# Dialog Item Current Value
Grammar — Current value of dialogItem for player
Flags —Function
Returns the current value that is set for a dialog item.
# Arguments
int
[ control ] — Dialog Itemint
— Player
Returns — fixed
fixed libNtve_gf_DialogItemValue(
int lp_dialogItem,
int lp_player,
);
# Related
Category: Dialog / Dialog Item Values
- [F] —
void
— Set Dialog Item Current Value — ( libNtve_gf_SetDialogItemCurrentValue ) - [F] —
void
— Set Dialog Item Minimum Value — ( libNtve_gf_SetDialogItemMinimumValue ) - [F] —
void
— Set Dialog Item Maximum Value — ( libNtve_gf_SetDialogItemMaximumValue ) - [F] —
void
— Set Dialog Item Checked — ( libNtve_gf_SetDialogItemChecked ) - [F] —
void
— Set Dialog Item Edit Value — ( libNtve_gf_SetDialogItemEditorValue ) - [F] —
fixed
— Dialog Item Current Value — ( libNtve_gf_DialogItemValue ) - [F] —
fixed
— Dialog Item Maximum Value — ( libNtve_gf_DialogItemMaximumValue ) - [F] —
fixed
— Dialog Item Minimum Value — ( libNtve_gf_DialogItemMinimumValue ) - [F] —
bool
— Dialog Item Is Checked — ( libNtve_gf_DialogItemIsChecked ) - [F] —
string
— Dialog Item Edit Value — ( libNtve_gf_DialogItemEditValue ) - [F] —
void
— Add List Item — ( DialogControlAddItem ) - [F] —
void
— Select List Item — ( DialogControlSelectItem ) - [F] —
void
— Clear List Selection — ( DialogControlClearSelectedItem ) - [F] —
int
— Selected List Item — ( DialogControlGetSelectedItem ) - [F] —
int
— Count Of List Items — ( DialogControlGetItemCount ) - [F] —
void
— Remove List Item — ( DialogControlRemoveItem ) - [F] —
void
— Remove All List Items — ( DialogControlRemoveAllItems ) - [F] —
void
— Add Graph Data Point — ( DialogControlAddDataPoint ) - [F] —
void
— Remove All Graph Data Points — ( DialogControlRemoveAllDataPoints ) - [F] —
void
— Set Graph Data Color — ( DialogControlSetDataColor ) - [F] —
void
— Set Graph Data Name — ( DialogControlSetDataName ) - [F] —
void
— Set Graph Minimum X Visible — ( DialogControlSetMinXVisible ) - [F] —
fixed
— Get Graph Minimum X Value — ( DialogControlGetMinXValue ) - [F] —
void
— Set Graph Maximum X Visible — ( DialogControlSetMaxXVisible ) - [F] —
fixed
— Get Graph Maximum X Value — ( DialogControlGetMaxXValue ) - [F] —
void
— Set Graph Minimum Y Visible — ( DialogControlSetMinYVisible ) - [F] —
fixed
— Get Graph Minimum Y Value — ( DialogControlGetMinYValue ) - [F] —
void
— Set Graph Maximum Y Visible — ( DialogControlSetMaxYVisible ) - [F] —
fixed
— Get Graph Maximum Y Value — ( DialogControlGetMaxYValue )
# Examples
# mods/heroes.stormmod
// L658
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
// L937
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_gameSpeedSlider, gv_pLAYER_TryMe_C)
// L2014
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
// L2258
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_gameSpeedSlider, 1)
// L2286
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
// L658
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
// L937
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_gameSpeedSlider, gv_pLAYER_TryMe_C)
// L2014
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
// L2258
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_gameSpeedSlider, 1)
// L2286
libNtve_gf_DialogItemValue(gv_tryMeModePanel.lv_levelSlider, gv_pLAYER_TryMe_C)
# mods/heroesdata.stormmod
// L2026
libNtve_gf_DialogItemValue(libUIUI_gv_uIDebugPanel.lv_levelSlider, lp_localPlayer)
// L10243
libNtve_gf_DialogItemValue(EventDialogControl(), EventPlayer())
// L10275
libNtve_gf_DialogItemValue(EventDialogControl(), EventPlayer())
// L10995
libNtve_gf_DialogItemValue(libUIUI_gv_uIDebugPanel.lv_playerSlider, lv_triggeringPlayer)
// L11000
libNtve_gf_DialogItemValue(libUIUI_gv_uIDebugPanel.lv_levelSlider, lv_triggeringPlayer)
# mods/starcoop/starcoop.sc2mod
// L632
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, 1)
// L632
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, 1)
// L6549
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, EventPlayer())
// L6550
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, EventPlayer())
// L6551
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMinMutSlider, EventPlayer())
// L6552
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMaxMutSlider, EventPlayer())
// L6554
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, EventPlayer())
// L6555
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, EventPlayer())
// L6616
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMinSlider, 1)
// L6616
libNtve_gf_DialogItemValue(libCOUI_gv_cU_RandomMutationSelectMaxSlider, 1)
# mods/warcoop/warcoopdata.sc2mod
// L3321
libNtve_gf_DialogItemValue(libWCdr_gv_debugHeroSelectUI.lv_optionsPanel.lv_difficultySlider, 1)