# Set Dialog Item Current Value
Grammar — Set dialogItem current value to currentValue|Value for players
Flags —Action
Sets the current value for a dialog item.
# Arguments
int
<control> — Dialog Itemfixed
— Current Valueplayergroup
— Players
Returns — void
void libNtve_gf_SetDialogItemCurrentValue(
int lp_dialogItem,
fixed lp_currentValue,
playergroup lp_players,
);
# Related
Category: Dialog / Dialog Item Values
- Set Dialog Item Current Value —
void
— libNtve_gf_SetDialogItemCurrentValue - Set Dialog Item Minimum Value —
void
— libNtve_gf_SetDialogItemMinimumValue - Set Dialog Item Maximum Value —
void
— libNtve_gf_SetDialogItemMaximumValue - Set Dialog Item Checked —
void
— libNtve_gf_SetDialogItemChecked - Set Dialog Item Edit Value —
void
— libNtve_gf_SetDialogItemEditorValue - Dialog Item Current Value —
fixed
— libNtve_gf_DialogItemValue - Dialog Item Maximum Value —
fixed
— libNtve_gf_DialogItemMaximumValue - Dialog Item Minimum Value —
fixed
— libNtve_gf_DialogItemMinimumValue - Dialog Item Is Checked —
bool
— libNtve_gf_DialogItemIsChecked - Dialog Item Edit Value —
string
— libNtve_gf_DialogItemEditValue - Add List Item —
void
— DialogControlAddItem - Select List Item —
void
— DialogControlSelectItem - Clear List Selection —
void
— DialogControlClearSelectedItem - Selected List Item —
int
— DialogControlGetSelectedItem - Count Of List Items —
int
— DialogControlGetItemCount - Remove List Item —
void
— DialogControlRemoveItem - Remove All List Items —
void
— DialogControlRemoveAllItems - Add Graph Data Point —
void
— DialogControlAddDataPoint - Remove All Graph Data Points —
void
— DialogControlRemoveAllDataPoints - Set Graph Data Color —
void
— DialogControlSetDataColor - Set Graph Data Name —
void
— DialogControlSetDataName - Set Graph Minimum X Visible —
void
— DialogControlSetMinXVisible - Get Graph Minimum X Value —
fixed
— DialogControlGetMinXValue - Set Graph Maximum X Visible —
void
— DialogControlSetMaxXVisible - Get Graph Maximum X Value —
fixed
— DialogControlGetMaxXValue - Set Graph Minimum Y Visible —
void
— DialogControlSetMinYVisible - Get Graph Minimum Y Value —
fixed
— DialogControlGetMinYValue - Set Graph Maximum Y Visible —
void
— DialogControlSetMaxYVisible - Get Graph Maximum Y Value —
fixed
— DialogControlGetMaxYValue
# Examples
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:647
DialogControlSetVisible(gv_tryMeModePanel.lv_levelFrame, PlayerGroupAll(), true);
lv_level = UnitXPGetCurrentLevel(libGame_gv_players[gv_pLAYER_TryMe_C].lv_heroUnit, null);
libNtve_gf_SetDialogItemCurrentValue(gv_tryMeModePanel.lv_levelSlider, lv_level, PlayerGroupAll());
TextExpressionSetToken("Param/Expression/D5756675", "A", IntToText(lv_level));
libNtve_gf_SetDialogItemText(gv_tryMeModePanel.lv_levelLabel, TextExpressionAssemble("Param/Expression/D5756675"), PlayerGroupAll());
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:922
DialogControlSetVisible(gv_tryMeModePanel.lv_gameSpeedFrame, PlayerGroupAll(), true);
lv_speed = GameGetSpeedValue();
libNtve_gf_SetDialogItemCurrentValue(gv_tryMeModePanel.lv_gameSpeedSlider, gf_GameSpeedIndex(lv_speed), PlayerGroupAll());
libNtve_gf_SetDialogItemText(gv_tryMeModePanel.lv_gameSpeedLabel, gf_GameSpeedText(lv_speed), PlayerGroupAll());
