# Play Sound On Unit
Grammar — Play soundLink for audibleMask owned by player owningPlayer on unit with Z offset height|Z (at volume% volume, skip the first offset seconds)
Flags —Native
|Action
Plays a sound at a unit for the specified player group. Use the “Last Played Sound” function to refer to this sound.
# Arguments
soundlink
— Sound Linkint
— Owning Playerplayergroup
— Audible Maskunit
— Unitfixed
— Heightfixed
— Volumefixed
— Offset
Returns — void
native void SoundPlayOnUnitForPlayer(
soundlink link,
int inOwningPlayer,
playergroup audibleMask,
unit inUnit,
fixed height,
fixed volume,
fixed offset,
);
# Related
Category: Sound / Sounds
- Play Sound On Unit —
void
— SoundPlayOnUnitForPlayer - Play Sound At Point —
void
— SoundPlayAtPointForPlayer - Play Sound —
void
— SoundPlayForPlayer - Last Played Sound —
sound
— SoundLastPlayed - Pause Sound —
void
— SoundPause - Stop Sound —
void
— SoundStop - Skip To Sound Offset —
void
— SoundSetOffset - Move Sound —
void
— SoundSetPosition - Wait For Sound —
void
— SoundWait - Set Sound Volume —
void
— SoundSetVolume - Stop All Trigger Sounds —
void
— SoundStopAllTriggerSounds - Stop All Model Sounds —
void
— SoundStopAllModelSounds - Set Sound Listener Gender —
void
— SoundSetListenerGender
# Examples
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2333
libVoiC_gf_SetAllSoundChannelVolumesCampaign(libVoiC_ge_VolumeChannelModeCampaign_Speech);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 12.5, 0.25);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(40), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2335
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(40), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox0122", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(5), 10.0, 100.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2337
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox0122", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(5), 10.0, 100.0, 0.0);
libVoiC_gf_SetAllSoundChannelVolumesCampaign(libVoiC_ge_VolumeChannelModeCampaign_Game);
Wait(1.0, c_timeAI);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2272
ActorSend(lv_hybridDeathModel, "SetHeight 2.250000");
libNtve_gf_KillModel(lv_hybridDeathModel);
SoundPlayOnUnitForPlayer(SoundLink("Hybrid_Protoss_Death", -1), c_maxPlayers, PlayerGroupAll(), EventUnit(), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "RawSolarite", c_unitCreateIgnorePlacement, 0, lv_hybridCellPoint);
lv_solariteUnit = UnitLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:606
// Automatic Variable Declarations
// Implementation
SoundPlayOnUnitForPlayer(SoundLink("StoneZealot_Birth", -1), c_maxPlayers, PlayerGroupAll(), lp_construct, 0.0, 100.0, 0.0);
SoundPlayAtPoint(SoundLink("Thor_Movement", -1), PlayerGroupAll(), UnitGetPosition(lp_construct), 0.0, 100.0, 0.0);
UnitSetTeamColorIndex(lp_construct, 10);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:3543
if ((UnitIsAlive(EventPlayerEffectUsedUnit(c_effectUnitCaster)) == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(EventPlayerEffectUsedUnit(c_effectUnitCaster)), c_animNameDefault, "Spell", 0, c_animTimeDefault);
SoundPlayOnUnitForPlayer(SoundLink("NydusWorm_Unload", -1), c_maxPlayers, PlayerGroupAll(), EventPlayerEffectUsedUnit(c_effectUnitCaster), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ZerglingCarbot", 0, gv_pLAYER_07_ZERG_STREAM, PointWithOffset(UnitGetPosition(EventPlayerEffectUsedUnit(c_effectUnitCaster)), 1.0, -1.0));
UnitBehaviorAdd(UnitLastCreated(), "CritterWanderLeash", UnitLastCreated(), 1);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2333
libVoiC_gf_SetAllSoundChannelVolumesCampaign(libVoiC_ge_VolumeChannelModeCampaign_Speech);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 12.5, 0.25);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(40), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2335
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(40), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox0122", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(5), 10.0, 100.0, 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2337
