# Add Attack Wave Unit Types (Swarm)
Grammar — Add (easyCount / normalCount / hardCount) unitType|Unit Type to the attack wave
Flags —Native
|Action
Adds a type of unit to the next attack wave for a player; allowing you to specify a different number of units per difficulty level.
# Arguments
int
— Easy Countint
— Normal Countint
— Advanced Countstring
<gamelink::Unit> — Type
Returns — void
void AIAttackWaveAddUnits3(
int n1,
int n2,
int n3,
string unitType,
);
# Related
Category: AI / AttackWaves / Actions
- Add Unit To Attack Wave —
void
— AIAttackWaveUseUnit - Add Unit Group To Attack Wave —
void
— AIAttackWaveUseGroup - Add Escort Unit To Attack Wave —
void
— AIAttackWaveAddEscortUnit - Add Escort UnitType To Attack Wave —
void
— AIAttackWaveAddEscortType - Add Attack Wave Waypoint —
void
— AIAttackWaveAddWaypoint - Send Attack Wave —
void
— AIAttackWaveSend - Cancel Attack Wave —
void
— AIAttackWaveCancel - Set Attack Wave Gather Point —
void
— AIAttackWaveSetGatherPoint - Set Target Player For Attack Waves —
void
— AIAttackWaveSetTargetPlayer - Set Target Unit For Attack Waves —
void
— AIAttackWaveSetTargetUnit - Set Target UnitGroup For Attack Waves —
void
— AIAttackWaveSetTargetUnitGroup - Set Target UnitArea For Attack Waves —
void
— AIAttackWaveSetTargetUnitPoint - Set Target Point For Attack Waves —
void
— AIAttackWaveSetTargetPoint - Set Target Merge For Attack Waves —
void
— AIAttackWaveSetTargetMerge - Set Target Patrol For Attack Waves —
void
— AIAttackWaveSetTargetPatrol - Set Target Escort For Attack Waves —
void
— AIAttackWaveSetTargetEscort - Set Target Escort For Attack Waves, No Leashing —
void
— AIAttackWaveSetTargetEscortNL - Set Target Gather Defense For Attack Waves —
void
— AIAttackWaveSetTargetGatherD - Set Target Gather Offense For Attack Waves —
void
— AIAttackWaveSetTargetGatherO - Set Target Melee For Attack Waves —
void
— AIAttackWaveSetTargetMelee - Set Target Melee Harass For Attack Waves —
void
— AIAttackWaveSetTargetMeleeHarass - Set Target Region For Attack/Defense Waves —
void
— AIAttackWaveSetTargetRegion - Add Attack Wave Unit Types (Liberty) —
void
— AIAttackWaveAddUnits4 - Add Attack Wave Unit Types (Swarm) —
void
— AIAttackWaveAddUnits3 - Set Attack Wave Keep Alive —
void
— AIAttackWaveSetKeepAlive - Set Attack Wave Gather Early No Replace —
void
— AIAttackWaveSetGatherEarlyNoReplace
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4157
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(567), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(585), false);
AIAttackWaveAddUnits3(5, 5, 10, "Zergling");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 290, true);
TriggerExecute(gt__50EggAttack, true, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4170
}
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4171
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 130, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4172
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 130, true);
while (true) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4178
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_ZERG, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(12, 12, 20, "Zergling");
AIAttackWaveAddUnits3(2, 2, 4, "Roach");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4179
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(12, 12, 20, "Zergling");
AIAttackWaveAddUnits3(2, 2, 4, "Roach");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(525), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4192
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_ZERG, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(8, 8, 14, "Zergling");
AIAttackWaveAddUnits3(3, 3, 6, "Hydralisk");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4193
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(8, 8, 14, "Zergling");
AIAttackWaveAddUnits3(3, 3, 6, "Hydralisk");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(525), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:4241
}
AIAttackWaveAddUnits3(24, 24, 48, "Zergling");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 90, false);
Wait(35.0, c_timeAI);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:2969
}
AIAttackWaveSetTargetUnitGroup(gv_pLAYER_06_INFESTED, gv_sneakAttackTerranBase);
AIAttackWaveAddUnits3(4, 4, 3, "InfestedCivilian");
AIAttackWaveSend(gv_pLAYER_06_INFESTED, 0, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4504
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4505
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 90, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4522
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4523
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4524
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 60, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4537
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4538
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4539
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4540
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 60, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4175
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION22, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 300, false);
gv_firstWave = WaveLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4185
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 3, "Stalker");
TriggerExecute(gt_DangerousAttack1Q, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4186
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 3, "Stalker");
TriggerExecute(gt_DangerousAttack1Q, true, false);
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 240, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4191
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION22, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4192
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4193
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 180, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4194
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 180, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4198
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(4, 4, 6, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "VoidRay"));
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 180, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4199
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(4, 4, 6, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "VoidRay"));
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 180, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4203
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Archon");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "Carrier"));
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3649
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3650
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3651
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3652
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3653
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