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:647
DialogControlSetVisible(gv_tryMeModePanel.lv_levelFrame, PlayerGroupAll(), true);
lv_level = UnitXPGetCurrentLevel(libGame_gv_players[gv_pLAYER_TryMe_C].lv_heroUnit, null);
libNtve_gf_SetDialogItemCurrentValue(gv_tryMeModePanel.lv_levelSlider, lv_level, PlayerGroupAll());
TextExpressionSetToken("Param/Expression/D5756675", "A", IntToText(lv_level));
libNtve_gf_SetDialogItemText(gv_tryMeModePanel.lv_levelLabel, TextExpressionAssemble("Param/Expression/D5756675"), PlayerGroupAll());
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:922
DialogControlSetVisible(gv_tryMeModePanel.lv_gameSpeedFrame, PlayerGroupAll(), true);
lv_speed = GameGetSpeedValue();
libNtve_gf_SetDialogItemCurrentValue(gv_tryMeModePanel.lv_gameSpeedSlider, gf_GameSpeedIndex(lv_speed), PlayerGroupAll());
libNtve_gf_SetDialogItemText(gv_tryMeModePanel.lv_gameSpeedLabel, gf_GameSpeedText(lv_speed), PlayerGroupAll());
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1100
while ((TimerGetRemaining(lp_timer) > 0.0)) {
libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_timerLabel, FixedToText(TimerGetRemaining(lp_timer), 1), PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libAMVS_gv_trGr_UI.lv_timerProgressBar, ((TimerGetRemaining(lp_timer) / (TimerGetRemaining(lp_timer) + TimerGetElapsed(lp_timer))) * 100.0), PlayerGroupAll());
if ((TimerGetRemaining(lp_timer) == 3.875)) {
SoundPlayForPlayer(SoundLink("Event_SafeZone_MiniMap_Warning", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1666
libNtve_gf_SetDialogItemText(libMDoE_gv_mDoeUITopPanel.lv_boatProgressLabel[lp_team], FixedToText((100.0 * libMDoE_gv_mDoE_Boat[lp_team].lv_progress), 0), PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMDoE_gv_mDoeUITopPanel.lv_boatProgressBar[lp_team], libMDoE_gv_mDoE_Boat[lp_team].lv_progress, PlayerGroupAll());
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1499
for (auto6434468C_i = 1; auto6434468C_i <= auto6434468C_n; auto6434468C_i += 1) {
lv_distance1 += ((100*(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkers[1]/8)));
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[1], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[2], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance1, PlayerGroupAll());
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1500
lv_distance1 += ((100*(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkers[1]/8)));
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[1], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[2], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance1, PlayerGroupAll());
Wait(0.0625, c_timeGame);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1501
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[1], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[2], lv_distance1, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance1, PlayerGroupAll());
Wait(0.0625, c_timeGame);
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1507
for (auto16AA0795_i = 1; auto16AA0795_i <= auto16AA0795_n; auto16AA0795_i += 1) {
