# Wait For Sound

Grammar — Wait until sound playback is offset seconds from the offsetType of the sound
FlagsNative | Action

Waits for a sound is a certain amount of seconds from the offset type.

# Arguments

  • sound — Sound
  • fixed — Offset
  • int<preset::SoundOffset> — Offset Type

Returns — void

native void SoundWait(
	sound s,
	fixed offset,
	int offsetType,
);

Category: Sound / Sounds

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:706

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:715

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:724

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1388

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    Wait(6.0, c_timeGame);
    TriggerEnable(TriggerGetCurrent(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3224

    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("OdinNuclearStrike", 0), RegionGetCenter(RegionFromId(20))), c_orderQueueReplace);
    SoundPlay(SoundLink("Alert_TerranCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    Wait(1.0, c_timeGame);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12227

    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    // Transmission - SoundLink("THorner05SAdjutant00014", -1)
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner05SAdjutant00014", c_soundIndexAny), c_transmissionDurationAdd, 0.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3014

        SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        Wait(10.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14586

            SoundPlay(gv_jukeboxes[lv_jukeboxID].lv_tracks[gv_jukeboxes[lv_jukeboxID].lv_playback.lv_trackCurrent], PlayerGroupAll(), lv_volume, lv_offset);
            gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = SoundLastPlayed();
            SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
            TriggerDebugOutput(1, (StringExternal("Param/Value/D7DC7C30") + IntToText(lv_sessionID) + StringExternal("Param/Value/72B22E0C") + IntToText(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)), false);
            if ((lv_sessionID != gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:27186

    gv_sceneSkipped = true;
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    SoundWait(gv_sceneSound, 0.0, c_soundOffsetEnd);
    gv_sceneSkipped = false;
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3009

    TriggerExecute(gt_CameraShakeWeak, true, false);
    SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 1.0, c_soundOffsetEnd);
    TriggerExecute(gt_LavaSurgeMusic, true, false);
    TriggerQueueEnter();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3306

    if ((libNtve_gf_UnitGroupIsDead(gv_toshReapers) == false)) {
        SoundPlay(SoundLink("Reaper_What", 1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1271

    TriggerExecute(gt_ProtossAggroBullies, true, false);
    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1833


    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5368


    SoundPlay(SoundLink("Doodad_TrainDockingDoorOpen", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("SetPiece_MarSaraBarDoor_Open", -1), PlayerGroupAll(), 100.0, 0.0);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9909

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(406), 0.0, -1, 10, true);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10694

    Wait(3.0, c_timeGame);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11664

    Wait(1.0, c_timeGame);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TextTagDestroy(lv_pHTextTag);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2297), 10.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2533


    SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerQueueEnter();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3347

    TriggerEnable(gt_AirAssaultEncircleGroundAI, true);
    SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerQueueEnter();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7600

        else {
        }
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        Wait(RandomFixed(0.75, 1.5), c_timeReal);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:706

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:715

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:724

        TriggerQueueEnter();
        SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        TriggerQueueExit();
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1388

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    Wait(6.0, c_timeGame);
    TriggerEnable(TriggerGetCurrent(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:3224

    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("OdinNuclearStrike", 0), RegionGetCenter(RegionFromId(20))), c_orderQueueReplace);
    SoundPlay(SoundLink("Alert_TerranCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    Wait(1.0, c_timeGame);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:12227

    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    // Transmission - SoundLink("THorner05SAdjutant00014", -1)
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner05SAdjutant00014", c_soundIndexAny), c_transmissionDurationAdd, 0.0, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:3014

        SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        Wait(10.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:14586

            SoundPlay(gv_jukeboxes[lv_jukeboxID].lv_tracks[gv_jukeboxes[lv_jukeboxID].lv_playback.lv_trackCurrent], PlayerGroupAll(), lv_volume, lv_offset);
            gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = SoundLastPlayed();
            SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
            TriggerDebugOutput(1, (StringExternal("Param/Value/D7DC7C30") + IntToText(lv_sessionID) + StringExternal("Param/Value/72B22E0C") + IntToText(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)), false);
            if ((lv_sessionID != gv_jukeboxes[lv_jukeboxID].lv_playback.lv_sessionID)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:27186

    gv_sceneSkipped = true;
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    SoundWait(gv_sceneSound, 0.0, c_soundOffsetEnd);
    gv_sceneSkipped = false;
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:3009

    TriggerExecute(gt_CameraShakeWeak, true, false);
    SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 1.0, c_soundOffsetEnd);
    TriggerExecute(gt_LavaSurgeMusic, true, false);
    TriggerQueueEnter();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:3306

    if ((libNtve_gf_UnitGroupIsDead(gv_toshReapers) == false)) {
        SoundPlay(SoundLink("Reaper_What", 1), PlayerGroupAll(), 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:1271

