# Select List Item
Grammar — Select item index of list for players
Flags —Native
|Action
Selects the specified list index for the specified dialog.
# Arguments
int
<control> — Listplayergroup
— Playersint
— Index
Returns — void
native void DialogControlSelectItem(
int control,
playergroup players,
int index,
);
# Related
Category: Dialog / Dialog Item Values
- Set Dialog Item Current Value —
void
— libNtve_gf_SetDialogItemCurrentValue - Set Dialog Item Minimum Value —
void
— libNtve_gf_SetDialogItemMinimumValue - Set Dialog Item Maximum Value —
void
— libNtve_gf_SetDialogItemMaximumValue - Set Dialog Item Checked —
void
— libNtve_gf_SetDialogItemChecked - Set Dialog Item Edit Value —
void
— libNtve_gf_SetDialogItemEditorValue - Dialog Item Current Value —
fixed
— libNtve_gf_DialogItemValue - Dialog Item Maximum Value —
fixed
— libNtve_gf_DialogItemMaximumValue - Dialog Item Minimum Value —
fixed
— libNtve_gf_DialogItemMinimumValue - Dialog Item Is Checked —
bool
— libNtve_gf_DialogItemIsChecked - Dialog Item Edit Value —
string
— libNtve_gf_DialogItemEditValue - Add List Item —
void
— DialogControlAddItem - Select List Item —
void
— DialogControlSelectItem - Clear List Selection —
void
— DialogControlClearSelectedItem - Selected List Item —
int
— DialogControlGetSelectedItem - Count Of List Items —
int
— DialogControlGetItemCount - Remove List Item —
void
— DialogControlRemoveItem - Remove All List Items —
void
— DialogControlRemoveAllItems - Add Graph Data Point —
void
— DialogControlAddDataPoint - Remove All Graph Data Points —
void
— DialogControlRemoveAllDataPoints - Set Graph Data Color —
void
— DialogControlSetDataColor - Set Graph Data Name —
void
— DialogControlSetDataName - Set Graph Minimum X Visible —
void
— DialogControlSetMinXVisible - Get Graph Minimum X Value —
fixed
— DialogControlGetMinXValue - Set Graph Maximum X Visible —
void
— DialogControlSetMaxXVisible - Get Graph Maximum X Value —
fixed
— DialogControlGetMaxXValue - Set Graph Minimum Y Visible —
void
— DialogControlSetMinYVisible - Get Graph Minimum Y Value —
fixed
— DialogControlGetMinYValue - Set Graph Maximum Y Visible —
void
— DialogControlSetMaxYVisible - Get Graph Maximum Y Value —
fixed
— DialogControlGetMaxYValue
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10532
for ( ; ( (autoF7334389_ai >= 0 && lv_index <= autoF7334389_ae) || (autoF7334389_ai <= 0 && lv_index >= autoF7334389_ae) ) ; lv_index += autoF7334389_ai ) {
if ((gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[lv_index] == PlayerDifficulty(1))) {
DialogControlSelectItem(gv_zPlanetPanel_DropdownDifficulty, PlayerGroupAll(), lv_index);
break;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10532
for ( ; ( (autoF7334389_ai >= 0 && lv_index <= autoF7334389_ae) || (autoF7334389_ai <= 0 && lv_index >= autoF7334389_ae) ) ; lv_index += autoF7334389_ai ) {
if ((gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[lv_index] == PlayerDifficulty(1))) {
DialogControlSelectItem(gv_zPlanetPanel_DropdownDifficulty, PlayerGroupAll(), lv_index);
break;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14433
TriggerEnable(libSwaC_gt_ZS_VSRestartCancel, true);
TriggerEnable(libSwaC_gt_ZS_VSRestartRestart, true);
DialogControlSelectItem(libSwaC_gv_zS_VSRestartDifficultyPulldown, PlayerGroupAll(), libSwaC_gf_ZS_DifficultyIndex(PlayerDifficulty(1)));
DialogControlSetVisible(libSwaC_gv_zS_VSRestartPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_VSMainPanel, PlayerGroupAll(), false);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2298
lib281DEC45_gf_ZSS_CharacterDataUpdate();
if ((DialogControlGetSelectedItem(lib281DEC45_gv_zSS_DebugStoryTypeList, 1) == 0)) {
DialogControlSelectItem(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), 1);
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2303
}
if ((DialogControlGetSelectedItem(lib281DEC45_gv_zSS_DebugStoryStateList, 1) == 0)) {
DialogControlSelectItem(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), 1);
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2320
lv_typeIndex += 1;
if ((lib281DEC45_gv_zSSX_DebugStoryScene != null) && (lib281DEC45_gv_zSSX_DebugStoryScene == lv_indexScene)) {
DialogControlSelectItem(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), lv_typeIndex);
lib281DEC45_gv_zSSX_DebugStoryScene = null;
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6718
auto37DA3AF5_val = PlayerDifficulty(1);
if (auto37DA3AF5_val == 1) {
DialogControlSelectItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), 1);
}
else if (auto37DA3AF5_val == 2) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6721
}
else if (auto37DA3AF5_val == 2) {
DialogControlSelectItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), 2);
}
else if (auto37DA3AF5_val == 3) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6724
}
else if (auto37DA3AF5_val == 3) {
DialogControlSelectItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), 3);
}
else if (auto37DA3AF5_val == 4) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6727
}
else if (auto37DA3AF5_val == 4) {
DialogControlSelectItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), 4);
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:129
TriggerEnable(libVCST_gt_PS_DebugStoryCheatCheckbox, true);
