# Set Attack Wave Keep Alive

Grammar — Set the next attack wave from player player to stay around even if it has only zero units in it
FlagsNative | Action

Set the next attack wave from a player to stay around even if it has only zero units in it. Only use this if you plan to manually keep track of the wave and add units later.

# Arguments

  • int — Attacker

Returns — void

native void AIAttackWaveSetKeepAlive(int player);

Category: AI / AttackWaves / Actions

# Examples

— None found —