# Add Behavior (Player)
Grammar — Add inCount inBehavior to inUnit from player player
Flags —Native
|Action
Adds a behavior to the specified unit setting the casting player to the specified player.
# Arguments
unit
— Unitstring
<gamelink::Behavior> — Behaviorint
— Playerint
— Count
Returns — void
native void UnitBehaviorAddPlayer(
unit inUnit,
string inBehavior,
int inPlayer,
int inCount,
);
# Related
Category: Behavior / Basic
- Remove Behaviors By Category —
void
— UnitBehaviorRemoveCategory - Remove Behavior (Player) —
void
— UnitBehaviorRemovePlayer - Remove Behavior —
void
— UnitBehaviorRemove - Add Behavior (Player) —
void
— UnitBehaviorAddPlayer - Add Behavior —
void
— UnitBehaviorAdd - Set Behavior Count —
void
— libNtve_gf_SetBehaviorCount - Number Of Behaviors On Unit —
int
— UnitBehaviorCountAll - Unit Behavior —
string
<gamelink::Behavior> — UnitBehaviorGet - Unit Has Behavior —
bool
— UnitHasBehavior2 - Unit Has Behavior (Enabled) —
bool
— UnitHasBehavior - Unit Behavior Enabled —
bool
— UnitBehaviorEnabled - Stack Count Of Behavior On Unit —
int
— UnitBehaviorCount - Behavior Has Flag —
bool
— UnitBehaviorHasFlag - Transfer Behavior —
void
— UnitBehaviorTransfer - Set Unit Behavior Duration —
void
— UnitBehaviorSetDuration - Set Unit Behavior Duration Remaining —
void
— UnitBehaviorSetDurationRemaining - Duration Remaining Of Behavior On Unit —
fixed
— UnitBehaviorDuration - Duration Of Behavior On Unit —
fixed
— UnitBehaviorDurationTotal - Set Unit Behavior Spawn Count —
void
— UnitBehaviorSpawn - Unit Behavior Effect Player —
int
— UnitBehaviorEffectPlayer - Unit Behavior Effect Unit —
unit
— UnitBehaviorEffectUnit - Set Unit Behavior User Data —
void
— UnitBehaviorEffectTreeSetUserData - User Data Of Behavior On Unit —
fixed
— UnitBehaviorEffectTreeUserData - User Data Of Behavior On Unit Exists —
bool
— UnitBehaviorEffectTreeUserDataExists - Unit Behavior Changes —
void
— TriggerAddEventUnitBehaviorChange - Unit Behavior Changes From Category —
void
— TriggerAddEventUnitBehaviorChangeFromCategory - Triggering Behavior —
string
<gamelink::Behavior> — EventUnitBehavior - Triggering Behavior Change —
int
<preset::BehaviorChange> — EventUnitBehaviorChange - Unit Behavior Damage Modify Remaining —
fixed
— UnitBehaviorDamageModifyRemaining - Unit Behavior Damage Modify Limit —
fixed
— UnitBehaviorDamageModifyLimit - For Each Behavior On Unit — macro
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7384
}
if ((UnitHasBehavior(gv_viking, "SS_PowerUpDiagonal1") == true)) {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpDiagonal2", gv_p1_USER, 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7387
}
else {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpDiagonal1", gv_p1_USER, 1);
}
if ((gv_powerupScoreEnabled == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7404
else if (autoB7505698_val == "SS_PowerupHealth") {
if ((UnitHasBehavior(gv_viking, "SS_PowerUpHealth1") == true)) {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpHealth2", gv_p1_USER, 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7407
}
else {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpHealth1", gv_p1_USER, 1);
}
if ((gv_powerupScoreEnabled == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7424
else {
}
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpStrong", gv_p1_USER, 1);
if ((gv_powerupScoreEnabled == true)) {
gf_CreatePowerupTextTag((StringExternal("Param/Value/18281567") + IntToText(gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(lv_unitType))) + StringExternal("Param/Value/39DA31CD")), Color(74.51, 45.10, 87.45));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7772
else {
}
UnitBehaviorAddPlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
UnitBehaviorAddPlayer(gv_viking, "SS_VikingRespawn", gv_p1_USER, 1);
lv_bounds = gf_GetCameraBoundary();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7773
}
UnitBehaviorAddPlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
UnitBehaviorAddPlayer(gv_viking, "SS_VikingRespawn", gv_p1_USER, 1);
lv_bounds = gf_GetCameraBoundary();
lv_spawnLoc = PointWithOffset(RegionGetCenter(lv_bounds), 0.0, -5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:981
if (auto2AA8063C_var == null) { break; }
if ((UnitGetType(auto2AA8063C_var) != "CreepTumorBurrowed") && (UnitGetType(auto2AA8063C_var) != "SpineCrawler") && (UnitGetType(auto2AA8063C_var) != "SporeCrawler")) {
UnitBehaviorAddPlayer(auto2AA8063C_var, "ColonyInfestation", gv_pLAYER_03_INFESTED_REFUGEES, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1069
auto38B5833A_var = UnitGroupUnitFromEnd(auto38B5833A_g, auto38B5833A_u);
if (auto38B5833A_var == null) { break; }
UnitBehaviorAddPlayer(auto38B5833A_var, "ColonyInfestation", gv_p02_ZERG_EAST, 1);
UnitSetState(auto38B5833A_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1077
auto97EF4C11_var = UnitGroupUnitFromEnd(auto97EF4C11_g, auto97EF4C11_u);
if (auto97EF4C11_var == null) { break; }
UnitBehaviorAddPlayer(auto97EF4C11_var, "ColonyInfestation", gv_p04_ZERG_NORTH, 1);
UnitSetState(auto97EF4C11_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1085
auto0B898AD1_var = UnitGroupUnitFromEnd(auto0B898AD1_g, auto0B898AD1_u);
if (auto0B898AD1_var == null) { break; }
UnitBehaviorAddPlayer(auto0B898AD1_var, "ColonyInfestation", gv_p08_ZERG_SOUTH, 1);
