# Remove Behavior (Player)
Grammar — Remove inCount inBehavior from inUnit from player inPlayer
Flags —Native
|Action
Removes a behavior from the specified unit, setting the casting player to the specified player.
# Arguments
unit
— Unitstring
<gamelink::Behavior> — Behaviorint
— Playerint
— Count
Returns — void
native void UnitBehaviorRemovePlayer(
unit inUnit,
string inBehavior,
int inPlayer,
int inCount,
);
# Related
Category: Behavior / Basic
- Remove Behaviors By Category —
void
— UnitBehaviorRemoveCategory - Remove Behavior (Player) —
void
— UnitBehaviorRemovePlayer - Remove Behavior —
void
— UnitBehaviorRemove - Add Behavior (Player) —
void
— UnitBehaviorAddPlayer - Add Behavior —
void
— UnitBehaviorAdd - Set Behavior Count —
void
— libNtve_gf_SetBehaviorCount - Number Of Behaviors On Unit —
int
— UnitBehaviorCountAll - Unit Behavior —
string
<gamelink::Behavior> — UnitBehaviorGet - Unit Has Behavior —
bool
— UnitHasBehavior2 - Unit Has Behavior (Enabled) —
bool
— UnitHasBehavior - Unit Behavior Enabled —
bool
— UnitBehaviorEnabled - Stack Count Of Behavior On Unit —
int
— UnitBehaviorCount - Behavior Has Flag —
bool
— UnitBehaviorHasFlag - Transfer Behavior —
void
— UnitBehaviorTransfer - Set Unit Behavior Duration —
void
— UnitBehaviorSetDuration - Set Unit Behavior Duration Remaining —
void
— UnitBehaviorSetDurationRemaining - Duration Remaining Of Behavior On Unit —
fixed
— UnitBehaviorDuration - Duration Of Behavior On Unit —
fixed
— UnitBehaviorDurationTotal - Set Unit Behavior Spawn Count —
void
— UnitBehaviorSpawn - Unit Behavior Effect Player —
int
— UnitBehaviorEffectPlayer - Unit Behavior Effect Unit —
unit
— UnitBehaviorEffectUnit - Set Unit Behavior User Data —
void
— UnitBehaviorEffectTreeSetUserData - User Data Of Behavior On Unit —
fixed
— UnitBehaviorEffectTreeUserData - User Data Of Behavior On Unit Exists —
bool
— UnitBehaviorEffectTreeUserDataExists - Unit Behavior Changes —
void
— TriggerAddEventUnitBehaviorChange - Unit Behavior Changes From Category —
void
— TriggerAddEventUnitBehaviorChangeFromCategory - Triggering Behavior —
string
<gamelink::Behavior> — EventUnitBehavior - Triggering Behavior Change —
int
<preset::BehaviorChange> — EventUnitBehaviorChange - Unit Behavior Damage Modify Remaining —
fixed
— UnitBehaviorDamageModifyRemaining - Unit Behavior Damage Modify Limit —
fixed
— UnitBehaviorDamageModifyLimit - For Each Behavior On Unit — macro
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7782
gf_FighterEnableDisableControl(true);
Wait(4.0, c_timeGame);
UnitBehaviorRemovePlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
libNtve_gf_MakeUnitInvulnerable(gv_viking, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:911
UnitGroupLoopBegin(gv_enemiesUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:912
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:336
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:337
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1745
}
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1746
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1747
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1748
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1749
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1750
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:305
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:306
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1564
}
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1565
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1566
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1567
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1568
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1569
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:896
UnitGroupLoopBegin(gv_terranBase);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:897
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:334
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
while (!UnitGroupLoopDone()) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:335
while (!UnitGroupLoopDone()) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitGroupLoopStep();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1651
}
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1652
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1653
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1654