lv_distance2 += (100*(((libMHPP_gv_payloadPath.lv_checkpointDistance[2]-libMHPP_gv_payloadPath.lv_checkpointDistance[1])/libMHPP_gv_payloadPath.lv_totalDistanceToTravel)/8));
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[2], lv_distance2, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance2, PlayerGroupAll());
Wait(0.0625, c_timeGame);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1508
lv_distance2 += (100*(((libMHPP_gv_payloadPath.lv_checkpointDistance[2]-libMHPP_gv_payloadPath.lv_checkpointDistance[1])/libMHPP_gv_payloadPath.lv_totalDistanceToTravel)/8));
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[2], lv_distance2, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance2, PlayerGroupAll());
Wait(0.0625, c_timeGame);
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1514
for (autoF31982FE_i = 1; autoF31982FE_i <= autoF31982FE_n; autoF31982FE_i += 1) {
lv_distance3 += (100*(((libMHPP_gv_payloadPath.lv_totalDistanceToTravel-libMHPP_gv_payloadPath.lv_checkpointDistance[2])/libMHPP_gv_payloadPath.lv_totalDistanceToTravel)/8));
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerBars[3], lv_distance3, PlayerGroupAll());
Wait(0.0625, c_timeGame);
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1533
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_mHPP_UI_PayloadProgressBar2, (libMHPP_gv_payload.lv_totalProgress*100), PlayerGroupAll());
return true;
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1552
DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_topPanel_OvertimeContainer, PlayerGroupAll(), true);
while ((TimerGetDuration(libMHPP_gv_payload.lv_overtimeTimer) > 0.0) && (TimerGetRemaining(libMHPP_gv_mHPP_DefenseTimeToWinTimer) <= 0.0)) {
libNtve_gf_SetDialogItemCurrentValue(libMHPP_gv_mHPPUI.lv_topPanel_OvertimeProgressBar, (TimerGetRemaining(libMHPP_gv_payload.lv_overtimeTimer) / libMHPP_gv_payload.lv_overtimeTime), PlayerGroupAll());
Wait(0.0625, c_timeGame);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1285
DialogControlHookupUnitStatus(c_triggerControlTypeUnitStatusBar, "CaptureProgressBar", lp_beaconUnit);
libNtve_gf_SetDialogItemMaximumValue(DialogControlLastCreated(), (libGame_gv_capturePoints[libGame_gv_capturePointCurrentCount].lv_maximumPoints * 2.0), PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(DialogControlLastCreated(), 0.0, PlayerGroupAll());
libGame_gv_capturePoints[libGame_gv_capturePointCurrentCount].lv_captureProgressBar = DialogControlLastCreated();
DialogControlHookupUnitStatus(c_triggerControlTypeImage, "DimmingFrame", lp_beaconUnit);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:13947
}
libNtve_gf_SetDialogItemCurrentValue(libGame_gv_capturePoints[lv_capturePointIndex].lv_captureProgressBar, (libGame_gv_capturePoints[lv_capturePointIndex].lv_captureCounter + libGame_gv_capturePoints[lv_capturePointIndex].lv_maximumPoints), PlayerGroupAll());
