# Stop Sound
Grammar — Stop s fade|Fade Option
Flags —Native
|Action
Stops a sound.
# Arguments
sound
— Soundbool
<preset::SoundFadeOption> — Fade
Returns — void
native void SoundStop(sound s, bool fade);
# Related
Category: Sound / Sounds
- Play Sound On Unit —
void
— SoundPlayOnUnitForPlayer - Play Sound At Point —
void
— SoundPlayAtPointForPlayer - Play Sound —
void
— SoundPlayForPlayer - Last Played Sound —
sound
— SoundLastPlayed - Pause Sound —
void
— SoundPause - Stop Sound —
void
— SoundStop - Skip To Sound Offset —
void
— SoundSetOffset - Move Sound —
void
— SoundSetPosition - Wait For Sound —
void
— SoundWait - Set Sound Volume —
void
— SoundSetVolume - Stop All Trigger Sounds —
void
— SoundStopAllTriggerSounds - Stop All Model Sounds —
void
— SoundStopAllModelSounds - Set Sound Listener Gender —
void
— SoundSetListenerGender
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3837
Wait(5.0, c_timeGame);
UnitRemove(lv_unit);
SoundStop(lv_sound, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2441
}
SoundStop(gv_soundEmitterCheers, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdPanic", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
TriggerEnable(TriggerGetCurrent(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1462
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1538
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1614
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3150
TriggerStop(gt_Computer01ButtonHackingLoop);
SoundStop(gv_soundHackingLoop, false);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3343
TriggerStop(gt_Computer01ButtonHackingLoop);
SoundStop(gv_soundHackingLoop, false);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3476
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
SoundStop(gv_soundHackingLoop, false);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5428
TriggerEnable(TriggerGetCurrent(), false);
gv_computer05AllDone = true;
SoundStop(gv_soundStatic, true);
gv_computerInUse = false;
TransmissionClearAll();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5543
gv_computer05Active = false;
TransmissionClearAll();
SoundStop(gv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
VisRevealerDestroy(gv_revealerLab03);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8322
lv_soundStatic = SoundLastPlayed();
Wait(1.6, c_timeGame);
SoundStop(lv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
// Transmission - SoundLink("THorner05SHorner00017", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5597
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor01DominionMarine900046", 0), c_transmissionDurationAdd, 0.0, false);
Wait(2.5, c_timeReal);
SoundStop(gv_crowdSoundEmitter, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdGasp", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1615)), c_animNameDefault, "Attack", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2829
TriggerDebugOutput(1, (StringExternal("Param/Value/C4DAEF83") + IntToText(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_trackCurrent)), false);
if ((gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music != null)) {
SoundStop(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, true);
gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music = null;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3753
}
SoundStop(lp_sound, false);
auto8378F9DE_val = lp_sound;
if (auto8378F9DE_val == gv_bridgeBGSoundRadioBanter01) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12518
void gf_SceneCleanup () {
// Implementation
SoundStop(gv_sceneSound, true);
gv_sceneSound = null;
SoundStopAllModelSounds();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12995
TriggerExecute(gt_StopSoundtrackMultiple, true, false);
if ((gv_briefingMovieSound != null)) {
SoundStop(gv_briefingMovieSound, true);
gv_briefingMovieSound = null;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13000
if ((gv_briefingSoundPlayed != null)) {
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14554
gf_TurnClickableOnOff(gv_jukeboxes[lv_jukeboxID].lv_box, false);
if ((gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music != null)) {
SoundStop(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music, true);
gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = null;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23282
gf_StopAllTransmissionConversation();
if ((gv_charArtifactOpenSound != null)) {
SoundStop(gv_charArtifactOpenSound, true);
gv_charArtifactOpenSound = null;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:32350
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:32488
