# Set Attack Wave Gather Early No Replace
Grammar — Set the next attack wave from player player|P# to gather immediately and not replace any units that die while gathering.
Flags —Native
|Action
Set the next attack wave from a player to gather immediately and not replace any units that die while gathering.
# Arguments
int
— Attacker
Returns — void
native void AIAttackWaveSetGatherEarlyNoReplace(
int player,
);
# Related
Category: AI / AttackWaves / Actions
- Add Unit To Attack Wave —
void
— AIAttackWaveUseUnit - Add Unit Group To Attack Wave —
void
— AIAttackWaveUseGroup - Add Escort Unit To Attack Wave —
void
— AIAttackWaveAddEscortUnit - Add Escort UnitType To Attack Wave —
void
— AIAttackWaveAddEscortType - Add Attack Wave Waypoint —
void
— AIAttackWaveAddWaypoint - Send Attack Wave —
void
— AIAttackWaveSend - Cancel Attack Wave —
void
— AIAttackWaveCancel - Set Attack Wave Gather Point —
void
— AIAttackWaveSetGatherPoint - Set Target Player For Attack Waves —
void
— AIAttackWaveSetTargetPlayer - Set Target Unit For Attack Waves —
void
— AIAttackWaveSetTargetUnit - Set Target UnitGroup For Attack Waves —
void
— AIAttackWaveSetTargetUnitGroup - Set Target UnitArea For Attack Waves —
void
— AIAttackWaveSetTargetUnitPoint - Set Target Point For Attack Waves —
void
— AIAttackWaveSetTargetPoint - Set Target Merge For Attack Waves —
void
— AIAttackWaveSetTargetMerge - Set Target Patrol For Attack Waves —
void
— AIAttackWaveSetTargetPatrol - Set Target Escort For Attack Waves —
void
— AIAttackWaveSetTargetEscort - Set Target Escort For Attack Waves, No Leashing —
void
— AIAttackWaveSetTargetEscortNL - Set Target Gather Defense For Attack Waves —
void
— AIAttackWaveSetTargetGatherD - Set Target Gather Offense For Attack Waves —
void
— AIAttackWaveSetTargetGatherO - Set Target Melee For Attack Waves —
void
— AIAttackWaveSetTargetMelee - Set Target Melee Harass For Attack Waves —
void
— AIAttackWaveSetTargetMeleeHarass - Set Target Region For Attack/Defense Waves —
void
— AIAttackWaveSetTargetRegion - Add Attack Wave Unit Types (Liberty) —
void
— AIAttackWaveAddUnits4 - Add Attack Wave Unit Types (Swarm) —
void
— AIAttackWaveAddUnits3 - Set Attack Wave Keep Alive —
void
— AIAttackWaveSetKeepAlive - Set Attack Wave Gather Early No Replace —
void
— AIAttackWaveSetGatherEarlyNoReplace
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3203
}
AIAttackWaveSetGatherEarlyNoReplace(lv_attacker);
AIAttackWaveSend(lv_attacker, lv_lingerTime, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:370
gv_nextWavePlayer = gv_pLAYER_ZERG_MAIN;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(713));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(112), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:379
gv_nextWavePlayer = gv_pLAYER_ZERG_SOUTH;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(715));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(114), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:387
gv_nextWavePlayer = gv_pLAYER_ZERG_SOUTH;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(742));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(309), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:395
gv_nextWavePlayer = gv_pLAYER_ZERG_MAIN;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(714));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(113), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:404
gv_nextWavePlayer = gv_pLAYER_ZERG_EAST;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(746));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(685), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:412
gv_nextWavePlayer = gv_pLAYER_ZERG_EAST;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(747));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(703), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:420
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
if ((RandomInt(1, 2) == 1)) {
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(713));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2077
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(4, 4, 6, 7), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2089
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2105
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 2), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2117
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 1, 1, 1), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2135
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2176
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(8, 8, 9, 11), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2184
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(3, 3, 4, 5), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2198
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, false);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2206
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(8, 8, 10, 12), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, false);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:2216
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "Infestor", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:3203
}
AIAttackWaveSetGatherEarlyNoReplace(lv_attacker);
AIAttackWaveSend(lv_attacker, lv_lingerTime, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:370
