# Create Ping From Data
Grammar — Create a ping for players at position (using point facing), using pingData
Flags —Native
|Action
Creates a minimap ping using the facing angle of a point. Use “Last Created Ping” to refer to the created ping.
# Arguments
playergroup
— Playersstring
[ gamelink::Ping ] — Ping Datapoint
— Position
Returns — int
[ ping ]
native int PingCreateFromData(
playergroup players,
string pingLink,
point position,
);
# Related
Category: Ping / Basic
- [F] —
void
— Player Ping — ( TriggerAddEventPing ) - [F] —
unit
— Player Ping Unit — ( EventPingUnit ) - [F] —
string
[ gamelink::Unit ] — Player Ping Unit Type — ( EventPingUnitType ) - [F] —
int
— Player Ping Unit ControlPlayer — ( EventPingUnitControlPlayer ) - [F] —
int
— Player Ping Unit UpkeepPlayer — ( EventPingUnitUpkeepPlayer ) - [F] —
point
— Player Ping Unit Position — ( EventPingUnitPosition ) - [F] —
bool
— Player Ping Unit Is Under Construction — ( EventPingUnitIsUnderConstruction ) - [F] —
point
— Player Ping Location — ( EventPingPoint ) - [F] —
bool
— Player Ping Is From Minimap — ( EventPingedMinimap ) - [F] —
int
— Player Ping Option — ( EventPingOption ) - [F] —
void
— Show/Hide Player Pings — ( PingSetPlayerPingsShown ) - [F] —
void
— Ping Minimap — ( MinimapPing ) - [F] —
void
— Ping Minimap Possible Enemy Start Locations — ( MinimapPingPossibleEnemyStartLocations ) - [F] —
int
[ ping ] — Create Ping (Deprecated) — ( PingCreate ) - [F] —
int
[ ping ] — Create Ping With Point Facing — ( PingCreateWithPlayerId ) - [F] —
int
[ ping ] — Create Ping From Data — ( PingCreateFromData ) - [F] —
void
— Create Ping Facing Angle — ( libNtve_gf_CreatePingFacingAngle ) - [F] —
void
— Show/Hide Ping — ( PingSetVisible ) - [F] —
int
[ ping ] — Last Created Ping — ( PingLastCreated ) - [F] —
bool
— Ping Is Visible — ( PingIsVisible )
# Examples
# mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod
// L501
PingCreateFromData(PlayerGroupAll(), "StormArenaAlert", RegionGetCenter(libAMGT_gv_aRMGardenMinionGroup[lp_groupIndex].lv_area))
// L506
PingCreateFromData(PlayerGroupAll(), "StormObjective", RegionGetCenter(libAMGT_gv_aRMGardenMinionGroup[lp_groupIndex].lv_area))
// L708
PingCreateFromData(PlayerGroupAll(), "StormArenaAlert", libAMGT_gv_aRMGardenTerrors[lp_index].lv_position)
// L713
PingCreateFromData(PlayerGroupAll(), "StormObjective", libAMGT_gv_aRMGardenTerrors[lp_index].lv_position)
# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod
// L2588
PingCreateFromData(PlayerGroupAll(), "StormBoss", RegionGetCenter(libPEB1_gv_archangelAreas[lp_areaIndex].lv_region))
# mods/heroesdata.stormmod
// L3014
PingCreateFromData(lp_players, lp_pingData, lp_position)
# mods/heroesmapmods/battlegroundmapmods/volskayamechanics.stormmod
// L537
PingCreateFromData(PlayerGroupAll(), "StormAlert", lp_spawnPoint)
// L1037
PingCreateFromData(PlayerGroupAll(), "StormAlert", RegionGetCenter(libVLSK_gv_capturePoints[libVLSK_gv_currentCapturePoint].lv_region))
// L1769
PingCreateFromData(libGame_gf_PlayersOnTeamHeroes(lv_robotTeam, false), "StormAlert", UnitGetPosition(lv_robotUnit))
// L1811
PingCreateFromData(libGame_gf_PlayersOnTeamHeroes(lv_robotTeam, false), "StormAlert", UnitGetPosition(lv_robotUnit))