if ((UnitGetOwner(libGame_gv_capturePoints[lv_capturePointIndex].lv_captureBeaconUnit) != libCore_gv_cOMPUTER_Neutral) && (((libGame_gv_capturePoints[lv_capturePointIndex].lv_rememberLastOwner == true) && (UnitGetOwner(libGame_gv_capturePoints[lv_capturePointIndex].lv_captureBeaconUnit) == libCore_gv_cOMPUTER_TeamOrder) && (libGame_gv_capturePoints[lv_capturePointIndex].lv_captureCounter <= 0)) || ((libGame_gv_capturePoints[lv_capturePointIndex].lv_rememberLastOwner == true) && (UnitGetOwner(libGame_gv_capturePoints[lv_capturePointIndex].lv_captureBeaconUnit) == libCore_gv_cOMPUTER_TeamChaos) && (libGame_gv_capturePoints[lv_capturePointIndex].lv_captureCounter >= 0)) || ((libGame_gv_capturePoints[lv_capturePointIndex].lv_rememberLastOwner == false) && (libGame_gv_capturePoints[lv_capturePointIndex].lv_captureCounter > (libGame_gv_capturePoints[lv_capturePointIndex].lv_pointsNeededToCapture * -1)) && (libGame_gv_capturePoints[lv_capturePointIndex].lv_captureCounter < libGame_gv_capturePoints[lv_capturePointIndex].lv_pointsNeededToCapture)))) {
libGame_gf_CapturePointChangeOwnership(lv_capturePointIndex, libCore_gv_cOMPUTER_Neutral, lv_capturingPlayers, lv_capperHasMercLordTalent[lv_capturePointIndex]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1640
for ( ; ( (auto7386FB46_ai >= 0 && lv_itHighestDamager <= auto7386FB46_ae) || (auto7386FB46_ai < 0 && lv_itHighestDamager >= auto7386FB46_ae) ) ; lv_itHighestDamager += auto7386FB46_ai ) {
libNtve_gf_SetDialogItemText(libUIUI_gv_deathRecap_Panel.lv_highestDamagersAmountLabels[lv_itHighestDamager], FixedToText((IntToFixed(libGame_gv_deathRecap_DeathData[lp_deadPlayer].lv_highestDamagers[lv_itHighestDamager].lv_amount) / IntToFixed(lv_totalDamage) * 100), 0), libCore_gv_playerGroupFromPlayer[lp_deadPlayer]);
libNtve_gf_SetDialogItemCurrentValue(libUIUI_gv_deathRecap_Panel.lv_highestDamagersProgressBars[lv_itHighestDamager], (IntToFixed(libGame_gv_deathRecap_DeathData[lp_deadPlayer].lv_highestDamagers[lv_itHighestDamager].lv_amount) / IntToFixed(lv_totalDamage) * 100), libCore_gv_playerGroupFromPlayer[lp_deadPlayer]);
if ((libGame_gv_deathRecap_DeathData[lp_deadPlayer].lv_highestDamagers[lv_itHighestDamager].lv_player >= 1) && (libGame_gv_deathRecap_DeathData[lp_deadPlayer].lv_highestDamagers[lv_itHighestDamager].lv_player <= libCore_gv_bALMaxPlayers)) {
libNtve_gf_SetDialogItemImage(libUIUI_gv_deathRecap_Panel.lv_highestDamagersImages[lv_itHighestDamager], (CatalogFieldValueGet(c_gameCatalogHero, libGame_gv_players[libGame_gv_deathRecap_DeathData[lp_deadPlayer].lv_highestDamagers[lv_itHighestDamager].lv_player].lv_heroData.lv_heroCatalogLink, "SelectScreenButtonImage", c_playerAny)), libCore_gv_playerGroupFromPlayer[lp_deadPlayer]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6711
DialogControlSetVisible(libUIUI_gv_uIPartyFrame.lv_heroHeroicTalentProgressBar[lv_playerRosterSlot], libGame_gf_AlliedPlayerGroupOfPlayer(lv_playerIndex), true);
if ((lv_heroicCoolupChargesMax == 0.0)) {
libNtve_gf_SetDialogItemCurrentValue(libUIUI_gv_uIPartyFrame.lv_heroHeroicTalentProgressBar[lv_playerRosterSlot], 0.0, libGame_gf_AlliedPlayerGroupOfPlayer(lv_playerIndex));
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6714
}
else {
libNtve_gf_SetDialogItemCurrentValue(libUIUI_gv_uIPartyFrame.lv_heroHeroicTalentProgressBar[lv_playerRosterSlot], (100.0 * (lv_heroicCoolupCharges / lv_heroicCoolupChargesMax)), libGame_gf_AlliedPlayerGroupOfPlayer(lv_playerIndex));
}
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:11245
lv_itPlayer = PlayerGroupNextPlayer(auto35FFDD5A_g, lv_itPlayer);
if (lv_itPlayer<0) { break; }