    TriggerExecute(gt_ProtossAggroBullies, true, false);
    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:1833


    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:5368


    SoundPlay(SoundLink("Doodad_TrainDockingDoorOpen", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("SetPiece_MarSaraBarDoor_Open", -1), PlayerGroupAll(), 100.0, 0.0);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9909

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(406), 0.0, -1, 10, true);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2183), 18.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:10694

    Wait(3.0, c_timeGame);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_CinematicCameraShakeNuke, true, false);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2241), 10.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11664

    Wait(1.0, c_timeGame);
    SoundPlay(SoundLink("Reaper_D8ChargeAttackImpact", 2), PlayerGroupAll(), 300.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TextTagDestroy(lv_pHTextTag);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2297), 10.0, -1, 10, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:2533


    SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerQueueEnter();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:3347

    TriggerEnable(gt_AirAssaultEncircleGroundAI, true);
    SoundPlayAtPoint(SoundLink("Mutalisk_Attack", 9), PlayerGroupAll(), UnitGetPosition(gv_tHEONEZERATUL), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerQueueEnter();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:7600

        else {
        }
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        Wait(RandomFixed(0.75, 1.5), c_timeReal);
    }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:12031

    autoAB1FD6CC_val = lv_p_DurationType;
    if (autoAB1FD6CC_val == c_transmissionDurationAdd) {
        SoundWait(lv_p_Sound, 0.0, c_soundOffsetEnd);
        Wait(lv_p_Duration, c_timeReal);
    }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:12038

    }
    else if (autoAB1FD6CC_val == c_transmissionDurationSub) {
        SoundWait(lv_p_Sound, lv_p_Duration, c_soundOffsetEnd);
    }
    else {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:845

    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 20.0, 0.0);
    SoundPlay(SoundLink("Alert_ZergCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 100.0, 0.0);
    TriggerExecute(gt_TransmissionNukeLaunchedQ, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:3334

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("Zerg_BuildingMorphStart", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerEnable(TriggerGetCurrent(), true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5185

    GameSetLighting("StarshipDark", 1.0);
    SoundPlay(SoundLink("Protoss_PowerDownLarge", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/D905C772"));
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5188

    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/D905C772"));
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TimerStart(gv_countdownTimer, gv_runoutTime, false, c_timeAI);
    libSwaC_gf_TimerWindowCreate2(gv_countdownTimer, StringExternal("Param/Value/1893818B"), true, false, libSwaC_ge_CampaignTimerPositiveNegativeOptions_Negative);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:3352

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01MusicEvent01_BackToHell", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 20.0, 0.15);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6487

    SoundPlay(SoundLink("ZergDropPod_Drop", -1), PlayerGroupAll(), RandomFixed(30.0, 40.0), 0.0);
    gv_victoryPodSound = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("ZergDropPodImpact", -1), PlayerGroupAll(), RandomFixed(30.0, 40.0), 0.0);
    gv_victoryPodSound = SoundLastPlayed();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6245

    SoundPlay(SoundLink("Psi_StructurePowerDown_Delay", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midSound2 = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("PsiDecimator_ShieldRetreat", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldDropSound = SoundLastPlayed();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6589

    SoundPlay(SoundLink("Psi_StructurePowerUp", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldPowerupSound = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("PsiDecimator_ShieldGrow", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldRaiseSound = SoundLastPlayed();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:5661


    SoundPlayOnUnit(SoundLink("Ultralisk_Roar", 0), PlayerGroupAll(), UnitFromId(380), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 1.5, c_soundOffsetEnd);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
    gf_WaitifCriticalTransmissionisinprogress();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8124

    Wait(1.0, c_timeGame);
    SoundPlay(SoundLink("Umojan_Lab02Tram_docking", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_ObjectiveDefendTheTramComplete, true, true);
    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/966206AB"));

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:845

    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 20.0, 0.0);
    SoundPlay(SoundLink("Alert_ZergCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 100.0, 0.0);
    TriggerExecute(gt_TransmissionNukeLaunchedQ, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:3334

    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlay(SoundLink("Zerg_BuildingMorphStart", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerEnable(TriggerGetCurrent(), true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:5185

    GameSetLighting("StarshipDark", 1.0);
    SoundPlay(SoundLink("Protoss_PowerDownLarge", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/D905C772"));
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:5188

    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/D905C772"));
    SoundPlay(SoundLink("TUIWarningPing", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TimerStart(gv_countdownTimer, gv_runoutTime, false, c_timeAI);
    libSwaC_gf_TimerWindowCreate2(gv_countdownTimer, StringExternal("Param/Value/1893818B"), true, false, libSwaC_ge_CampaignTimerPositiveNegativeOptions_Negative);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:3352

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01MusicEvent01_BackToHell", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 20.0, 0.15);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:6487