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:32610
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3837
Wait(5.0, c_timeGame);
UnitRemove(lv_unit);
SoundStop(lv_sound, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2441
}
SoundStop(gv_soundEmitterCheers, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdPanic", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
TriggerEnable(TriggerGetCurrent(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1462
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1538
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1614
}
Wait(1.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3150
TriggerStop(gt_Computer01ButtonHackingLoop);
SoundStop(gv_soundHackingLoop, false);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3343
TriggerStop(gt_Computer01ButtonHackingLoop);
SoundStop(gv_soundHackingLoop, false);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3476
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
SoundStop(gv_soundHackingLoop, false);
}
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5428
TriggerEnable(TriggerGetCurrent(), false);
gv_computer05AllDone = true;
SoundStop(gv_soundStatic, true);
gv_computerInUse = false;
TransmissionClearAll();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5543
gv_computer05Active = false;
TransmissionClearAll();
SoundStop(gv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
VisRevealerDestroy(gv_revealerLab03);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8322
lv_soundStatic = SoundLastPlayed();
Wait(1.6, c_timeGame);
SoundStop(lv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
// Transmission - SoundLink("THorner05SHorner00017", -1)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5597
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor01DominionMarine900046", 0), c_transmissionDurationAdd, 0.0, false);
Wait(2.5, c_timeReal);
SoundStop(gv_crowdSoundEmitter, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdGasp", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1615)), c_animNameDefault, "Attack", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2829
TriggerDebugOutput(1, (StringExternal("Param/Value/C4DAEF83") + IntToText(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_trackCurrent)), false);
if ((gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music != null)) {
SoundStop(gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music, true);
gv_jukeboxes[lp_jukeboxID].lv_playback.lv_music = null;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3753
}
SoundStop(lp_sound, false);
auto8378F9DE_val = lp_sound;
if (auto8378F9DE_val == gv_bridgeBGSoundRadioBanter01) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12518
void gf_SceneCleanup () {
// Implementation
SoundStop(gv_sceneSound, true);
gv_sceneSound = null;
SoundStopAllModelSounds();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12995
TriggerExecute(gt_StopSoundtrackMultiple, true, false);
if ((gv_briefingMovieSound != null)) {
SoundStop(gv_briefingMovieSound, true);
gv_briefingMovieSound = null;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13000
if ((gv_briefingSoundPlayed != null)) {
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14554
gf_TurnClickableOnOff(gv_jukeboxes[lv_jukeboxID].lv_box, false);
if ((gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music != null)) {
SoundStop(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music, true);
gv_jukeboxes[lv_jukeboxID].lv_playback.lv_music = null;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:23282
gf_StopAllTransmissionConversation();
if ((gv_charArtifactOpenSound != null)) {
SoundStop(gv_charArtifactOpenSound, true);
gv_charArtifactOpenSound = null;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:32350
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:32488
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:32610
libNtve_gf_KillModel(gv_briefingTZeratulCrystalEffect);
gv_briefingTZeratulCrystalEffect = null;
SoundStop(gv_briefingSoundPlayed, true);
gv_briefingSoundPlayed = null;
gf_RemoveVisibleUnits(false, gv_labRoomUnits);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1615
if ((libCamp_gv__CB_Current_Sound[lp_playerIndex] != null)) {
SoundStop(libCamp_gv__CB_Current_Sound[lp_playerIndex], true);
libCamp_gv__CB_Current_Sound[lp_playerIndex] = null;
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:11931
if (((UnitIsAlive(lv_p_Unit) == false) || (libCamp_gv__CB_WaitSoundDone[lv_waitSoundID] == true))) {
TextTagDestroy(lv_p_TextTag);
SoundStop(lv_sound, false);