libNtve_gf_SetDialogItemCurrentValue(libUIUI_gv_uIDebugPanel.lv_playerSlider, IntToFixed(lv_itPlayer), libCore_gv_playerGroupFromPlayer[lv_itPlayer]);
TextExpressionSetToken("Param/Expression/lib_UIUI_F5312A72", "A", IntToText(lv_itPlayer));
libNtve_gf_SetDialogItemText(libUIUI_gv_uIDebugPanel.lv_playerNumber, TextExpressionAssemble("Param/Expression/lib_UIUI_F5312A72"), libCore_gv_playerGroupFromPlayer[lv_itPlayer]);
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:1078
PlayerGroupAdd(lv_enemyTeamPlayerGroup, libCore_gv_cOMPUTER_Neutral);
}
libNtve_gf_SetDialogItemCurrentValue(libMMAP_gv_aVUI.lv_victoryProgressBar[libMMAP_ge_AVUIProgressBars_Top], libMMAP_gv_aVMechanics[lp_team].lv_victoryProgressPercent, lv_teamPlayerGroup);
libNtve_gf_SetDialogItemCurrentValue(libMMAP_gv_aVUI.lv_victoryProgressBar[libMMAP_ge_AVUIProgressBars_Bottom], libMMAP_gv_aVMechanics[lp_team].lv_victoryProgressPercent, lv_enemyTeamPlayerGroup);
if ((libMMAP_gv_aVMechanics[lp_team].lv_victoryProgress >= 10.0)) {
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:1079
}
libNtve_gf_SetDialogItemCurrentValue(libMMAP_gv_aVUI.lv_victoryProgressBar[libMMAP_ge_AVUIProgressBars_Top], libMMAP_gv_aVMechanics[lp_team].lv_victoryProgressPercent, lv_teamPlayerGroup);
libNtve_gf_SetDialogItemCurrentValue(libMMAP_gv_aVUI.lv_victoryProgressBar[libMMAP_ge_AVUIProgressBars_Bottom], libMMAP_gv_aVMechanics[lp_team].lv_victoryProgressPercent, lv_enemyTeamPlayerGroup);
if ((libMMAP_gv_aVMechanics[lp_team].lv_victoryProgress >= 10.0)) {
lv_text = FixedToText(libMMAP_gv_aVMechanics[lp_team].lv_victoryProgress, 0);
mods/heroesmapmods/battlegroundmapmods/skytemple.stormmod — base.stormdata/LibMLCP.galaxy:2122
DialogControlSetVisible(libMLCP_gv_mMSkyTemplePanelIcons[lp_templeIndex].lv_shrineIcon, PlayerGroupAll(), true);
DialogControlSetVisible(libMLCP_gv_mMSkyTemplePanelIcons[lp_templeIndex].lv_shrineProgress, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCurrentValue(libMLCP_gv_mMSkyTemplePanelIcons[lp_templeIndex].lv_shrineProgress, lp_progress, PlayerGroupAll());
lv_itBulletsToHide = 1;
for ( ; ( (autoB7690190_ai >= 0 && lv_itBulletsToHide <= autoB7690190_ae) || (autoB7690190_ai < 0 && lv_itBulletsToHide >= autoB7690190_ae) ) ; lv_itBulletsToHide += autoB7690190_ai ) {
mods/heroesmapmods/battlegroundmapmods/volskayamechanics.stormmod — base.stormdata/LibVLSK.galaxy:972
}
lv_percentProgress = (libVLSK_gv_capturePoints[libVLSK_gv_currentCapturePoint].lv_contestTimes[lv_teamWithProgress] / libVLSK_gv_capturePointContestTimeGoal_C);
libNtve_gf_SetDialogItemCurrentValue(libVLSK_gv_volskayaUI.lv_mapMechanic_ContestProgressBar, lv_percentProgress, PlayerGroupAll());
}
mods/heroesmapmods/battlegroundmapmods/volskayamechanics.stormmod — base.stormdata/LibVLSK.galaxy:1160
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemCurrentValue(libVLSK_gv_volskayaUI.lv_overtimeBar_ProgressBar, (libVLSK_gv_capturePoints[lp_capturePointIndex].lv_overtimeRemaining / libVLSK_gv_capturePointOvertimeTime_C), PlayerGroupAll());
}
mods/heroesmapmods/battlegroundmapmods/volskayamechanics.stormmod — base.stormdata/LibVLSK.galaxy:2174
lv_i = 100;
for ( ; ( (autoCB5C6AAB_ai >= 0 && lv_i <= autoCB5C6AAB_ae) || (autoCB5C6AAB_ai < 0 && lv_i >= autoCB5C6AAB_ae) ) ; lv_i += autoCB5C6AAB_ai ) {