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1655
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1656
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:877
UnitGroupLoopBegin(gv_terranBase);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:878
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7782
gf_FighterEnableDisableControl(true);
Wait(4.0, c_timeGame);
UnitBehaviorRemovePlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
libNtve_gf_MakeUnitInvulnerable(gv_viking, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:911
UnitGroupLoopBegin(gv_enemiesUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:912
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:336
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:337
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1745
}
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1746
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1747
UnitBehaviorRemovePlayer(gv_pylon01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1748
UnitBehaviorRemovePlayer(gv_pylon02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1749
UnitBehaviorRemovePlayer(gv_pylon03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1750
UnitBehaviorRemovePlayer(gv_pylon01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_pylon03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:305
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:306
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1564
}
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1565
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1566
UnitBehaviorRemovePlayer(gv_supplyDepot01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1567
UnitBehaviorRemovePlayer(gv_supplyDepot02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1568
UnitBehaviorRemovePlayer(gv_supplyDepot03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1569
UnitBehaviorRemovePlayer(gv_supplyDepot01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_supplyDepot03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:896
UnitGroupLoopBegin(gv_terranBase);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:897
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:334
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_attackers, RegionEntireMap(), 0));
while (!UnitGroupLoopDone()) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:335
while (!UnitGroupLoopDone()) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitGroupLoopStep();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1651
}
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1652
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1653
UnitBehaviorRemovePlayer(gv_spire01, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1654
UnitBehaviorRemovePlayer(gv_spire02, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1655
UnitBehaviorRemovePlayer(gv_spire03, "DamageTakenNone", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1656
UnitBehaviorRemovePlayer(gv_spire01, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire02, "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorRemovePlayer(gv_spire03, "Untargetable", gv_pLAYER_USER, 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:877
UnitGroupLoopBegin(gv_terranBase);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:878
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorRemovePlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:572
auto8A204714_var = UnitGroupUnitFromEnd(auto8A204714_g, auto8A204714_u);
if (auto8A204714_var == null) { break; }
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
UnitSetState(auto8A204714_var, c_unitStateTargetable, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:573
if (auto8A204714_var == null) { break; }
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
UnitSetState(auto8A204714_var, c_unitStateTargetable, true);
UnitSetState(auto8A204714_var, c_unitStateSelectable, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1555
}
UnitBehaviorRemovePlayer(EventUnit(), "Harmless", gv_pLAYER_02_ZERG22, 1);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5544
auto60181B81_var = UnitGroupUnitFromEnd(auto60181B81_g, auto60181B81_u);
if (auto60181B81_var == null) { break; }
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
libNtve_gf_PauseUnit(auto60181B81_var, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5545
if (auto60181B81_var == null) { break; }