UnitSetState(auto0B898AD1_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2972
if (autoD2B9032B_var == null) { break; }
if ((WorldHeight(c_heightMapGround, UnitGetPosition(autoD2B9032B_var)) <= 8.5)) {
UnitBehaviorAddPlayer(autoD2B9032B_var, "LavaDamage", gv_p03_LAVA, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:839
UnitIssueOrder(auto720C8920_var, OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(1))), c_orderQueueReplace);
}
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:840
}
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:841
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:842
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:843
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:844
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
AIInitCampaignHarvest(gv_p02_ZERG_LOW_GROUND_AI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:845
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
AIInitCampaignHarvest(gv_p02_ZERG_LOW_GROUND_AI);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:717
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitGroupAdd(gv_enemiesUnits, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:718
UnitGroupAdd(gv_enemiesUnits, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:246
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:247
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:263
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:264
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:281
UnitGroupAdd(gv_enemyAttackersD, UnitLastCreated());
AIAttackWaveUseUnit(gv_pLAYER_COMPUTER2, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:282
AIAttackWaveUseUnit(gv_pLAYER_COMPUTER2, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:298
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:299
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:354
UnitGroupAdd(gv_playerUnitsRound1, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:355
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:236
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:237
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:252
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:253
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:268
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:269
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:323
UnitGroupAdd(gv_playerUnitsRound1, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:324
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:339
UnitGroupAdd(gv_playerUnitsRound2, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:340
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:700
UnitGroupAdd(gv_terranBase, UnitGroupLoopCurrent());
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:701
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:244
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:245
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:260
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:261
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:276
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
if ((UnitGetType(UnitLastCreated()) == "Carrier")) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:277
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
if ((UnitGetType(UnitLastCreated()) == "Carrier")) {
UnitMagazineArm(UnitLastCreated(), AbilityCommand("CarrierHangar", 0), 4);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:353
UnitGroupAdd(gv_playerUnitsRound1, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:354
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:369
UnitGroupAdd(gv_playerUnitsRound2, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:370
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:686
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitGroupAdd(gv_terranBase, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:687
UnitGroupAdd(gv_terranBase, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7384
}
if ((UnitHasBehavior(gv_viking, "SS_PowerUpDiagonal1") == true)) {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpDiagonal2", gv_p1_USER, 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7387
}
else {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpDiagonal1", gv_p1_USER, 1);
}
if ((gv_powerupScoreEnabled == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7404
else if (autoB7505698_val == "SS_PowerupHealth") {
if ((UnitHasBehavior(gv_viking, "SS_PowerUpHealth1") == true)) {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpHealth2", gv_p1_USER, 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7407
}
else {
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpHealth1", gv_p1_USER, 1);
}
if ((gv_powerupScoreEnabled == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7424
else {
}
UnitBehaviorAddPlayer(gv_viking, "SS_PowerUpStrong", gv_p1_USER, 1);
if ((gv_powerupScoreEnabled == true)) {
gf_CreatePowerupTextTag((StringExternal("Param/Value/18281567") + IntToText(gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(lv_unitType))) + StringExternal("Param/Value/39DA31CD")), Color(74.51, 45.10, 87.45));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7772
else {
}
UnitBehaviorAddPlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
UnitBehaviorAddPlayer(gv_viking, "SS_VikingRespawn", gv_p1_USER, 1);