if ((libVCST_gv_pS_DebugStorySelectedIndex != 0)) {
DialogControlSelectItem(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), libVCST_gv_pS_DebugStorySelectedIndex);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5743
TriggerEnable(libVCUI_gt_PU_VictoryRestartCancel, true);
TriggerEnable(libVCUI_gt_PU_VictoryRestartRestart, true);
DialogControlSelectItem(libVCUI_gv_pU_VSRestartDifficultyPulldown, PlayerGroupAll(), libVoiC_gf_PC_DifficultyIndex(PlayerDifficulty(1)));
DialogControlSetVisible(libVCUI_gv_pU_VSRestartPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libVCUI_gv_pU_VSMainPanel, PlayerGroupAll(), false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7400
auto72FB2041_val = PlayerDifficulty(1);
if (auto72FB2041_val == 1) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 1);
}
else if (auto72FB2041_val == 2) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7403
}
else if (auto72FB2041_val == 2) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 2);
}
else if (auto72FB2041_val == 3) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7406
}
else if (auto72FB2041_val == 3) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 3);
}
else if (auto72FB2041_val == 4) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7409
}
else if (auto72FB2041_val == 4) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 4);
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7572
autoFF646F7D_val = PlayerDifficulty(1);
if (autoFF646F7D_val == 1) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 1);
}
else if (autoFF646F7D_val == 2) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7575
}
else if (autoFF646F7D_val == 2) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 2);
}
else if (autoFF646F7D_val == 3) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7578
}
else if (autoFF646F7D_val == 3) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 3);
}
else if (autoFF646F7D_val == 4) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7581
}
else if (autoFF646F7D_val == 4) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 4);
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7685
autoDC0EC3D2_val = PlayerDifficulty(1);
if (autoDC0EC3D2_val == 1) {
DialogControlSelectItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), 1);
}
else if (autoDC0EC3D2_val == 2) {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:783
}
DialogControlSelectItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), lv_currentIndex);
Wait(0.25, c_timeGame);
DialogControlSetSize(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), 280, 50);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:825
}
DialogControlSelectItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), lv_currentIndex);
Wait(0.25, c_timeGame);
DialogControlSetSize(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), 280, 50);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:783
}
DialogControlSelectItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), lv_currentIndex);
Wait(0.25, c_timeGame);
DialogControlSetSize(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), 280, 50);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:825
}
DialogControlSelectItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), lv_currentIndex);
Wait(0.25, c_timeGame);
DialogControlSetSize(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), 280, 50);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:834
}
DialogControlSelectItem(DialogControlLastCreated(), PlayerGroupAll(), 1);
libSprt_gv_qACheatsControlsPanel.lv_behaviorListPulldown = DialogControlLastCreated();
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:1035
}
DialogControlSelectItem(DialogControlLastCreated(), PlayerGroupAll(), 1);
libSprt_gv_qACheatsControlsPanel.lv_spawnUnitListPulldown = DialogControlLastCreated();
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:1208
}
DialogControlSelectItem(DialogControlLastCreated(), PlayerGroupAll(), 1);
libSprt_gv_qACheatsControlsPanel.lv_spawnItemListPulldown = DialogControlLastCreated();
DialogControlCreate(libSprt_gv_qACheatsControlsPanel.lv_mainDialog, c_triggerControlTypeEditBox);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1936
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_forceMinionWaveCompDropdown, PlayerGroupAll(), libCore_gv_dataMinionWaveCompositions[lv_itMinionComp].lv_name);
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_forceMinionWaveCompDropdown, PlayerGroupAll(), 1);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1984
lv_heroIndex = libCore_gf_LoadBankValueIfExistsAsInteger(lv_heroIndex, libGame_gv_players[1].lv_bankData.lv_bank, "HeroIndex", "Debug Menu Options");
if ((lv_heroIndex != 0)) {
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, PlayerGroupSingle(1), lv_heroIndex);
TriggerWaitForTrigger(libUIUI_gt_UIDebugPanelHeroDropdownSelectionChange, true);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1990
lv_skinIndex = libCore_gf_LoadBankValueIfExistsAsInteger(lv_skinIndex, libGame_gv_players[1].lv_bankData.lv_bank, "SkinIndex", "Debug Menu Options");
if ((lv_skinIndex != 0)) {
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_skinDropdown, PlayerGroupSingle(1), lv_skinIndex);
TriggerWaitForTrigger(libUIUI_gt_UIDebugPanelSkinDropdownSelectionChange, true);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1996