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
libNtve_gf_PauseUnit(auto60181B81_var, false);
libNtve_gf_MakeUnitInvulnerable(auto60181B81_var, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9299
SoundPlay(SoundLink("Sentry_ForceFieldDeath", -1), PlayerGroupAll(), 100.0, 0.0);
gv_midStasisSound = SoundLastPlayed();
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9300
gv_midStasisSound = SoundLastPlayed();
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4053
}
UnitBehaviorRemovePlayer(gv_labEntranceUnit, "Harmless", gv_pLAYER_02_DOMINION_BULLIES, 1);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:596
if ((UnitHasBehavior(gv_kerrigan2, "Incapacitated") == true)) {
UnitBehaviorAddPlayer(gv_kerrigan2, "IncapStandUp", gv_pLAYER_01_USER, 1);
UnitBehaviorRemovePlayer(gv_kerrigan2, "Incapacitated", gv_pLAYER_01_USER, 1);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:5226
autoD3546043_var = UnitGroupUnitFromEnd(autoD3546043_g, autoD3546043_u);
if (autoD3546043_var == null) { break; }
UnitBehaviorRemovePlayer(autoD3546043_var, "Scared", gv_pLAYER_02_DOMINION2, 1);
Wait(0.25, c_timeGame);
UnitIssueOrder(autoD3546043_var, OrderTargetingUnit(AbilityCommand("move", 4), libNtve_gf_KillingUnit()), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12952
libNtve_gf_ChangeUnitDamage(gv_kerrigan, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
libNtve_gf_MakeUnitInvulnerable(gv_kerrigan, false);
UnitBehaviorRemovePlayer(gv_kerrigan, "HeroDeathPrevention", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:7146
}
UnitBehaviorRemovePlayer(EventUnit(), "Harmless", gv_pLAYER_05_INFESTED, 1);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:1069
}
UnitBehaviorRemovePlayer(gv_corpse_PerCamp[lp_campIndex], "MeatAttacked", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(gv_corpse_PerCamp[lp_campIndex], c_unitPropLife, gv_c_CORPSE_LIFEMAX);
gf_ShowHideMeatProgressBar(lp_campIndex, false, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:4863
if (((UnitGetOwner(autoA9676A4A_var) == gv_pLAYER_01_USER) || (libNtve_gf_UnitInRegion(autoA9676A4A_var, RegionFromId(43)) == true))) {
if ((libNtve_gf_UnitInRegion(autoA9676A4A_var, RegionFromId(43)) == true)) {
UnitBehaviorRemovePlayer(autoA9676A4A_var, "CarryMediumCarcass", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(autoA9676A4A_var, c_unitPropMovementSpeed, 2.8125);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11286
if (autoB5D985AF_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(autoB5D985AF_var, false);
UnitBehaviorRemovePlayer(autoB5D985AF_var, "Passive", gv_pLAYER_01_USER, 1);
}
auto683DB9FF_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11391
if (auto06ABFD3B_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(auto06ABFD3B_var, false);
UnitBehaviorRemovePlayer(auto06ABFD3B_var, "Passive", gv_pLAYER_01_USER, 1);
}
autoA53DF74A_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11784
if (auto55B4BCDC_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(auto55B4BCDC_var, false);
UnitBehaviorRemovePlayer(auto55B4BCDC_var, "Passive", gv_pLAYER_01_USER, 1);
}
auto514076E9_g = UnitGroup(null, gv_pLAYER_02_DOMINION22, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11886
if (autoBE73B3DF_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(autoBE73B3DF_var, false);
UnitBehaviorRemovePlayer(autoBE73B3DF_var, "Passive", gv_pLAYER_01_USER, 1);
}
autoF0C7E048_g = UnitGroup(null, gv_pLAYER_02_DOMINION22, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:572
auto8A204714_var = UnitGroupUnitFromEnd(auto8A204714_g, auto8A204714_u);
if (auto8A204714_var == null) { break; }
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
UnitSetState(auto8A204714_var, c_unitStateTargetable, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:573
if (auto8A204714_var == null) { break; }
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto8A204714_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
UnitSetState(auto8A204714_var, c_unitStateTargetable, true);
UnitSetState(auto8A204714_var, c_unitStateSelectable, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:1555
}
UnitBehaviorRemovePlayer(EventUnit(), "Harmless", gv_pLAYER_02_ZERG22, 1);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:5544
auto60181B81_var = UnitGroupUnitFromEnd(auto60181B81_g, auto60181B81_u);
if (auto60181B81_var == null) { break; }