break;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3808
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Meinhoff", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundStop(gv_splitterIntroNydusBirthSound, true);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
libSwaC_gf_HidePlanetPortrait();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4107
}
UnitGroupLoopEnd();
SoundStop(gv_cinematicStingerSound, true);
if ((gv_cinematicCompleted == false)) {
UnitGroupLoopBegin(UnitGroup("Baneling", c_playerAny, RegionFromId(6), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4425
}
gf_TurnOffLava(0.0);
SoundStop(gv_hunterIntroLarvaRisingSound, true);
RegionPlayableMapSet(RegionFromId(4));
autoD02777EA_n = 6;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:4631
}
UnitGroupLoopEnd();
SoundStop(gv_cinematicStingerSound, true);
UnitGroupLoopBegin(gv_cinematicHiddenUnits);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4862
libSwaC_gf_SendTransmissionCampaign(null, "zEvoMission_Hydralisk|Line00016", c_transmissionDurationAdd, 0.0, true, 1, 0);
TriggerExecute(gt_VictoryMusicCue, true, false);
SoundStop(gv_essenceCollectLoopSound, true);
SoundPlay(SoundLink("Niadra_Collect_End", -1), PlayerGroupAll(), 100.0, 0.0);
gv_cinematicCompleted = true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4931
}
SoundStop(gv_essenceCollectLoopSound, true);
SoundStop(gv_essenceCollectStartSound, true);
SoundStop(gv_victoryOverlordFlybySound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4932
SoundStop(gv_essenceCollectLoopSound, true);
SoundStop(gv_essenceCollectStartSound, true);
SoundStop(gv_victoryOverlordFlybySound, true);
TriggerExecute(gt_Victory, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4933
SoundStop(gv_essenceCollectLoopSound, true);
SoundStop(gv_essenceCollectStartSound, true);
SoundStop(gv_victoryOverlordFlybySound, true);
TriggerExecute(gt_Victory, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:3937
}
UnitGroupLoopEnd();
SoundStop(gv_mutaTransitionPipeSound, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3047
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
SoundStop(gv_blueFuseSound, true);
if ((gv_cinematicCompleted == false)) {
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoRoach1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3365
WaterSetState("PortZion|Alternate Setting 2", 0.0, c_wtcLinear);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
SoundStop(gv_poolShinkageSound, true);
if ((gv_cinematicCompleted == false)) {
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Haven", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:3510
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(121), 3.0, -1, 10, true);
libSwaC_gf_SendTransmissionCampaign(null, "zEvoBriefing_EggMonster|Line00019", c_transmissionDurationAdd, 0.0, true, 1, 0);
SoundStop(gv_introCarrionSound, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(120), 0.0, -1, 10, true);
libSwaC_gf_AttachReticleEffectAndTextTagOnUnit(2, 1, null, UnitFromId(36), "Center");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:3596
AICampaignStart(gv_pLAYER_02_DOMINION);
Wait(0.5, c_timeReal);
SoundStop(gv_introCarrionSound, true);
if ((gv_cinematicCompleted == false)) {
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoSwarmHost1_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2088
CameraPan(gv_pLAYER_01_USER, RegionGetCenter(RegionFromId(24)), 2.0, -1, 10.0, true);
Wait(2.0, c_timeGame);
SoundStop(SoundLastPlayed(), true);
UnitGroupLoopBegin(gv_torrasques);
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3762
Wait(1.5, c_timeReal);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_baseDoor), c_animNameDefault, "Stand B Start", 0, c_animTimeDefault);
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3768
Wait(1.5, c_timeReal);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_baseDoor), c_animNameDefault, "Stand C Start", 0, c_animTimeDefault);
SoundStop(SoundLastPlayed(), false);
SoundPlay(SoundLink("Uni_DeathThudLarge", -1), PlayerGroupAll(), 100.0, 0.0);
gv_uniDeathThudLargeSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3843
}
SoundStop(gv_uniDeathThudLargeSound, true);
SoundStop(gv_doorExplodeSound, true);
SoundStop(gv_ultraliskRoarSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3844
SoundStop(gv_uniDeathThudLargeSound, true);
SoundStop(gv_doorExplodeSound, true);
SoundStop(gv_ultraliskRoarSound, true);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(14), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3845
SoundStop(gv_uniDeathThudLargeSound, true);
SoundStop(gv_doorExplodeSound, true);
