later.
# Arguments
int
— Attacker
Returns — void
native void AIAttackWaveSetKeepAlive(int player);
# Related
Category: AI / AttackWaves / Actions
- [F] —
void
— Add Unit To Attack Wave — ( AIAttackWaveUseUnit ) - [F] —
void
— Add Unit Group To Attack Wave — ( AIAttackWaveUseGroup ) - [F] —
void
— Add Escort Unit To Attack Wave — ( AIAttackWaveAddEscortUnit ) - [F] —
void
— Add Escort UnitType To Attack Wave — ( AIAttackWaveAddEscortType ) - [F] —
void
— Add Attack Wave Waypoint — ( AIAttackWaveAddWaypoint ) - [F] —
void
— Send Attack Wave — ( AIAttackWaveSend ) - [F] —
void
— Cancel Attack Wave — ( AIAttackWaveCancel ) - [F] —
void
— Set Attack Wave Gather Point — ( AIAttackWaveSetGatherPoint ) - [F] —
void
— Set Target Player For Attack Waves — ( AIAttackWaveSetTargetPlayer ) - [F] —
void
— Set Target Unit For Attack Waves — ( AIAttackWaveSetTargetUnit ) - [F] —
void
— Set Target UnitGroup For Attack Waves — ( AIAttackWaveSetTargetUnitGroup ) - [F] —
void
— Set Target UnitArea For Attack Waves — ( AIAttackWaveSetTargetUnitPoint ) - [F] —
void
— Set Target Point For Attack Waves — ( AIAttackWaveSetTargetPoint ) - [F] —
void
— Set Target Merge For Attack Waves — ( AIAttackWaveSetTargetMerge ) - [F] —
void
— Set Target Patrol For Attack Waves — ( AIAttackWaveSetTargetPatrol ) - [F] —
void
— Set Target Escort For Attack Waves — ( AIAttackWaveSetTargetEscort ) - [F] —
void
— Set Target Escort For Attack Waves, No Leashing — ( AIAttackWaveSetTargetEscortNL ) - [F] —
void
— Set Target Gather Defense For Attack Waves — ( AIAttackWaveSetTargetGatherD ) - [F] —
void
— Set Target Gather Offense For Attack Waves — ( AIAttackWaveSetTargetGatherO ) - [F] —
void
— Set Target Melee For Attack Waves — ( AIAttackWaveSetTargetMelee ) - [F] —
void
— Set Target Melee Harass For Attack Waves — ( AIAttackWaveSetTargetMeleeHarass ) - [F] —
void
— Set Target Region For Attack/Defense Waves — ( AIAttackWaveSetTargetRegion ) - [F] —
void
— Add Attack Wave Unit Types (Liberty) — ( AIAttackWaveAddUnits4 ) - [F] —
void
— Add Attack Wave Unit Types (Swarm) — ( AIAttackWaveAddUnits3 ) - [F] —
void
— Set Attack Wave Keep Alive — ( AIAttackWaveSetKeepAlive ) - [F] —
void
— Set Attack Wave Gather Early No Replace — ( AIAttackWaveSetGatherEarlyNoReplace )
# Examples
— None found —