lv_bounds = gf_GetCameraBoundary();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:7773
}
UnitBehaviorAddPlayer(gv_viking, "SS_Invulnerable", gv_p1_USER, 1);
UnitBehaviorAddPlayer(gv_viking, "SS_VikingRespawn", gv_p1_USER, 1);
lv_bounds = gf_GetCameraBoundary();
lv_spawnLoc = PointWithOffset(RegionGetCenter(lv_bounds), 0.0, -5.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:981
if (auto2AA8063C_var == null) { break; }
if ((UnitGetType(auto2AA8063C_var) != "CreepTumorBurrowed") && (UnitGetType(auto2AA8063C_var) != "SpineCrawler") && (UnitGetType(auto2AA8063C_var) != "SporeCrawler")) {
UnitBehaviorAddPlayer(auto2AA8063C_var, "ColonyInfestation", gv_pLAYER_03_INFESTED_REFUGEES, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1069
auto38B5833A_var = UnitGroupUnitFromEnd(auto38B5833A_g, auto38B5833A_u);
if (auto38B5833A_var == null) { break; }
UnitBehaviorAddPlayer(auto38B5833A_var, "ColonyInfestation", gv_p02_ZERG_EAST, 1);
UnitSetState(auto38B5833A_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1077
auto97EF4C11_var = UnitGroupUnitFromEnd(auto97EF4C11_g, auto97EF4C11_u);
if (auto97EF4C11_var == null) { break; }
UnitBehaviorAddPlayer(auto97EF4C11_var, "ColonyInfestation", gv_p04_ZERG_NORTH, 1);
UnitSetState(auto97EF4C11_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1085
auto0B898AD1_var = UnitGroupUnitFromEnd(auto0B898AD1_g, auto0B898AD1_u);
if (auto0B898AD1_var == null) { break; }
UnitBehaviorAddPlayer(auto0B898AD1_var, "ColonyInfestation", gv_p08_ZERG_SOUTH, 1);
UnitSetState(auto0B898AD1_var, c_unitStateTargetable, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:2972
if (autoD2B9032B_var == null) { break; }
if ((WorldHeight(c_heightMapGround, UnitGetPosition(autoD2B9032B_var)) <= 8.5)) {
UnitBehaviorAddPlayer(autoD2B9032B_var, "LavaDamage", gv_p03_LAVA, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:839
UnitIssueOrder(auto720C8920_var, OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(1))), c_orderQueueReplace);
}
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:840
}
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:841
UnitBehaviorAddPlayer(UnitFromId(177), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:842
UnitBehaviorAddPlayer(UnitFromId(40), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:843
UnitBehaviorAddPlayer(UnitFromId(15), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:844
UnitBehaviorAddPlayer(UnitFromId(139), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
AIInitCampaignHarvest(gv_p02_ZERG_LOW_GROUND_AI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:845
UnitBehaviorAddPlayer(UnitFromId(59), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(289), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
UnitBehaviorAddPlayer(UnitFromId(290), "ColonyInfestation", gv_p02_ZERG_LOW_GROUND_AI, 1);
AIInitCampaignHarvest(gv_p02_ZERG_LOW_GROUND_AI);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:717
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitGroupAdd(gv_enemiesUnits, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:718
UnitGroupAdd(gv_enemiesUnits, UnitGroupLoopCurrent());
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:246
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:247
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:263
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:264
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:281
UnitGroupAdd(gv_enemyAttackersD, UnitLastCreated());
AIAttackWaveUseUnit(gv_pLAYER_COMPUTER2, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:282
AIAttackWaveUseUnit(gv_pLAYER_COMPUTER2, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:298
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:299
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:354
UnitGroupAdd(gv_playerUnitsRound1, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:355
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:236
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:237
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:252
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:253
UnitGroupAdd(gv_enemyAttackersB, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:268
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:269
UnitGroupAdd(gv_enemyAttackersC, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:323
UnitGroupAdd(gv_playerUnitsRound1, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:324
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:339
UnitGroupAdd(gv_playerUnitsRound2, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:340
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_USER, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_USER, 1);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:700
UnitGroupAdd(gv_terranBase, UnitGroupLoopCurrent());
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:701
UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitGroupLoopCurrent(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
UnitGroupLoopEnd();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:244
UnitGroupAdd(gv_attackers, UnitLastCreated());
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:245
UnitGroupAdd(gv_enemyAttackersA, UnitLastCreated());
UnitBehaviorAddPlayer(UnitLastCreated(), "Untargetable", gv_pLAYER_COMPUTER1, 1);
UnitBehaviorAddPlayer(UnitLastCreated(), "DamageTakenNone", gv_pLAYER_COMPUTER1, 1);
}
}