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
libNtve_gf_PauseUnit(auto60181B81_var, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:5545
if (auto60181B81_var == null) { break; }
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(auto60181B81_var, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
libNtve_gf_PauseUnit(auto60181B81_var, false);
libNtve_gf_MakeUnitInvulnerable(auto60181B81_var, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:9299
SoundPlay(SoundLink("Sentry_ForceFieldDeath", -1), PlayerGroupAll(), 100.0, 0.0);
gv_midStasisSound = SoundLastPlayed();
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:9300
gv_midStasisSound = SoundLastPlayed();
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisLongTerm", gv_pLAYER_02_ZERG, 1);
UnitBehaviorRemovePlayer(lv_zealot01, "Exp03StasisEnding", gv_pLAYER_02_ZERG, 1);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4053
}
UnitBehaviorRemovePlayer(gv_labEntranceUnit, "Harmless", gv_pLAYER_02_DOMINION_BULLIES, 1);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:596
if ((UnitHasBehavior(gv_kerrigan2, "Incapacitated") == true)) {
UnitBehaviorAddPlayer(gv_kerrigan2, "IncapStandUp", gv_pLAYER_01_USER, 1);
UnitBehaviorRemovePlayer(gv_kerrigan2, "Incapacitated", gv_pLAYER_01_USER, 1);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:5226
autoD3546043_var = UnitGroupUnitFromEnd(autoD3546043_g, autoD3546043_u);
if (autoD3546043_var == null) { break; }
UnitBehaviorRemovePlayer(autoD3546043_var, "Scared", gv_pLAYER_02_DOMINION2, 1);
Wait(0.25, c_timeGame);
UnitIssueOrder(autoD3546043_var, OrderTargetingUnit(AbilityCommand("move", 4), libNtve_gf_KillingUnit()), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12952
libNtve_gf_ChangeUnitDamage(gv_kerrigan, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
libNtve_gf_MakeUnitInvulnerable(gv_kerrigan, false);
UnitBehaviorRemovePlayer(gv_kerrigan, "HeroDeathPrevention", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:7146
}
UnitBehaviorRemovePlayer(EventUnit(), "Harmless", gv_pLAYER_05_INFESTED, 1);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:1069
}
UnitBehaviorRemovePlayer(gv_corpse_PerCamp[lp_campIndex], "MeatAttacked", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(gv_corpse_PerCamp[lp_campIndex], c_unitPropLife, gv_c_CORPSE_LIFEMAX);
gf_ShowHideMeatProgressBar(lp_campIndex, false, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:4863
if (((UnitGetOwner(autoA9676A4A_var) == gv_pLAYER_01_USER) || (libNtve_gf_UnitInRegion(autoA9676A4A_var, RegionFromId(43)) == true))) {
if ((libNtve_gf_UnitInRegion(autoA9676A4A_var, RegionFromId(43)) == true)) {
UnitBehaviorRemovePlayer(autoA9676A4A_var, "CarryMediumCarcass", gv_pLAYER_01_USER, 1);
UnitSetPropertyFixed(autoA9676A4A_var, c_unitPropMovementSpeed, 2.8125);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11286
if (autoB5D985AF_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(autoB5D985AF_var, false);
UnitBehaviorRemovePlayer(autoB5D985AF_var, "Passive", gv_pLAYER_01_USER, 1);
}
auto683DB9FF_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11391
if (auto06ABFD3B_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(auto06ABFD3B_var, false);
UnitBehaviorRemovePlayer(auto06ABFD3B_var, "Passive", gv_pLAYER_01_USER, 1);
}
autoA53DF74A_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11784
if (auto55B4BCDC_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(auto55B4BCDC_var, false);
UnitBehaviorRemovePlayer(auto55B4BCDC_var, "Passive", gv_pLAYER_01_USER, 1);
}
auto514076E9_g = UnitGroup(null, gv_pLAYER_02_DOMINION22, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11886
if (autoBE73B3DF_var == null) { break; }
libNtve_gf_MakeUnitInvulnerable(autoBE73B3DF_var, false);
UnitBehaviorRemovePlayer(autoBE73B3DF_var, "Passive", gv_pLAYER_01_USER, 1);
}
autoF0C7E048_g = UnitGroup(null, gv_pLAYER_02_DOMINION22, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:1718
auto87C98A71_var = UnitGroupUnitFromEnd(auto87C98A71_g, auto87C98A71_u);
if (auto87C98A71_var == null) { break; }
UnitBehaviorRemovePlayer(auto87C98A71_var, "HybridKorhalStun", gv_pLAYER_02_DOMINION3, 1);
}
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:4707
autoE1C3ADD0_var = UnitGroupUnitFromEnd(autoE1C3ADD0_g, autoE1C3ADD0_u);
if (autoE1C3ADD0_var == null) { break; }
UnitBehaviorRemovePlayer(autoE1C3ADD0_var, "HybridKorhalStun", gv_pLAYER_02_DOMINION3, 1);
}
return true;