libNtve_gf_SetDialogItemCurrentValue(libVLSK_gv_volskayaUI.lv_overtimeBar_ProgressBar, (lv_i / 100.0), PlayerGroupAll());
Wait(0.125, c_timeGame);
}
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:138
DialogControlSetVisible(libHALA_gv_alarakUI.lv_sadismExtraGlowImage, libCore_gv_playerGroupFromPlayer[lp_player], false);
}
libNtve_gf_SetDialogItemCurrentValue(libHALA_gv_alarakUI.lv_sadismProgressBar, FixedToInt(lv_sadismValue), libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemText(libHALA_gv_alarakUI.lv_sadismPercentageLabel, FixedToText(lv_sadismValue, 0), libCore_gv_playerGroupFromPlayer[lp_player]);
}
mods/heromods/amazon.stormmod — base.stormdata/LibHAMA.galaxy:169
CatalogFieldValueModifyFixed(c_gameCatalogEffect, lv_currentChargeReference, "Amount", lv_amazonPlayer, EventUnitDamageAmount(), c_upgradeOperationAdd);
lv_currentCharge = CatalogFieldValueGetAsFixed(c_gameCatalogEffect, lv_currentChargeReference, "Amount", lv_amazonPlayer);
libNtve_gf_SetDialogItemCurrentValue(libHAMA_gv_amazonUI.lv_SurgeOfLightProgressBar, FixedToInt((100.0 * (lv_currentCharge / lv_maximumCharge))), libCore_gv_playerGroupFromPlayer[lv_amazonPlayer]);
}
mods/heromods/amazon.stormmod — base.stormdata/LibHAMA.galaxy:202
}
libNtve_gf_SetDialogItemCurrentValue(libHAMA_gv_amazonUI.lv_SurgeOfLightProgressBar, FixedToInt(0.0), libCore_gv_playerGroupFromPlayer[UnitGetOwner(EventUnit())]);
return true;
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2093
Wait(0.188, c_timeGame);
if ((EventUnitCreatedUnit() == UnitGroupUnit(libHSAM_gv_mirrorImageUnitGroup2[UnitGetOwner(EventUnit())], 1)) && (UnitGetPropertyFixed(libGame_gv_players[UnitGetOwner(EventUnit())].lv_heroUnit, c_unitPropLife, c_unitPropCurrent) == UnitGetPropertyFixed(libGame_gv_players[UnitGetOwner(EventUnit())].lv_heroUnit, c_unitPropLifeMax, c_unitPropCurrent))) {
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth1, 100.0, libCore_gv_playerGroupFromPlayer[UnitGetOwner(EventUnit())]);
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2097
if ((EventUnitCreatedUnit() == UnitGroupUnit(libHSAM_gv_mirrorImageUnitGroup3[UnitGetOwner(EventUnit())], 1)) && (UnitGetPropertyFixed(libGame_gv_players[UnitGetOwner(EventUnit())].lv_heroUnit, c_unitPropLife, c_unitPropCurrent) == UnitGetPropertyFixed(libGame_gv_players[UnitGetOwner(EventUnit())].lv_heroUnit, c_unitPropLifeMax, c_unitPropCurrent))) {
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth2, 100.0, libCore_gv_playerGroupFromPlayer[UnitGetOwner(EventUnit())]);
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2143
}
if ((UnitGetPropertyFixed(libGame_gv_players[lv_itSamuroPlayer].lv_heroUnit, c_unitPropLife, c_unitPropCurrent) == UnitGetPropertyFixed(libGame_gv_players[lv_itSamuroPlayer].lv_heroUnit, c_unitPropLifeMax, c_unitPropCurrent))) {
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth1, 100.0, libCore_gv_playerGroupFromPlayer[lv_itSamuroPlayer]);
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2147
if ((UnitGetPropertyFixed(libGame_gv_players[lv_itSamuroPlayer].lv_heroUnit, c_unitPropLife, c_unitPropCurrent) == UnitGetPropertyFixed(libGame_gv_players[lv_itSamuroPlayer].lv_heroUnit, c_unitPropLifeMax, c_unitPropCurrent))) {