    SoundPlay(SoundLink("ZergDropPod_Drop", -1), PlayerGroupAll(), RandomFixed(30.0, 40.0), 0.0);
    gv_victoryPodSound = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("ZergDropPodImpact", -1), PlayerGroupAll(), RandomFixed(30.0, 40.0), 0.0);
    gv_victoryPodSound = SoundLastPlayed();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6245

    SoundPlay(SoundLink("Psi_StructurePowerDown_Delay", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midSound2 = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("PsiDecimator_ShieldRetreat", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldDropSound = SoundLastPlayed();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6589

    SoundPlay(SoundLink("Psi_StructurePowerUp", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldPowerupSound = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    SoundPlay(SoundLink("PsiDecimator_ShieldGrow", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldRaiseSound = SoundLastPlayed();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:5661


    SoundPlayOnUnit(SoundLink("Ultralisk_Roar", 0), PlayerGroupAll(), UnitFromId(380), 0.0, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 1.5, c_soundOffsetEnd);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
    gf_WaitifCriticalTransmissionisinprogress();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8124

    Wait(1.0, c_timeGame);
    SoundPlay(SoundLink("Umojan_Lab02Tram_docking", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    TriggerExecute(gt_ObjectiveDefendTheTramComplete, true, true);
    libSwaC_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/966206AB"));

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:12017

        SoundPlay(SoundLink("Cut_zerglings_tortured", 0), PlayerGroupAll(), 100.0, 0.0);
        lib281DEC45_gv_zSS_EggRoomConvoSound = SoundLastPlayed();
        SoundWait(SoundLastPlayed(), 0.3, c_soundOffsetEnd);
    }
    else if ((ConversationDataActiveLine() == "zSM_EvolutionMaster|Line00200")) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:2101

    CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ArmoryscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libVCMI_gf_PlaySoundCinematic(SoundLink("Tosh03B_TerranNukeReady", 0), PlayerGroupAll(), 100.0, 0.0);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ResearchscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:2105

    libVCMI_gf_PlaySoundCinematic(SoundLink("ResearchscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ChartutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Medium, null, UnitFromId(28), "Ref_Center");
    gv_introHatchReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:2101

    CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ArmoryscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libVCMI_gf_PlaySoundCinematic(SoundLink("Tosh03B_TerranNukeReady", 0), PlayerGroupAll(), 100.0, 0.0);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ResearchscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:2105

    libVCMI_gf_PlaySoundCinematic(SoundLink("ResearchscreentutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    libVCMI_gf_PlaySoundCinematic(SoundLink("ChartutorialAdjutant00001", 0), PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Medium, null, UnitFromId(28), "Ref_Center");
    gv_introHatchReticle = libNtve_gf_ActorLastCreated();

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/SoundLib.galaxy:471

    if ((lv_callSoundLink != null) && (lv_responseSoundLink != null)) {
        SoundPlayForPlayer(SoundLink(lv_callSoundLink, c_soundIndexAny), lp_allyPlayer, libCore_gv_playerGroupFromPlayer[lp_player], 100.0, 0.0);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        SoundPlayForPlayer(SoundLink(lv_responseSoundLink, c_soundIndexAny), lp_player, libCore_gv_playerGroupFromPlayer[lp_player], 100.0, 0.0);
    }

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/SoundLib.galaxy:939


    if ((lv_announcerEvent == libCore_ge_AnnouncerVOEvents_LetTheBattleBegin)) {
        SoundWait(lv_sound, 0.0, c_soundOffsetEnd);
        Wait(0.0625, c_timeGame);
        lv_it_SpeakingPlayer = 1;

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/SoundLib.galaxy:950

    }
    else if ((lv_announcerEvent == libCore_ge_AnnouncerVOEvents_GetReadyForBattle) && (libCore_gv_sYSGameMode != libCore_ge_GameModes_ArenaMode) && (libCore_gv_sYSGameMode != libCore_ge_GameModes_AttackDefend)) {
        SoundWait(lv_sound, 0.0, c_soundOffsetEnd);
        libSond_gf_HeroVOCheckForIntroLines(lv_player);
    }

mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmodbase.stormdata/LibMSC2.galaxy:749

    PlayerGroupAdd(libMSC2_gv_mMSC2VOSoundPlaying, lp_player);
    SoundPlayForPlayer(lp_vOSound, c_maxPlayers, PlayerGroupSingle(lp_player), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    PlayerGroupRemove(libMSC2_gv_mMSC2VOSoundPlaying, lp_player);
    return true;

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:574

    for ( ; ( (auto9CEBDA15_ai >= 0 && lv_i <= auto9CEBDA15_ae) || (auto9CEBDA15_ai < 0 && lv_i >= auto9CEBDA15_ae) ) ; lv_i += auto9CEBDA15_ai ) {
        SoundPlay(lv_soundsToPlay[lv_i], lp_players, lp_volume, 0.0);
        SoundWait(SoundLastPlayed(), 0.25, c_soundOffsetEnd);
    }
}