AIAttackWaveSend(gv_pLAYER_05_KERRIGAN_S01, 60, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3654
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
AIAttackWaveSend(gv_pLAYER_05_KERRIGAN_S01, 60, false);
gv_currentWave = WaveLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3739
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3740
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3741
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3742
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4157
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(567), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(585), false);
AIAttackWaveAddUnits3(5, 5, 10, "Zergling");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 290, true);
TriggerExecute(gt__50EggAttack, true, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4170
}
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4171
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 130, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4172
AIAttackWaveAddUnits3(8, 8, 10, "Zergling");
AIAttackWaveAddUnits3(2, 2, 3, "Hydralisk");
AIAttackWaveAddUnits3(0, 0, 1, "Roach");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 130, true);
while (true) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4178
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_ZERG, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(12, 12, 20, "Zergling");
AIAttackWaveAddUnits3(2, 2, 4, "Roach");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4179
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(12, 12, 20, "Zergling");
AIAttackWaveAddUnits3(2, 2, 4, "Roach");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(525), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4192
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_ZERG, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(8, 8, 14, "Zergling");
AIAttackWaveAddUnits3(3, 3, 6, "Hydralisk");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4193
AIAttackWaveSetGatherPoint(gv_pLAYER_02_ZERG, PointFromId(3));
AIAttackWaveAddUnits3(8, 8, 14, "Zergling");
AIAttackWaveAddUnits3(3, 3, 6, "Hydralisk");
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(524), false);
AIAttackWaveAddWaypoint(gv_pLAYER_02_ZERG, PointFromId(525), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:4241
}
AIAttackWaveAddUnits3(24, 24, 48, "Zergling");
AIAttackWaveSend(gv_pLAYER_02_ZERG, 90, false);
Wait(35.0, c_timeAI);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:2969
}
AIAttackWaveSetTargetUnitGroup(gv_pLAYER_06_INFESTED, gv_sneakAttackTerranBase);
AIAttackWaveAddUnits3(4, 4, 3, "InfestedCivilian");
AIAttackWaveSend(gv_pLAYER_06_INFESTED, 0, true);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4504
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4505
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 90, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4522
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4523
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4524
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(3, 3, 4, "VikingFighter");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 60, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4537
if ((gv_cleanserTeamTargets[gv_cleanserWaveCount] != null)) {
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4538
AIAttackWaveSetTargetUnitPoint(gv_pLAYER_04_DOMINION_CLEANSERS, gv_cleanserTeamTargets[gv_cleanserWaveCount]);
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4539
AIAttackWaveAddUnits3(3, 3, 4, "Firebat");
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4540
AIAttackWaveAddUnits3(1, 1, 2, "Medivac");
AIAttackWaveAddUnits3(1, 1, 2, "Banshee");
AIAttackWaveAddUnits3(0, 0, 1, "ScienceVessel");
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION_CLEANSERS, gf_GetDropOffPoint(gv_cleanserTeamTargets[gv_cleanserWaveCount]), true);
AIAttackWaveSend(gv_pLAYER_04_DOMINION_CLEANSERS, 60, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4175
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION22, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 300, false);
gv_firstWave = WaveLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4185
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 3, "Stalker");
TriggerExecute(gt_DangerousAttack1Q, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4186
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 3, "Stalker");
TriggerExecute(gt_DangerousAttack1Q, true, false);
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 240, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4191
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION22, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4192
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION22, PointFromId(435));
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4193
AIAttackWaveAddUnits3(3, 3, 4, "Zealot");
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 180, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4194
AIAttackWaveAddUnits3(2, 2, 4, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, "Sentry");
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
AIAttackWaveSend(gv_pLAYER_02_DOMINION22, 180, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4198
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(4, 4, 6, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "VoidRay"));
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 180, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4199
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(4, 4, 6, "Stalker");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "VoidRay"));
AIAttackWaveSend(gv_pLAYER_02_DOMINION2, 180, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:4203
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION2, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION2, PointFromId(5));
AIAttackWaveAddUnits3(3, 3, 4, "Archon");
AIAttackWaveAddUnits3(1, 1, 2, libHots_gf_DifficultyValueSwarmUnitType("Scout", "Scout", "Carrier"));
AIAttackWaveAddUnits3(0, 0, 1, "Observer");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3649
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3650
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3651
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3652
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3653
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
AIAttackWaveSend(gv_pLAYER_05_KERRIGAN_S01, 60, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3654
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");
AIAttackWaveSend(gv_pLAYER_05_KERRIGAN_S01, 60, false);
gv_currentWave = WaveLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3739
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3740
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3741
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3742
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
AIAttackWaveAddUnits3(5, 5, 5, "RoachVile");
AIAttackWaveAddUnits3(5, 5, 5, "HydraliskImpaler");
AIAttackWaveAddUnits3(4, 4, 4, "InfestedAbomination");
AIAttackWaveAddUnits3(2, 2, 2, "Queen");