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox012", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(39), 10.0, 100.0, 0.0);
Wait(1.0, c_timeAI);
SoundPlayOnUnitForPlayer(SoundLink("PAiur01_ColossusEnterVox0122", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(5), 10.0, 100.0, 0.0);
libVoiC_gf_SetAllSoundChannelVolumesCampaign(libVoiC_ge_VolumeChannelModeCampaign_Game);
Wait(1.0, c_timeAI);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:2272
ActorSend(lv_hybridDeathModel, "SetHeight 2.250000");
libNtve_gf_KillModel(lv_hybridDeathModel);
SoundPlayOnUnitForPlayer(SoundLink("Hybrid_Protoss_Death", -1), c_maxPlayers, PlayerGroupAll(), EventUnit(), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "RawSolarite", c_unitCreateIgnorePlacement, 0, lv_hybridCellPoint);
lv_solariteUnit = UnitLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:606
// Automatic Variable Declarations
// Implementation
SoundPlayOnUnitForPlayer(SoundLink("StoneZealot_Birth", -1), c_maxPlayers, PlayerGroupAll(), lp_construct, 0.0, 100.0, 0.0);
SoundPlayAtPoint(SoundLink("Thor_Movement", -1), PlayerGroupAll(), UnitGetPosition(lp_construct), 0.0, 100.0, 0.0);
UnitSetTeamColorIndex(lp_construct, 10);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar03.sc2map — MapScript.galaxy:3543
if ((UnitIsAlive(EventPlayerEffectUsedUnit(c_effectUnitCaster)) == true)) {
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(EventPlayerEffectUsedUnit(c_effectUnitCaster)), c_animNameDefault, "Spell", 0, c_animTimeDefault);
SoundPlayOnUnitForPlayer(SoundLink("NydusWorm_Unload", -1), c_maxPlayers, PlayerGroupAll(), EventPlayerEffectUsedUnit(c_effectUnitCaster), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ZerglingCarbot", 0, gv_pLAYER_07_ZERG_STREAM, PointWithOffset(UnitGetPosition(EventPlayerEffectUsedUnit(c_effectUnitCaster)), 1.0, -1.0));
UnitBehaviorAdd(UnitLastCreated(), "CritterWanderLeash", UnitLastCreated(), 1);
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4269
// Automatic Variable Declarations
// Implementation
SoundPlayOnUnitForPlayer(lp_soundLink, c_maxPlayers, lp_players, lp_unit, lp_height, lp_volume, lp_offset);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3535
// Automatic Variable Declarations
// Implementation
SoundPlayOnUnitForPlayer(lp_soundLink, c_maxPlayers, lp_players, lp_unit, lp_height, lp_volume, lp_offset);
}
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:2596
PingSetScale(PingLastCreated(), 0.1);
PingSetUnit(PingLastCreated(), lv_missile);
SoundPlayOnUnitForPlayer(SoundLink("Event_GhostShip_CannonBall_Loop", -1), c_maxPlayers, PlayerGroupAll(), lv_missile, 0.0, 100.0, 0.0);
lv_ballLoopingSound = SoundLastPlayed();
while (true) {
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:3306
}
SoundPlayOnUnitForPlayer(SoundLink("Event_Mines_EnterMinesEnd", -1), c_maxPlayers, PlayerGroupAll(), lv_hero, 0.0, 100.0, 0.0);
Wait(0.125, c_timeGame);
libNtve_gf_MakeUnitUncommandable(lv_hero, false);
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:7245
PingSetUnit(PingLastCreated(), lv_missile);
Wait(0.125, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Event_GhostShip_CannonBall_Loop", -1), c_maxPlayers, PlayerGroupAll(), lv_missile, 0.0, 100.0, 0.0);
lv_ballLoopingSound = SoundLastPlayed();
while (true) {
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:5516
}
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[1].lv_entryGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[1].lv_entryGateZergSound = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[1].lv_exitGate, 0.0, 100.0, 0.0);
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:5518
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[1].lv_entryGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[1].lv_entryGateZergSound = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[1].lv_exitGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[1].lv_exitGateZergSound = SoundLastPlayed();
if ((libPEB1_gv_zergSpawningDisabled == true)) {