SoundStop(gv_ultraliskRoarSound, true);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(14), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2632
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(17), true, false);
SoundStop(gv_introSound, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5328
}
SoundStop(gv_introOneShot, true);
libNtve_gf_PauseUnit(UnitFromId(1), false);
auto3B7330B3_g = gv_introHiddenUnitGroup2;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4564
libSwaC_gf_SendTransmissionCampaign(null, "zBriefing_Char02|Line00020", c_transmissionDurationAdd, 0.0, true, libSwaC_ge_CampaignTransmissionPortraitOptioins_DontShowPortrait, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
CinematicFade(false, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundStop(gv_introFlashbackSound, true);
TriggerStop(gt_IntroExplosions);
TriggerStop(gt_IntroZerg);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4702
}
SoundStop(gv_introFlashbackSound, true);
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "LowPassSimple_700Hz");
SoundChannelDSPRemove(PlayerGroupAll(), c_soundCategoryCombat, "ReverbConcertHall");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5289
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
CameraPan(gv_pLAYER_01_USER, CameraInfoGetTarget(CameraInfoFromId(1863)), 0.0, -1, 10.0, false);
SoundStop(gv_midScourgeStinger, true);
SoundStop(gv_midCruiserStinger, true);
PingDestroy(gv_gorgonPing);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5290
CameraPan(gv_pLAYER_01_USER, CameraInfoGetTarget(CameraInfoFromId(1863)), 0.0, -1, 10.0, false);
SoundStop(gv_midScourgeStinger, true);
SoundStop(gv_midCruiserStinger, true);
PingDestroy(gv_gorgonPing);
UnitKill(gv_midCinematicScourgeNest);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5551
TriggerStop(gt_VictoryCameras);
UnitPauseAll(true);
SoundStop(gv_victorySound, true);
TriggerExecute(gt_Victory, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:856
Wait(0.5, c_timeAI);
UnitCreateEffectPoint(gv_nukeUnit, "NukeDetonate", lp_cHOSEN_POINT);
SoundStop(gv_nukeSeekSound, true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:898
}
SoundStop(gv_midNukeSeek, true);
PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
libNtve_gf_KillModel(lv_localNukeActor);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:950
}
SoundStop(gv_midNukeSeek, true);
PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
libNtve_gf_KillModel(lv_localNukeActor);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5531
UnitGroupAdd(gv_cinematicTempUnits, lv_drone2);
UnitIssueOrder(lv_drone2, OrderTargetingPoint(AbilityCommand("ZergBuild", 0), PointFromId(64)), c_orderQueueReplace);
SoundStop(gv_introBaseSound, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(131), 0.0, -1, 10.0, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(417), 5.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5671
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CreepSetSpeed(c_creepSpeedGrowth, 100.0);
SoundStop(gv_introZergSound, true);
SoundStop(gv_introBaseSound, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5672
CreepSetSpeed(c_creepSpeedGrowth, 100.0);
SoundStop(gv_introZergSound, true);
SoundStop(gv_introBaseSound, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
cai_startall();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6100
TriggerStop(gt_MidDropNukeonZergBase);
TriggerStop(gt_MidDropNukeonZergForces);
SoundStop(gv_midNukeLaunch, true);
SoundStop(gv_midNukeSeek, true);
if ((gv_introCinematicCompleted == false) && (gv_midMusicFinished == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6101
TriggerStop(gt_MidDropNukeonZergForces);
SoundStop(gv_midNukeLaunch, true);
SoundStop(gv_midNukeSeek, true);
if ((gv_introCinematicCompleted == false) && (gv_midMusicFinished == false)) {
TriggerStop(gt_MidMusic);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6649
GameTimeOfDayPause(true);
gv_timedAttackStarted = true;
SoundStop(gv_secondaryAmbienceSound, true);
libNtve_gf_KillModel(gv_nukeActor);
GameDestroyEffects(PointFromId(584), 30.0, 0, "NukeDetonate");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6652
libNtve_gf_KillModel(gv_nukeActor);
GameDestroyEffects(PointFromId(584), 30.0, 0, "NukeDetonate");
SoundStop(gv_nukeSeekSound, true);
gv_victoryHiddenUnitGroup = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto860AB02A_g = gv_victoryHiddenUnitGroup;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:750
// Implementation
SoundStop(gv_flashFreezeSound, true);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death", "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