gv_nextWavePlayer = gv_pLAYER_ZERG_MAIN;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(713));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(112), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:379
gv_nextWavePlayer = gv_pLAYER_ZERG_SOUTH;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(715));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(114), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:387
gv_nextWavePlayer = gv_pLAYER_ZERG_SOUTH;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(742));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(309), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:395
gv_nextWavePlayer = gv_pLAYER_ZERG_MAIN;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(714));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(113), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:404
gv_nextWavePlayer = gv_pLAYER_ZERG_EAST;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(746));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(685), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:412
gv_nextWavePlayer = gv_pLAYER_ZERG_EAST;
AIAttackWaveSetTargetPlayer(gv_nextWavePlayer, PlayerGroupSingle(gv_pLAYER_USER));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(747));
AIAttackWaveAddWaypoint(gv_nextWavePlayer, PointFromId(703), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:420
gv_nextWavePlayer = gv_pLAYER_ZERG_SPECIAL;
AIAttackWaveSetTargetPoint(gv_nextWavePlayer, UnitGetPosition(gv_artifact));
AIAttackWaveSetGatherEarlyNoReplace(gv_nextWavePlayer);
if ((RandomInt(1, 2) == 1)) {
AIAttackWaveSetGatherPoint(gv_nextWavePlayer, PointFromId(713));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2077
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(4, 4, 6, 7), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2089
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2105
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 2), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2117
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 1, 1, 1), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2135
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2176
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(8, 8, 9, 11), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2184
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(3, 3, 4, 5), "HybridDestroyer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2198
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "Overseer", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, false);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2206
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(8, 8, 10, 12), "Mutalisk", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, false);
gv_statWavessent += 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:2216
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "Infestor", 0, lv_thisAIPlayer, lv_thisAISpawn);
AIAttackWaveUseGroup(lv_thisAIPlayer, UnitLastCreatedGroup());
AIAttackWaveSetGatherEarlyNoReplace(lv_thisAIPlayer);
AIAttackWaveSend(lv_thisAIPlayer, lv_wAITTime, true);
gv_statWavessent += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3648
AIAttackWaveSetGatherPoint(gv_pLAYER_05_KERRIGAN_S01, PointFromId(506));
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3738
AIAttackWaveSetGatherPoint(gv_pLAYER_05_KERRIGAN_S01, PointFromId(506));
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3988
AIAttackWaveSetGatherPoint(gv_pLAYER_06_KERRIGAN_S02, PointFromId(507));
AIAttackWaveSetTargetRegion(gv_pLAYER_06_KERRIGAN_S02, RegionFromId(5), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_06_KERRIGAN_S02);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4258
AIAttackWaveSetGatherPoint(gv_pLAYER_07_KERRIGAN_S03, PointFromId(530));
AIAttackWaveSetTargetRegion(gv_pLAYER_07_KERRIGAN_S03, RegionFromId(6), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_07_KERRIGAN_S03);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4353
AIAttackWaveSetGatherPoint(gv_pLAYER_07_KERRIGAN_S03, PointFromId(530));
AIAttackWaveSetTargetRegion(gv_pLAYER_07_KERRIGAN_S03, RegionFromId(6), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_07_KERRIGAN_S03);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3648
AIAttackWaveSetGatherPoint(gv_pLAYER_05_KERRIGAN_S01, PointFromId(506));
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3738
AIAttackWaveSetGatherPoint(gv_pLAYER_05_KERRIGAN_S01, PointFromId(506));
AIAttackWaveSetTargetRegion(gv_pLAYER_05_KERRIGAN_S01, RegionFromId(4), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_05_KERRIGAN_S01);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:3988
AIAttackWaveSetGatherPoint(gv_pLAYER_06_KERRIGAN_S02, PointFromId(507));
AIAttackWaveSetTargetRegion(gv_pLAYER_06_KERRIGAN_S02, RegionFromId(5), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_06_KERRIGAN_S02);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:4258
AIAttackWaveSetGatherPoint(gv_pLAYER_07_KERRIGAN_S03, PointFromId(530));
AIAttackWaveSetTargetRegion(gv_pLAYER_07_KERRIGAN_S03, RegionFromId(6), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_07_KERRIGAN_S03);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:4353
AIAttackWaveSetGatherPoint(gv_pLAYER_07_KERRIGAN_S03, PointFromId(530));
AIAttackWaveSetTargetRegion(gv_pLAYER_07_KERRIGAN_S03, RegionFromId(6), 0);
AIAttackWaveSetGatherEarlyNoReplace(gv_pLAYER_07_KERRIGAN_S03);
AIAttackWaveAddUnits3(30, 30, 30, "HotSRaptor");
AIAttackWaveAddUnits3(15, 15, 15, "HotSHunter");