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:9900

    libCOMI_gv_cM_HeroReviveQueue_ActiveListeners = true;
    SoundPlayForPlayer(lp_soundLink, 1, lp_listeningPlayers, 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    Wait(lv_soundtaildelay, c_timeReal);
    libCOMI_gv_cM_HeroReviveQueue_ActiveListeners = false;

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:30570

    libCOMI_gf_CM_CommanderVOSend(libCOOC_gf_CC_PlayerAlly(UnitGetOwner(EventUnit())), SoundLink("RaynorCommander_Hyperion", -1), PlayerGroupAll());
    if ((libCOMI_gv_cM_MengskSnarkExecuted == false) && (libCOOC_gf_CC_CommanderInGame("TerranMengsk") == true)) {
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libCOMI_gv_cM_MengskSnarkExecuted = true;
        Wait(0.5, c_timeReal);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:30623

    TriggerEnable(TriggerGetCurrent(), false);
    libCOMI_gf_CM_CommanderVOSend(libCOOC_gf_CC_PlayerAlly(EventPlayer()), SoundLink("SwannCommander_Drone", -1), PlayerGroupAll());
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCOMI_gf_CM_CommanderVOSend(EventPlayer(), libCOOC_gf_CC_CommanderVOLine(libCOOC_gf_ActiveCommanderForPlayer(libCOOC_gf_CC_PlayerAlly(EventPlayer())), libCOOC_ge_CC_CommanderVOLines_CC_CommanderVOThankyou), PlayerGroupSingle(EventPlayer()));
    return true;

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:30689

    libCOMI_gf_CM_CommanderVOSend(libCOOC_gf_CC_PlayerAlly(EventPlayer()), SoundLink("KerriganCommander_CrushingGrip", -1), PlayerGroupAll());
    if ((libCOMI_gv_cM_MengskSnarkExecuted == false) && (libCOOC_gf_CC_CommanderInGame("TerranMengsk") == true)) {
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libCOMI_gv_cM_MengskSnarkExecuted = true;
        Wait(0.5, c_timeReal);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:30759

    libCOMI_gf_CM_GPReminderDisable(EventPlayer());
    libCOMI_gf_CM_CommanderVOSend(libCOOC_gf_CC_PlayerAlly(EventPlayer()), SoundLink("ArtanisCommander_Shield", -1), PlayerGroupAll());
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCOMI_gf_CM_CommanderVOSend(EventPlayer(), libCOOC_gf_CC_CommanderVOLine(libCOOC_gf_ActiveCommanderForPlayer(libCOOC_gf_CC_PlayerAlly(EventPlayer())), libCOOC_ge_CC_CommanderVOLines_CC_CommanderVOThankyou), PlayerGroupSingle(EventPlayer()));
    return true;

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:32278

    libCOMI_gf_CM_CommanderVOSend(libCOOC_gf_CC_PlayerAllyNew(UnitGetOwner(EventUnit())), SoundLink("TychusCommander_OdinUsed", -1), PlayerGroupAll());
    if ((libCOMI_gv_cM_MengskSnarkExecuted == false) && (libCOOC_gf_CC_CommanderInGame("TerranMengsk") == true)) {
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libCOMI_gv_cM_MengskSnarkExecuted = true;
        Wait(0.5, c_timeReal);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:2971

        SoundChannelMute(PlayerGroupSingle(lp_giftPlayer), c_soundCategoryMusic, true);
        lv_bonusSound = SoundLastPlayed();
        SoundWait(lv_bonusSound, 0.0, c_soundOffsetEnd);
        SoundChannelMute(PlayerGroupSingle(lp_giftPlayer), c_soundCategoryMusic, false);
    }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:5187

    Wait(0.125, c_timeReal);
    SoundPlayForPlayer(lv_guitarriffsound, c_maxPlayers, PlayerGroupSingle(lp_tychusPlayer), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libCOUI_gv_cU_TychusPurchaseUpgradePlaying = false;
    return true;

mods/swarm.sc2modbase.sc2data/TriggerLibs/SwarmLib.galaxy:227

    SoundPlay(lp_soundLink, PlayerGroupAll(), 100.0, 0.0);
    libHots_gv_soundLinkAsMusic = SoundLastPlayed();
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    libHots_gv_soundLinkAsMusicCurrentlyPlaying -= 1;
    if ((libHots_gv_soundLinkAsMusicCurrentlyPlaying == 0)) {

mods/warcoop/warclassic.sc2modbase.sc2data/TriggerLibs/WarClassic.galaxy:242

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundPlay(lp_soundLink, PlayerGroupAll(), 100.0, 0.0);
    SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
    if (true) {
        if (true) {