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:5594
}
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[2].lv_entryGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[2].lv_entryGateZergSound = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[2].lv_exitGate, 0.0, 100.0, 0.0);
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:5596
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[2].lv_entryGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[2].lv_entryGateZergSound = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Doodad_EscapeFromBraxis_Gate_Zerged_Loop", -1), c_maxPlayers, PlayerGroupAll(), libPEB1_gv_checkpoints[2].lv_exitGate, 0.0, 100.0, 0.0);
libPEB1_gv_checkpoints[2].lv_exitGateZergSound = SoundLastPlayed();
if ((libPEB1_gv_zergSpawningDisabled == true)) {
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:246
if (lv_itPlayer<0) { break; }
if ((lv_itPlayer == lp_killingPlayer)) {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Direct", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
else {
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:249
}
else {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Indirect", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
if ((lp_killedUnitClassification != libGame_ge_XPSources_Structure)) {
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:1230
if (lv_itPlayer<0) { break; }
if ((lv_itPlayer == lp_killingPlayer)) {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Direct", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
else {
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:1233
}
else {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Indirect", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
if ((lp_killedUnitClassification != libGame_ge_XPSources_Structure)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:4715
PingDestroy(libUIUI_gv_ping_PlayerHearth[lv_hearthstonePlayer]);
SoundPlayOnUnitForPlayer(SoundLink("Gen_Hearthstone_Teleport_Fizzle", -1), lv_hearthstonePlayer, PlayerGroupSingle(lv_hearthstonePlayer), lv_hearthstoneUnit, 0.0, 100.0, 0.0);
libUIUI_gf_UIPartyFrameHeroHearthstoneFizzle(lv_hearthstonePlayer, lv_hearthstoneUnit);
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3895
DataTableSetPoint(false, TriggerEventParamName(libGame_gv_eventID_HeroParticipatedInTakedown_C, libGame_gv_eventParam_HeroParticipatedInTakedown_HeroKilledPosition_C), lp_heroKilledPosition);
TriggerSendEvent(libGame_gv_eventID_HeroParticipatedInTakedown_C);
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Direct", -1), c_maxPlayers, PlayerGroupSingle(lp_playerKilling), lp_heroKilled, 0.0, 100.0, 0.0);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:9131
libGame_gf_ScoreValuesRecordXPContributionForPlayer(lv_itPlayer, (lv_xPValue / PlayerGroupCount(lv_killCreditGroup)), true);
if ((lv_itPlayer == lp_killingPlayer)) {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Direct", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:9134
}
else {
SoundPlayOnUnitForPlayer(SoundLink("XP_Gain_Indirect", -1), c_maxPlayers, PlayerGroupSingle(lv_itPlayer), lp_killedUnit, 0.0, 100.0, 0.0);
}
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:238
lv_heroUnit = libGame_gv_players[lp_speakingPlayer].lv_heroUnit;
if ((lv_soundID != null) && (lv_heroUnit != null)) {
SoundPlayOnUnitForPlayer(SoundLink(lv_soundID, c_soundIndexAny), lp_speakingPlayer, lp_targetPlayerGroup, lv_heroUnit, 0.0, 100.0, 0.0);
}
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:1326
// Implementation
if (((lp_damage / (UnitGetPropertyFixed(libGame_gv_teams[lp_team].lv_core, c_unitPropLife, c_unitPropCurrent) + 1.0)) >= 0.05)) {
SoundPlayOnUnitForPlayer(libMMAP_gv_aVSounds.lv_aVTeamSpecificSounds[lp_team].lv_coreGetHitLarge, c_maxPlayers, PlayerGroupAll(), libGame_gv_teams[lp_team].lv_core, 0.0, 100.0, 0.0);
}
else {
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:1329
}
else {
SoundPlayOnUnitForPlayer(libMMAP_gv_aVSounds.lv_aVTeamSpecificSounds[lp_team].lv_coreGetHitSmall, c_maxPlayers, PlayerGroupAll(), libGame_gv_teams[lp_team].lv_core, 0.0, 100.0, 0.0);