lv_mountIndex = libCore_gf_LoadBankValueIfExistsAsInteger(lv_mountIndex, libGame_gv_players[1].lv_bankData.lv_bank, "MountIndex", "Debug Menu Options");
if ((lv_mountIndex != 0)) {
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_mountTypeDropdown, PlayerGroupSingle(1), lv_mountIndex);
TriggerWaitForTrigger(libUIUI_gt_UIDebugPanelMountTypeDropdownSelectionChange, true);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2002
lv_variationIndex = libCore_gf_LoadBankValueIfExistsAsInteger(lv_variationIndex, libGame_gv_players[1].lv_bankData.lv_bank, "MountVariation", "Debug Menu Options");
if ((lv_mountIndex != 0)) {
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_mountVariationDropdown, PlayerGroupSingle(1), lv_variationIndex);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2060
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_voiceLineRadioHeroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_voiceLineRadioHeroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2061
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_voiceLineRadioHeroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2091
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_skinDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2122
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_mountTypeDropdown, libCore_gv_playerGroupFromPlayer[lp_player], TextExpressionAssemble("Param/Expression/lib_UIUI_FCFB9990"));
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_mountTypeDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2166
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_mountBaseDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCST.galaxy:129
TriggerEnable(libNCST_gt_NS_DebugStoryCheatCheckbox, true);
if ((libNCST_gv_nS_DebugStorySelectedIndex != 0)) {
DialogControlSelectItem(libNCST_gv_nS_DebugStorySceneList, PlayerGroupAll(), libNCST_gv_nS_DebugStorySelectedIndex);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:972
auto0C0878CB_val = PlayerDifficulty(1);
if (auto0C0878CB_val == 1) {
DialogControlSelectItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), 1);
}
else if (auto0C0878CB_val == 2) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:975
}
else if (auto0C0878CB_val == 2) {
DialogControlSelectItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), 2);
}
else if (auto0C0878CB_val == 3) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:978
}
else if (auto0C0878CB_val == 3) {
DialogControlSelectItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), 3);
}
else if (auto0C0878CB_val == 4) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:981
}
else if (auto0C0878CB_val == 4) {
DialogControlSelectItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), 4);
}
else {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3998
TriggerEnable(libNCUI_gt_NU_VictoryRestartCancel, true);
TriggerEnable(libNCUI_gt_NU_VictoryRestartRestart, true);
DialogControlSelectItem(libNCUI_gv_NU_VSRestartDifficultyPulldown, PlayerGroupAll(), libComC_gf_CC_DifficultyIndex(PlayerDifficulty(1)));
DialogControlSetVisible(libNCUI_gv_NU_VSRestartPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libNCUI_gv_NU_VSMainPanel, PlayerGroupAll(), false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:897
}
DialogControlSelectItem(libCOUI_gv_cU_CommanderMutatorChallengePulldown, PlayerGroupAll(), 1);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:1878
}
DialogControlSelectItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupAll(), libCOMI_gf_MinimumDifficultyValueCoopInteger(2, 2, 2, 1, 1, 1));
TriggerEnable(libCOUI_gt_CU_CustomMutatorSpeedChange, true);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:7761
}
DialogControlSelectItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupSingle(2), DialogControlGetSelectedItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, 1));
return true;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:7172
TriggerEnable(libA3DDD02B_gt_PP_VSRestartCancel, true);
TriggerEnable(libA3DDD02B_gt_PP_VSRestartRestart, true);
DialogControlSelectItem(libA3DDD02B_gv_pU_VSRestartDifficultyPulldown, PlayerGroupAll(), libA3DDD02B_gf_PP_DifficultyIndex(PlayerDifficulty(1)));
DialogControlSetVisible(libA3DDD02B_gv_pU_VSRestartPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libA3DDD02B_gv_pU_VSMainPanel, PlayerGroupAll(), false);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9104
auto6DCDC065_val = PlayerDifficulty(1);
if (auto6DCDC065_val == 1) {
DialogControlSelectItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), 1);
}
else if (auto6DCDC065_val == 2) {
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9107
}
else if (auto6DCDC065_val == 2) {
DialogControlSelectItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), 2);
}
else if (auto6DCDC065_val == 3) {
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9110
}
else if (auto6DCDC065_val == 3) {
DialogControlSelectItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), 3);
}
else if (auto6DCDC065_val == 4) {
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9113
}
else if (auto6DCDC065_val == 4) {
DialogControlSelectItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), 4);
}
else {