# Unit Behavior

Grammarunit behavior index
FlagsNative | Function

Returns the behavior at the specified index on the specified unit.

# Arguments

  • unit — Unit
  • int — Index

Returns — string [ gamelink::Behavior ]

native string UnitBehaviorGet(unit inUnit, int inIndex);

Category: Behavior / Basic

# Examples

# mods/heroesdata.stormmod

GameLib.galaxy

// L11730
UnitBehaviorGet(lv_itHeroUnit, lv_itBehavior)
// L11731
UnitBehaviorGet(lv_itHeroUnit, lv_itBehavior)

# mods/heroesdata.stormmod

HeroesLib.galaxy

// L2953
UnitBehaviorGet(lp_targetUnit, lv_itBehavior)

# mods/heroesdata.stormmod

SupportLib.galaxy

// L1711
UnitBehaviorGet(lv_itSelectedUnit, lv_itBehavior)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L3535
UnitBehaviorGet(autoE98657EB_u, autoE98657EB_i)
// L3536
UnitBehaviorGet(autoE98657EB_u, autoE98657EB_i)

# mods/starcoop/starcoop.sc2mod

LibCOMU.galaxy

// L1667
UnitBehaviorGet(lp_killer, lv_behaviorIndex)
// L1667
UnitBehaviorGet(lp_killer, lv_behaviorIndex)
// L1671
UnitBehaviorGet(lp_killer, lv_behaviorIndex)
// L1691
UnitBehaviorGet(lp_killer, lv_behaviorIndex)

# mods/warcoop/warclassicsystem.sc2mod

WarClassicSystem.galaxy

// L494
UnitBehaviorGet(lv_caster, lv_i)
// L502
UnitBehaviorGet(lv_caster, lv_i)
// L1349
UnitBehaviorGet(auto37CC6DB9_u, auto37CC6DB9_i)
// L1350
UnitBehaviorGet(auto37CC6DB9_u, auto37CC6DB9_i)