}
}
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:3067
}
SoundPlayOnUnitForPlayer(SoundLink("Gen_Spell_Slow_Loop_PLR", -1), lv_player, PlayerGroupSingle(lv_player), EventUnit(), 0.0, 100.0, 0.0);
libMMAP_gv_aVSounds.lv_snowSound[lv_player][lv_unitIndex] = SoundLastPlayed();
return true;
mods/heroesmapmods/battlegroundmapmods/blackheartsbay.stormmod — base.stormdata/LibBBAY.galaxy:1716
PingSetUnit(PingLastCreated(), lv_missile);
Wait(0.125, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Event_GhostShip_CannonBall_Loop", -1), c_maxPlayers, PlayerGroupAll(), lv_missile, 0.0, 100.0, 0.0);
lv_ballLoopingSound = SoundLastPlayed();
while (true) {
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:1744
}
SoundPlayOnUnitForPlayer(SoundLink("Event_Mines_EnterMinesEnd", -1), c_maxPlayers, PlayerGroupAll(), lv_heroUnit, 0.0, 100.0, 0.0);
Wait(0.125, c_timeGame);
UnitSetState(lv_heroUnit, c_unitStateOrdersPaused, false);
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:1809
}
SoundPlayOnUnitForPlayer(SoundLink("Event_Mines_EnterMinesEnd", -1), c_maxPlayers, PlayerGroupAll(), lv_heroUnit, 0.0, 100.0, 0.0);
Wait(0.125, c_timeGame);
UnitSetState(lv_heroUnit, c_unitStateOrdersPaused, false);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:3177
}
SoundPlayOnUnitForPlayer(SoundLink("Event_Mines_EnterMinesEnd", -1), c_maxPlayers, PlayerGroupAll(), lv_hero, 0.0, 100.0, 0.0);
Wait(0.125, c_timeGame);
libNtve_gf_MakeUnitUncommandable(lv_hero, false);
mods/heroesmapmods/battlegroundmapmods/volskayadata.stormmod — base.stormdata/LibVolV.galaxy:506
}
SoundPlayOnUnitForPlayer(SoundLink("Event_Volskaya_Vehicle_CriticalDamage", -1), c_maxPlayers, PlayerGroupSingle(lv_pilotPlayer), EventUnit(), 0.0, 100.0, 0.0);
DialogControlSendAnimationEvent(libUIUI_gv_fullscreenOverlaysPanelRework.lv_overlayCutscene, libCore_gv_playerGroupFromPlayer[lv_pilotPlayer], "StartAlt");
lv_gunnerPlayer = UnitGetOwner(libMapM_gv_vehicle[libMapM_gf_GetVehicleIndexOfUnit(EventUnit())].lv_unit_LinkedVehicle);
mods/heroesmapmods/battlegroundmapmods/volskayadata.stormmod — base.stormdata/LibVolV.galaxy:510
lv_gunnerPlayer = UnitGetOwner(libMapM_gv_vehicle[libMapM_gf_GetVehicleIndexOfUnit(EventUnit())].lv_unit_LinkedVehicle);
if (((lv_gunnerPlayer >= 1) && (lv_gunnerPlayer <= libCore_gv_bALMaxPlayers))) {
SoundPlayOnUnitForPlayer(SoundLink("Event_Volskaya_Vehicle_CriticalDamage", -1), c_maxPlayers, PlayerGroupSingle(lv_gunnerPlayer), EventUnit(), 0.0, 100.0, 0.0);
DialogControlSendAnimationEvent(libUIUI_gv_fullscreenOverlaysPanelRework.lv_overlayCutscene, libCore_gv_playerGroupFromPlayer[lv_gunnerPlayer], "StartAlt");
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:2792
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_artanis, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:2795
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_artanis, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:2307
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:2310
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10461
UnitIssueOrder(gv_cinematicNova, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(640)), c_orderQueueReplace);
UnitBehaviorAdd(UnitFromId(4741), "SuppressCloak", UnitFromId(4741), 1);
SoundPlayOnUnitForPlayer(SoundLink("Spell_CloakField_Off", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(4741), 0.0, 400.0, 0.25);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNCMI_gf_SendTransmissionCampaign(gv_cinematicNova, "Mission_Nova03|Line00076", c_transmissionDurationAdd, 0.0, false, libNCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libNCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10466
Wait(1.5, c_timeGame);
Wait(2.5, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Terran_CloakOn", -1), c_maxPlayers, PlayerGroupAll(), gv_cinematicNova, 0.0, 200.0, 0.0);
libNovC_gf_UnequipNovaEquipmentForSlot("EQPSlotSuit");
libNovC_gf_EnableDisableNovaEquipment(true, "EQPSuitItem1");
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10483
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryAlert, 0.0, 0.1);