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth2, 100.0, libCore_gv_playerGroupFromPlayer[lv_itSamuroPlayer]);
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2188
lv_itMirrorImageCurrentHealth = UnitGetPropertyFixed(EventUnit(), c_unitPropLife, c_unitPropCurrent);
lv_itMirrorImageMaxHealth = UnitGetPropertyFixed(EventUnit(), c_unitPropLifeMax, c_unitPropCurrent);
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth1, FixedToInt((100.0 * (lv_itMirrorImageCurrentHealth / lv_itMirrorImageMaxHealth))), libCore_gv_playerGroupFromPlayer[UnitGetOwner(EventUnit())]);
}
mods/heromods/samuro.stormmod — base.stormdata/LibHSAM.galaxy:2194
lv_itMirrorImageCurrentHealth = UnitGetPropertyFixed(EventUnit(), c_unitPropLife, c_unitPropCurrent);
lv_itMirrorImageMaxHealth = UnitGetPropertyFixed(EventUnit(), c_unitPropLifeMax, c_unitPropCurrent);
libNtve_gf_SetDialogItemCurrentValue(libHSAM_gv_samuroUI.lv_samuroControlGroupIconHealth2, FixedToInt((100.0 * (lv_itMirrorImageCurrentHealth / lv_itMirrorImageMaxHealth))), libCore_gv_playerGroupFromPlayer[UnitGetOwner(EventUnit())]);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:5436
// Implementation
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_GPEnergyBar[lp_mengskPlayer], UnitGetPropertyFixed(libCOMI_gv_cM_GlobalCasterUnit[lp_mengskPlayer], c_unitPropEnergyMax, c_unitPropCurrent), PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_GPEnergyBar[lp_mengskPlayer], UnitGetPropertyFixed(libCOMI_gv_cM_GlobalCasterUnit[lp_mengskPlayer], c_unitPropEnergy, c_unitPropCurrent), PlayerGroupAll());
libNtve_gf_SetUpgradeLevelForPlayer(lp_mengskPlayer, "ZergMengskCalldownLevel", (FixedToInt(UnitGetPropertyFixed(libCOMI_gv_cM_GlobalCasterUnit[lp_mengskPlayer], c_unitPropEnergy, c_unitPropCurrent)) / lv_energyperzergcalldownlevel));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:606
libNtve_gf_SetDialogItemMinimumValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, 0.0, PlayerGroupAll());
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, lv_maxPoints, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, 0.0, PlayerGroupAll());
DialogControlCreate(libCOUI_gv_cU_RandomMutationSelectDialog, c_triggerControlTypeSlider);
libCOUI_gv_cU_RandomMutationSelectMaxSlider = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:613
libNtve_gf_SetDialogItemMinimumValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, 0.0, PlayerGroupAll());
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, lv_maxPoints, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, 0.0, PlayerGroupAll());
DialogControlCreate(libCOUI_gv_cU_RandomMutationSelectDialog, c_triggerControlTypeSlider);
libCOUI_gv_cU_RandomMutationSelectMinMutSlider = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:620
libNtve_gf_SetDialogItemMinimumValue(libCOUI_gv_cU_RandomMutationSelectMinMutSlider, 1.0, PlayerGroupAll());
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_RandomMutationSelectMinMutSlider, 4.0, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_RandomMutationSelectMinMutSlider, 1.0, PlayerGroupAll());
DialogControlCreate(libCOUI_gv_cU_RandomMutationSelectDialog, c_triggerControlTypeSlider);
