# Create Ping Facing Angle

Grammar — Create a ping for players at position facing angle, using model model and color color, lasting duration seconds
FlagsAction

Creates a minimap ping facing a specified angle. Use “Last Created Ping” to refer to the created ping.

# Arguments

  • playergroup — Players
  • string [ gamelink::Model ] — Model
  • point — Position
  • color — Color
  • fixed — Duration
  • fixed — Angle

Returns — void

void libNtve_gf_CreatePingFacingAngle(
	playergroup lp_players,
	string lp_model,
	point lp_position,
	color lp_color,
	fixed lp_duration,
	fixed lp_angle,
);

Category: Ping / Basic

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L791
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", RegionGetCenter(RegionFromId(4)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 4.0, 270.0)
// L540
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", PointFromId(47), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 4.0, 270.0)
// L802
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", PointFromId(3), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 4.0, 270.0)
// L1563
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(1649), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 8.0, 270.0)
// L1790
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1955
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(3242), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0, 270.0)
// L5328
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(1638), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1278
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_infestor1), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1286
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_infestor2), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1837
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_01_USER), "PingWarning", UnitGetPosition(autoE55A534E_var), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L1013
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2466)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1019
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2915)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1025
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2819)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1171
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingBoss", UnitGetPosition(gv_purifier), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L1518
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3795
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(4)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3800
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(17)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3805
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(16)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3811
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(gv_infestationRegion[lv_initialInfestation]), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L433
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(lp_diamondback), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2669
libNtve_gf_CreatePingFacingAngle(PlayerGroupActive(), "PingSimple", UnitGetPosition(lv_trainCarToPing_LOCAL), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L999
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingObjective", PointFromId(51), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1243
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(767)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1247
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(894)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1251
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(893)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L6360
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1652), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L6369
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1654), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L6378
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1653), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L6465
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1654), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L6472
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1652), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L6479
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1653), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L9860
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(gv_hybrid), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 2.0, 270.0)
// L3163
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[2]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3205
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[3]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3247
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[4]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3289
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[5]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3331
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[6]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4352
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(158)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L5434
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[1]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4453
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(553), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4517
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(577), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1972
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(72)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2050
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(3)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2139
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(71)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1695
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_brutalisk), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1762
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(443), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2193
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2565
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(31)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4776
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(8)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1166
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_spectreUnitArray[lv_iNT]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2376
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "MinimapPing", RegionGetCenter(RegionFromId(27)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2953
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "MinimapPing", RegionGetCenter(RegionFromId(9)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3338
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "MinimapPing", RegionGetCenter(RegionFromId(27)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3952
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "MinimapPing", RegionGetCenter(RegionFromId(59)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4164
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p1_USER), "PingObjective", UnitGetPosition(gv_artifact), Color(0.00, 100.00, 0.00), 0.0, 270.0)
// L740
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_tHEONEDRILL), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1432
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(316), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1663
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(90)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1672
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(271)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1681
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(592)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3656
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(EventUnit()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L3737
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(lv_transferUnit), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L3816
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(lv_transferUnit), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L386
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(lp_target), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2416
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_uNIT_KERRIGAN), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L5126
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingAlert", UnitGetPosition(UnitFromId(1178)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 3.0, 270.0)
// L5137
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(1178)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L721
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(13), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L914
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(gv_artifactVault), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1040
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingArrow", PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, gv_ping_VertSpace_Increment), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 0.0)
// L2892
libNtve_gf_CreatePingFacingAngle(gv_fORCEGOOD_GUYS, "PingSimple", RegionGetCenter(RegionFromId(32)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 4.0, 270.0)
// L4414
libNtve_gf_CreatePingFacingAngle(gv_fORCEGOOD_GUYS, "PingObjective", UnitGetPosition(gv_uNITPrison[lv_iNT]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L5669
libNtve_gf_CreatePingFacingAngle(gv_fORCEGOOD_GUYS, "PingObjective", UnitGetPosition(gv_uNITPrison[1]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L499
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", RegionGetCenter(lv_region), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1429
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(388), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2094
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", RegionGetCenter(RegionFromId(31)), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 12.0, 270.0)
// L2468
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(59), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2634
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(465), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L1558
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2536
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", RegionGetCenter(RegionFromId(16)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3684
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(15)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4571
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", RegionGetCenter(RegionFromId(17)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L4670
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(UnitLastCreated()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 3.5, 270.0)
// L5617
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L6277
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", RegionGetCenter(RegionFromId(29)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L7023
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0)
// L7068
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0)
// L7162
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0)
// L2941
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_leviathan), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L2983
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_USER), "PingWarning", RegionGetCenter(RegionFromId(2)), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L2988
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_USER), "PingWarning", RegionGetCenter(RegionFromId(11)), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L3102
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", UnitGetPosition(lv_nydusWorm), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L3747
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_USER), "PingBoss", UnitGetPosition(gv_kerrigan), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0)
// L4647
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_USER), "PingObjective", UnitGetPosition(gv_artifact), ColorWithAlpha(0.00, 100.00, 100.00, 0.00), 0.0, 135.0)
// L2295
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(7)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L2301
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(208)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 4.0, 270.0)
// L3778
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(461), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 4.0, 270.0)
// L3933
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(74)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0)
// L3939
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(692)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 4.0, 270.0)
// L4635
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(110), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0, 270.0)