UnitBehaviorRemove(UnitFromId(4741), "SuppressCloak", 1);
SoundPlayOnUnitForPlayer(SoundLink("Spell_CloakField_On", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(4741), 0.0, 200.0, 0.5);
Wait(1.0, c_timeGame);
UnitSetOwner(UnitFromId(4741), 0, false);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10518
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_zeratul), c_animNameDefault, "Unload End", c_animFlagNonLooping, c_animTimeDefault);
Wait(0.5, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Marine_Land", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 200.0, 0.0);
Wait(3.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zeratul), c_animNameDefault);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:2191
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_nova, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:2194
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_nova, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3880
TimerStart(gv_autoSaveTimer, gv_autoSaveTimerCooldown, false, c_timeGame);
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/49BD262C"), null, UnitGetPosition(gv_nova));
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallCheering", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(537678267), 0.0, 100.0, 0.0);
gv_civilian_Cheers_01 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3882
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallCheering", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(537678267), 0.0, 100.0, 0.0);
gv_civilian_Cheers_01 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
gv_civilian_Cheers_02 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdJeers_01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(1098427410), 0.0, 100.0, 0.0);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3884
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
gv_civilian_Cheers_02 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdJeers_01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(1098427410), 0.0, 100.0, 0.0);
gv_civilian_Cheers_03 = SoundLastPlayed();
libNCMI_gf_StealthAISetStealthAIDefendRegionState(RegionFromId(61), libNCMI_ge_StealthAIDefendRegionState_Active);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:2792
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_artanis, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:2795
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_artanis, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:2307
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:2310
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10461
UnitIssueOrder(gv_cinematicNova, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(640)), c_orderQueueReplace);
UnitBehaviorAdd(UnitFromId(4741), "SuppressCloak", UnitFromId(4741), 1);
SoundPlayOnUnitForPlayer(SoundLink("Spell_CloakField_Off", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(4741), 0.0, 400.0, 0.25);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNCMI_gf_SendTransmissionCampaign(gv_cinematicNova, "Mission_Nova03|Line00076", c_transmissionDurationAdd, 0.0, false, libNCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libNCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10466
Wait(1.5, c_timeGame);
Wait(2.5, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Terran_CloakOn", -1), c_maxPlayers, PlayerGroupAll(), gv_cinematicNova, 0.0, 200.0, 0.0);
libNovC_gf_UnequipNovaEquipmentForSlot("EQPSlotSuit");
libNovC_gf_EnableDisableNovaEquipment(true, "EQPSuitItem1");
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10483
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryAlert, 0.0, 0.1);
UnitBehaviorRemove(UnitFromId(4741), "SuppressCloak", 1);
SoundPlayOnUnitForPlayer(SoundLink("Spell_CloakField_On", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(4741), 0.0, 200.0, 0.5);
Wait(1.0, c_timeGame);
UnitSetOwner(UnitFromId(4741), 0, false);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10518
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_zeratul), c_animNameDefault, "Unload End", c_animFlagNonLooping, c_animTimeDefault);
