# Last Played Sound
Grammar — Last played sound
Flags —Native
|Function
Returns the last sound played via a “Play Sound” action.
Returns — sound
native sound SoundLastPlayed();
# Related
Category: Sound / Sounds
- [F] —
void
— Play Sound On Unit — ( SoundPlayOnUnitForPlayer ) - [F] —
void
— Play Sound At Point — ( SoundPlayAtPointForPlayer ) - [F] —
void
— Play Sound — ( SoundPlayForPlayer ) - [F] —
sound
— Last Played Sound — ( SoundLastPlayed ) - [F] —
void
— Pause Sound — ( SoundPause ) - [F] —
void
— Stop Sound — ( SoundStop ) - [F] —
void
— Skip To Sound Offset — ( SoundSetOffset ) - [F] —
void
— Move Sound — ( SoundSetPosition ) - [F] —
void
— Wait For Sound — ( SoundWait ) - [F] —
void
— Set Sound Volume — ( SoundSetVolume ) - [F] —
void
— Stop All Trigger Sounds — ( SoundStopAllTriggerSounds ) - [F] —
void
— Stop All Model Sounds — ( SoundStopAllModelSounds ) - [F] —
void
— Set Sound Listener Gender — ( SoundSetListenerGender )
# Examples
# campaigns/liberty.sc2campaign
// L3834
SoundLastPlayed()
// L706
SoundLastPlayed()
// L715
SoundLastPlayed()
// L724
SoundLastPlayed()
// L1388
SoundLastPlayed()
// L3224
SoundLastPlayed()
// L6331
SoundLastPlayed()
// L1462
SoundLastPlayed()
// L1538
SoundLastPlayed()
// L1614
SoundLastPlayed()
// L3454
SoundLastPlayed()
// L8320
SoundLastPlayed()
// L12227
SoundLastPlayed()
// L3014
SoundLastPlayed()
// L5577
SoundLastPlayed()
// L8349
SoundLastPlayed()
// L8355
SoundLastPlayed()
// L8361
SoundLastPlayed()
// L8367
SoundLastPlayed()
// L8409
SoundLastPlayed()
// L8415
SoundLastPlayed()
// L8421
SoundLastPlayed()
// L8448
SoundLastPlayed()
// L12493
SoundLastPlayed()
// L14585
SoundLastPlayed()
// L3009
SoundLastPlayed()
// L3306
SoundLastPlayed()
// L1271
SoundLastPlayed()
// L1833
SoundLastPlayed()
// L5368
SoundLastPlayed()
// L9909
SoundLastPlayed()
// L10694
SoundLastPlayed()
// L11664
SoundLastPlayed()
// L2533
SoundLastPlayed()
// L3347
SoundLastPlayed()
// L7600
SoundLastPlayed()
// L3834
SoundLastPlayed()
// L706
SoundLastPlayed()
// L715
SoundLastPlayed()
// L724
SoundLastPlayed()
// L1388
SoundLastPlayed()
// L3224
SoundLastPlayed()
// L6331
SoundLastPlayed()
// L1462
SoundLastPlayed()
// L1538
SoundLastPlayed()
// L1614
SoundLastPlayed()
// L3454
SoundLastPlayed()
// L8320
SoundLastPlayed()
// L12227
SoundLastPlayed()
// L3014
SoundLastPlayed()
// L5577
SoundLastPlayed()
// L8349
SoundLastPlayed()
// L8355
SoundLastPlayed()
// L8361
SoundLastPlayed()
// L8367
SoundLastPlayed()
// L8409
SoundLastPlayed()
// L8415
SoundLastPlayed()
// L8421
SoundLastPlayed()
// L8448
SoundLastPlayed()
// L12493
SoundLastPlayed()
// L14585
SoundLastPlayed()
// L3009
SoundLastPlayed()
// L3306
SoundLastPlayed()
// L1271
SoundLastPlayed()
// L1833
SoundLastPlayed()
// L5368
SoundLastPlayed()
// L9909
SoundLastPlayed()
// L10694
SoundLastPlayed()
// L11664
SoundLastPlayed()
// L2533
SoundLastPlayed()
// L3347
SoundLastPlayed()
// L7600
SoundLastPlayed()
# campaigns/libertystory.sc2campaign
// L1583
SoundLastPlayed()
// L11906
SoundLastPlayed()
# campaigns/swarm.sc2campaign
// L8824
SoundLastPlayed()
// L8837
SoundLastPlayed()
// L9202
SoundLastPlayed()
// L9215
SoundLastPlayed()
// L9670
SoundLastPlayed()
// L5232
SoundLastPlayed()
// L5241
SoundLastPlayed()
// L5419
SoundLastPlayed()
// L4557
SoundLastPlayed()
// L5187
SoundLastPlayed()
// L5332
SoundLastPlayed()
// L845
SoundLastPlayed()
// L850
SoundLastPlayed()
// L1218
SoundLastPlayed()
// L3334
SoundLastPlayed()
// L5509
SoundLastPlayed()
// L5518
SoundLastPlayed()
// L5975
SoundLastPlayed()
// L5977
SoundLastPlayed()
// L731
SoundLastPlayed()
// L7101
SoundLastPlayed()
// L7911
SoundLastPlayed()
// L5358
SoundLastPlayed()
// L5185
SoundLastPlayed()
// L5188
SoundLastPlayed()
// L8691
SoundLastPlayed()