TriggerExecute(gt_ProtossBaseWarningDelays, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:6395
TimerPause(gv_speedRunTimer, true);
TimerPause(gv_completionistTimer, true);
SoundStop(gv_flashFreezeSound, true);
libNtve_gf_MakeUnitInvulnerable(gv_kerrigan, true);
gv_gameOver = true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:6498
TriggerEnable(gt_DefeatCheat, false);
gv_gameOver = true;
SoundStop(gv_flashFreezeSound, true);
libSwaC_gf_RunMissionVictorySequence(gt_Victory);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7107
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gf_TurnFogValuesOff(0.0);
SoundStop(gv_flashFreezeSound, true);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death", "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(643), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7233
}
gf_TurnFogValuesOff(0.0);
SoundStop(gv_flashFreezeSound, true);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death", "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_ShowHideUnit(UnitFromId(309), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7974
}
SoundStop(gv_victoryEndWinHordeSound, true);
TriggerStop(gt_VictoryZerg);
TriggerStop(gt_VictoryZergKerrigan);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:5228
auto4F4DDCA7_var = 1;
for ( ; auto4F4DDCA7_var <= auto4F4DDCA7_ae; auto4F4DDCA7_var += 1 ) {
SoundStop(gv_introSounds[auto4F4DDCA7_var], true);
}
libSwaC_gf_EnableDisableZerglingRespawn(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8849
TriggerExecute(gt_StartAI, true, false);
SoundStop(gv_introWarpSound1, true);
SoundStop(gv_introWarpSound2, true);
SoundStop(gv_introKerriganSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8850
TriggerExecute(gt_StartAI, true, false);
SoundStop(gv_introWarpSound1, true);
SoundStop(gv_introWarpSound2, true);
SoundStop(gv_introKerriganSound, true);
SoundStop(gv_introDeathSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8851
SoundStop(gv_introWarpSound1, true);
SoundStop(gv_introWarpSound2, true);
SoundStop(gv_introKerriganSound, true);
SoundStop(gv_introDeathSound, true);
UnitSelect(gv_tHE_ONE_QUEEN, gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8852
SoundStop(gv_introWarpSound2, true);
SoundStop(gv_introKerriganSound, true);
SoundStop(gv_introDeathSound, true);
UnitSelect(gv_tHE_ONE_QUEEN, gv_pLAYER_01_USER, true);
UnitControlGroupAddUnit(gv_pLAYER_01_USER, 1, gv_tHE_ONE_QUEEN);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9186
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (25.0 + 8.0), 25.0, PointFromId(619), 1.5);
SoundStop(gv_midExplosionSound, true);
SoundStop(gv_midStasisSound, true);
ObjectiveSetState(gv_objectiveDestroyDominionBase322, c_objectiveStateHidden);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9187
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (25.0 + 8.0), 25.0, PointFromId(619), 1.5);
SoundStop(gv_midExplosionSound, true);
SoundStop(gv_midStasisSound, true);
ObjectiveSetState(gv_objectiveDestroyDominionBase322, c_objectiveStateHidden);
ObjectiveSetState(gv_objectiveDestroyDominionBase3222, c_objectiveStateHidden);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9539
libSwaC_gf_SendTransmissionCampaign(gv_tHE_ONE_QUEEN, "zMission_Expedition03|Line00120", c_transmissionDurationAdd, 0.0, true, libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundStop(gv_victoryZergSound, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(853), 0.0, -1, 10.0, true);
UnitSetPosition(gv_tHE_ONE_QUEEN, PointFromId(815), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9602
TriggerStop(gt_VictoryZergBridge1);
TriggerStop(gt_VictoryZergBridge2);
SoundStop(gv_victoryZergSound, true);
TriggerExecute(gt_Victory, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6838
ActorSend(ActorFromDoodad(DoodadFromId(694)), "Signal SoundNormal");
ActorSend(ActorFromDoodad(DoodadFromId(695)), "Signal SoundNormal");
SoundStop(gv_introAmbience, true);
SoundStop(gv_introBackground, true);
SoundStop(gv_introWarning, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6839
ActorSend(ActorFromDoodad(DoodadFromId(695)), "Signal SoundNormal");
SoundStop(gv_introAmbience, true);
SoundStop(gv_introBackground, true);
SoundStop(gv_introWarning, true);
SoundStop(gv_introMarineRunBy, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6840
SoundStop(gv_introAmbience, true);
SoundStop(gv_introBackground, true);
SoundStop(gv_introWarning, true);
SoundStop(gv_introMarineRunBy, true);
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(38), true, false);