Wait(0.5, c_timeGame);
SoundPlayOnUnitForPlayer(SoundLink("Marine_Land", -1), c_maxPlayers, PlayerGroupAll(), gv_zeratul, 0.0, 200.0, 0.0);
Wait(3.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zeratul), c_animNameDefault);
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:2191
TriggerEnable(TriggerGetCurrent(), false);
if ((EventPlayerEffectUsed() == "HealthDispenserLife500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Health_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_nova, 0.0, 100.0, 0.0);
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:2194
}
else if ((EventPlayerEffectUsed() == "HealthDispenserEnergy500")) {
SoundPlayOnUnitForPlayer(SoundLink("HeroNovaMP1_Energy_Pickup", -1), c_maxPlayers, PlayerGroupAll(), gv_nova, 0.0, 100.0, 0.0);
}
else if (true) {
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:3880
TimerStart(gv_autoSaveTimer, gv_autoSaveTimerCooldown, false, c_timeGame);
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/49BD262C"), null, UnitGetPosition(gv_nova));
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallCheering", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(537678267), 0.0, 100.0, 0.0);
gv_civilian_Cheers_01 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:3882
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallCheering", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(537678267), 0.0, 100.0, 0.0);
gv_civilian_Cheers_01 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
gv_civilian_Cheers_02 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdJeers_01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(1098427410), 0.0, 100.0, 0.0);
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:3884
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdSmallDiscussion", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(851297348), 0.0, 100.0, 0.0);
gv_civilian_Cheers_02 = SoundLastPlayed();
SoundPlayOnUnitForPlayer(SoundLink("Emitter_Nova07_CrowdJeers_01", -1), c_maxPlayers, PlayerGroupAll(), UnitFromId(1098427410), 0.0, 100.0, 0.0);
gv_civilian_Cheers_03 = SoundLastPlayed();
libNCMI_gf_StealthAISetStealthAIDefendRegionState(RegionFromId(61), libNCMI_ge_StealthAIDefendRegionState_Active);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:4596
if ((lv_dehakaCurrentLevel >= libCOMI_gv_cM_DehakaLevelsMax[lp_dehakaPlayer]) && (libCOMI_gv_cM_DehakaLevelMaxMusicPlayed == false)) {
libCOMI_gv_cM_DehakaLevelMaxMusicPlayed = true;
SoundPlayOnUnitForPlayer(SoundLink("MusicDehakaMaxLevel", -1), lp_dehakaPlayer, PlayerGroupSingle(lp_dehakaPlayer), lp_dehakaUnit, 1.0, 100.0, 0.0);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:16795
UnitCreateEffectUnit(lv_dehakaUnit, libCOMI_gv_c_DehakaConsumeEffectTriggerEffect, lv_targetUnit);
if ((UnitGetType(lv_targetUnit) == "MutatorAmonDehaka")) {
SoundPlayOnUnitForPlayer(SoundLink("DehakaEatDehaka", -1), c_maxPlayers, PlayerGroupAll(), lv_dehakaUnit, 1.0, 100.0, 0.0);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:24831
UnitCreate(1, "SIInfestedTrooper", 0, lv_p, lv_point, 270.0);
lv_newUnit = UnitLastCreated();
SoundPlayOnUnitForPlayer(SoundLink("Medivac_Unload", -1), EventPlayer(), PlayerGroupAll(), lv_newUnit, 0.0, 100.0, 0.0);
}
UnitSetState(lv_newUnit, c_unitStateUsingSupply, false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:12988
lv_hungerTarget = UnitGroupRandomUnit(lv_hungerUnits, c_unitCountAlive);
PlayerCreateEffectUnit(lv_hungryPlayer, "MutatorHungerDamage", lv_hungerTarget);
SoundPlayOnUnitForPlayer(SoundLink("InfestedCivilian_Moan", -1), c_maxPlayers, PlayerGroupAll(), lv_hungerTarget, 0.0, 100.0, 0.0);
}
else if ((UnitGroupCount(lv_hungerWorkers, c_unitCountAlive) > 0)) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:12993
lv_hungerTarget = UnitGroupRandomUnit(lv_hungerWorkers, c_unitCountAlive);
PlayerCreateEffectUnit(lv_hungryPlayer, "MutatorHungerDamage", lv_hungerTarget);
SoundPlayOnUnitForPlayer(SoundLink("InfestedCivilian_Moan", -1), c_maxPlayers, PlayerGroupAll(), lv_hungerTarget, 0.0, 100.0, 0.0);
}
}