# Dialog Item Edit Value

Grammar — Edit value of dialogItem for player
FlagsFunction

Returns the string edit value for a dialog item.

# Arguments

  • int [ control ] — Dialog Item
  • int — Player

Returns — string

string libNtve_gf_DialogItemEditValue(
	int lp_dialogItem,
	int lp_player,
);

Category: Dialog / Dialog Item Values

# Examples

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L7919
libNtve_gf_DialogItemEditValue(EventDialogControl(), 1)
// L7922
libNtve_gf_DialogItemEditValue(EventDialogControl(), 1)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L6509
libNtve_gf_DialogItemEditValue(libVCMI_gv_pM_MissionCheat_Cheats[lv_dialogIndex].lv_editBoxDialog, 1)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L530
libNtve_gf_DialogItemEditValue(libVCST_gv_pS_DebugStoryFilterEditBox, 1)
// L530
libNtve_gf_DialogItemEditValue(libVCST_gv_pS_DebugStoryFilterEditBox, 1)

# mods/heroesdata.stormmod

SupportLib.galaxy

// L3496
libNtve_gf_DialogItemEditValue(libSprt_gv_qACheatsControlsPanel.lv_speedCountEditbox, 1)
// L3906
libNtve_gf_DialogItemEditValue(libSprt_gv_qACheatsControlsPanel.lv_cameraAngleEditbox, 1)
// L3987
libNtve_gf_DialogItemEditValue(libSprt_gv_qACheatsControlsPanel.lv_itemCountEditbox, EventPlayer())

# mods/heroesdata.stormmod

UILib.galaxy

// L10800
libNtve_gf_DialogItemEditValue(libUIUI_gv_uIDebugPanel.lv_soundVODelayEditor, lv_triggeringPlayer)
// L11073
libNtve_gf_DialogItemEditValue(libUIUI_gv_uIDebugPanel.lv_metaXPEditBox, lv_player)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L5449
libNtve_gf_DialogItemEditValue(libNCMI_gv_NM_MissionCheat_Cheats[lv_dialogIndex].lv_editBoxDialog, 1)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L474
libNtve_gf_DialogItemEditValue(libNCST_gv_nS_DebugStoryFilterEditBox, 1)
// L474
libNtve_gf_DialogItemEditValue(libNCST_gv_nS_DebugStoryFilterEditBox, 1)