libCOUI_gv_cU_RandomMutationSelectMaxMutSlider = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:627
libNtve_gf_SetDialogItemMinimumValue(libCOUI_gv_cU_RandomMutationSelectMaxMutSlider, 1.0, PlayerGroupAll());
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_RandomMutationSelectMaxMutSlider, 4.0, PlayerGroupAll());
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_RandomMutationSelectMaxMutSlider, 1.0, PlayerGroupAll());
DialogControlCreate(libCOUI_gv_cU_RandomMutationSelectDialog, c_triggerControlTypeLabel);
libCOUI_gv_cU_RandomMutationSelectLabel = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5342
libNtve_gf_SetDialogItemMaximumValue(libCOUI_gv_cU_TychusSquadAvailabilityProgressBars[lp_squadIndex], lp_duration, PlayerGroupAll());
while ((lv_timepassed < lp_duration) && (libCOUI_gv_cU_TychusSquadSpawnSkip == false)) {
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_TychusSquadAvailabilityProgressBars[lp_squadIndex], lv_timepassed, PlayerGroupAll());
Wait(lv_updateperiod, c_timeGame);
lv_timepassed += lv_updateperiod;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5346
lv_timepassed += lv_updateperiod;
}
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_TychusSquadAvailabilityProgressBars[lp_squadIndex], lp_duration, PlayerGroupAll());
DialogControlSetAnimationState(libCOUI_gv_cU_TychusSquadUnitFrames[lp_squadIndex], PlayerGroupAll(), "AvailabilityState", "Available");
PlayerAddChargeUsed(lp_tychusPlayer, "Abil/TychusTrain", -1.0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:8937
lv_squadindex = UserDataGetInt("CoopTechTychusSquad", lv_squadinstance, "Squad Slot", 1);
if ((libNtve_gf_TriggeringProgressUnitType() == UserDataGetUnit("CoopTechTychusSquad", lv_squadinstance, "Unit Type", 1)) && (lv_squadindex >= 0)) {
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_TychusSquadTrainingProgressBar, 100.0, PlayerGroupAll());
DialogControlSetAnimationState(libCOUI_gv_cU_TychusSquadUnitFrames[lv_squadindex], PlayerGroupAll(), "TrainingState", "Training");
break;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:9189
}
libNtve_gf_SetDialogItemCurrentValue(libCOUI_gv_cU_TychusSquadTrainingProgressBar, (100.0 - UnitGetProgressComplete(libCOUI_gv_cU_TychusSquadBar, 1)), PlayerGroupAll());
return true;
}
mods/warcoop/warcoopdata.sc2mod — base.sc2data/TriggerLibs/WarCoopData.galaxy:1088
}
libNtve_gf_SetDialogItemCurrentValue(libWCdr_gv_debugHeroSelectUI.lv_optionsPanel.lv_difficultySlider, lp_difficultyLevel, PlayerGroupAll());
libNtve_gf_SetDialogItemText(libWCdr_gv_debugHeroSelectUI.lv_optionsPanel.lv_difficultyLabel, (StringExternal("Param/Value/lib_WCdr_7675AC1A") + StringToText(libWCdr_gf_GetPresetNameofDifficultyLevel(lp_difficultyLevel)) + StringExternal("Param/Value/lib_WCdr_0F4CB59A") + IntToText(lp_difficultyLevel) + StringExternal("Param/Value/lib_WCdr_9B6D6802")), PlayerGroupAll());
libNtve_gf_SetDialogItemText(libWCdr_gv_debugHeroSelectUI.lv_optionsPanel.lv_damageLabel, (StringExternal("Param/Value/lib_WCdr_83F00A60") + IntToText(RoundI(((libWCdr_gf_GetDifficultyMultiplier("EnemyDamageMultiplier", lp_difficultyLevel) + 1.0) * 100.0))) + StringExternal("Param/Value/lib_WCdr_546C1E35")), PlayerGroupAll());