# Set Sound Volume

Grammar — Set volume of s to volume percent
FlagsNative | Action

Sets sound volume.

# Arguments

  • sound — Sound
  • fixed — Volume

Returns — void

native void SoundSetVolume(sound s, fixed volume);

Category: Sound / Sounds

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2928

        gv_jukeboxes[lp_jukeboxID].lv_playback.lv_muted = false;
        if ((gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music != null) && (gv_terranUpTheNightPlaying == false)) {
            SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, 100.0);
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3743


            lv_volume -= lv_volumeChange;
            SoundSetVolume(lp_sound, lv_volume);
            lv_elapsed += lv_timeInterval;
            Wait(lv_timeInterval, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3786

    // Implementation
    DataTableSetBool(true, (SoundLinkId(lp_soundLink)), false);
    SoundSetVolume(lp_sound, 100.0);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3819


        lv_volume -= lv_volumeChange;
        SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, lv_volume);
        Wait(0.0625, c_timeGame);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3822

        Wait(0.0625, c_timeGame);
    }
    SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, 0.0);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17792

    gv_terranUpTheNightPlaying = false;
    if ((gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music != null)) {
        SoundSetVolume(gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music, 100.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17796


    if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_music != null)) {
        SoundSetVolume(gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_music, 100.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:31753

    TransmissionWait(TransmissionLastSent(), 0.0);
    gf_ResetActorToLocation(ge_ActorID_ActorTychus, PointFromId(774));
    SoundSetVolume(gv_briefingSoundPlayed, 10.0);
    libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk"), c_invalidPortraitId, SoundLink("TTychus03BriefingRaynor00006", 0), 0.0, c_transmissionDurationAdd, true);
    libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk"), c_invalidPortraitId, SoundLink("TTychus03BriefingRaynor00007", 0), 0.0, c_transmissionDurationAdd, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2928

        gv_jukeboxes[lp_jukeboxID].lv_playback.lv_muted = false;
        if ((gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music != null) && (gv_terranUpTheNightPlaying == false)) {
            SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, 100.0);
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3743


            lv_volume -= lv_volumeChange;
            SoundSetVolume(lp_sound, lv_volume);
            lv_elapsed += lv_timeInterval;
            Wait(lv_timeInterval, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3786

    // Implementation
    DataTableSetBool(true, (SoundLinkId(lp_soundLink)), false);
    SoundSetVolume(lp_sound, 100.0);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3819


        lv_volume -= lv_volumeChange;
        SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, lv_volume);
        Wait(0.0625, c_timeGame);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3822

        Wait(0.0625, c_timeGame);
    }
    SoundSetVolume(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, 0.0);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:17792

    gv_terranUpTheNightPlaying = false;
    if ((gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music != null)) {
        SoundSetVolume(gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music, 100.0);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:17796


    if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_music != null)) {
        SoundSetVolume(gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_music, 100.0);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:31753

    TransmissionWait(TransmissionLastSent(), 0.0);
    gf_ResetActorToLocation(ge_ActorID_ActorTychus, PointFromId(774));
    SoundSetVolume(gv_briefingSoundPlayed, 10.0);
    libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk"), c_invalidPortraitId, SoundLink("TTychus03BriefingRaynor00006", 0), 0.0, c_transmissionDurationAdd, true);
    libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk"), c_invalidPortraitId, SoundLink("TTychus03BriefingRaynor00007", 0), 0.0, c_transmissionDurationAdd, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7673

    TriggerExecute(gt_VictoryCinematicCameraShakes, true, false);
    SoundPlay(SoundLink("TVReports_ShipsFlyByRumble", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundSetVolume(SoundLastPlayed(), 75.0);
    gv_cinematicStinger1 = SoundLastPlayed();
    libNtve_gf_SendActorMessageToUnit(gv_cinematicTempUnits22, "Signal Emerge");

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:7673

    TriggerExecute(gt_VictoryCinematicCameraShakes, true, false);
    SoundPlay(SoundLink("TVReports_ShipsFlyByRumble", -1), PlayerGroupAll(), 100.0, 0.0);
    SoundSetVolume(SoundLastPlayed(), 75.0);
    gv_cinematicStinger1 = SoundLastPlayed();
    libNtve_gf_SendActorMessageToUnit(gv_cinematicTempUnits22, "Signal Emerge");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:2860

        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_PShakuras02_HighIntensity_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, true);
        SoundSetVolume(SoundLastPlayed(), 60.0);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:2867

        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        SoundSetVolume(SoundLastPlayed(), 100.0);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:2860

        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_PShakuras02_HighIntensity_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, true);
        SoundSetVolume(SoundLastPlayed(), 60.0);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:2867

        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        SoundSetVolume(SoundLastPlayed(), 100.0);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);