# Add List Item
Grammar — Add list item text to list for players
Flags —Native
|Action
Adds a list item to a dialog item with a list, such as a pulldown or a list box.
# Arguments
int
<control> — Listplayergroup
— Playerstext
— Text
Returns — void
native void DialogControlAddItem(
int control,
playergroup players,
text value,
);
# Related
Category: Dialog / Dialog Item Values
- Set Dialog Item Current Value —
void
— libNtve_gf_SetDialogItemCurrentValue - Set Dialog Item Minimum Value —
void
— libNtve_gf_SetDialogItemMinimumValue - Set Dialog Item Maximum Value —
void
— libNtve_gf_SetDialogItemMaximumValue - Set Dialog Item Checked —
void
— libNtve_gf_SetDialogItemChecked - Set Dialog Item Edit Value —
void
— libNtve_gf_SetDialogItemEditorValue - Dialog Item Current Value —
fixed
— libNtve_gf_DialogItemValue - Dialog Item Maximum Value —
fixed
— libNtve_gf_DialogItemMaximumValue - Dialog Item Minimum Value —
fixed
— libNtve_gf_DialogItemMinimumValue - Dialog Item Is Checked —
bool
— libNtve_gf_DialogItemIsChecked - Dialog Item Edit Value —
string
— libNtve_gf_DialogItemEditValue - Add List Item —
void
— DialogControlAddItem - Select List Item —
void
— DialogControlSelectItem - Clear List Selection —
void
— DialogControlClearSelectedItem - Selected List Item —
int
— DialogControlGetSelectedItem - Count Of List Items —
int
— DialogControlGetItemCount - Remove List Item —
void
— DialogControlRemoveItem - Remove All List Items —
void
— DialogControlRemoveAllItems - Add Graph Data Point —
void
— DialogControlAddDataPoint - Remove All Graph Data Points —
void
— DialogControlRemoveAllDataPoints - Set Graph Data Color —
void
— DialogControlSetDataColor - Set Graph Data Name —
void
— DialogControlSetDataName - Set Graph Minimum X Visible —
void
— DialogControlSetMinXVisible - Get Graph Minimum X Value —
fixed
— DialogControlGetMinXValue - Set Graph Maximum X Visible —
void
— DialogControlSetMaxXVisible - Get Graph Maximum X Value —
fixed
— DialogControlGetMaxXValue - Set Graph Minimum Y Visible —
void
— DialogControlSetMinYVisible - Get Graph Minimum Y Value —
fixed
— DialogControlGetMinYValue - Set Graph Maximum Y Visible —
void
— DialogControlSetMaxYVisible - Get Graph Maximum Y Value —
fixed
— DialogControlGetMaxYValue
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10470
if ((DifficultyEnabled(lp_difficulty) == true)) {
gv_zPlanetPanel_DropdownDifficultyCount += 1;
DialogControlAddItem(DialogControlLastCreated(), PlayerGroupAll(), TextCase(DifficultyNameCampaign(lp_difficulty), true));
gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[gv_zPlanetPanel_DropdownDifficultyCount] = lp_difficulty;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10470
if ((DifficultyEnabled(lp_difficulty) == true)) {
gv_zPlanetPanel_DropdownDifficultyCount += 1;
DialogControlAddItem(DialogControlLastCreated(), PlayerGroupAll(), TextCase(DifficultyNameCampaign(lp_difficulty), true));
gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[gv_zPlanetPanel_DropdownDifficultyCount] = lp_difficulty;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14421
lv_index = 1;
for ( ; ( (autoD91E53D5_ai >= 0 && lv_index <= autoD91E53D5_ae) || (autoD91E53D5_ai < 0 && lv_index >= autoD91E53D5_ae) ) ; lv_index += autoD91E53D5_ai ) {
DialogControlAddItem(libSwaC_gv_zS_VSRestartDifficultyPulldown, PlayerGroupAll(), DifficultyNameCampaign(libSwaC_gf_ZS_DifficultyFromIndex(lv_index)));
}
DialogControlHookup(libSwaC_gv_zS_VSRestartPanel, c_triggerControlTypePanel, "RestartButton");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2317
lv_indexScene = UserDataInstance("ScriptedScenes", lv_index);
if ((UserDataGetString("ScriptedScenes", lv_indexScene, "Type", 1) == lib281DEC45_gv_zSS_DebugStorySceneTypes[DialogControlGetSelectedItem(lib281DEC45_gv_zSS_DebugStoryTypeList, 1)])) {
DialogControlAddItem(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), StringToText(UserDataGetString("ScriptedScenes", lv_indexScene, "DisplayName", 1)));
lv_typeIndex += 1;
if ((lib281DEC45_gv_zSSX_DebugStoryScene != null) && (lib281DEC45_gv_zSSX_DebugStoryScene == lv_indexScene)) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6712
DialogControlHookup(lib281DEC45_gv_zSS_MissionPanel, c_triggerControlTypePanel, "SubtitleAnchor");
lib281DEC45_gv_zSS_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6713
lib281DEC45_gv_zSS_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6714
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto37DA3AF5_val = PlayerDifficulty(1);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6715
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto37DA3AF5_val = PlayerDifficulty(1);
if (auto37DA3AF5_val == 1) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7746
lv_index = 1;
for ( ; ( (auto46F413A7_ai >= 0 && lv_index <= auto46F413A7_ae) || (auto46F413A7_ai <= 0 && lv_index >= auto46F413A7_ae) ) ; lv_index += auto46F413A7_ai ) {
DialogControlAddItem(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), StringToText(lib281DEC45_gv_zSS_DebugStorySceneTypes[lv_index]));
}
libNtve_gf_CreateDialogItemButton(lib281DEC45_gv_zSS_DebugStoryDialog, 200, 50, c_anchorBottomLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_281DEC45_E71A5EF8"), "");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7769
lv_index = 1;
for ( ; ( (auto9113118B_ai >= 0 && lv_index <= auto9113118B_ae) || (auto9113118B_ai <= 0 && lv_index >= auto9113118B_ae) ) ; lv_index += auto9113118B_ai ) {
DialogControlAddItem(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), StringToText((UserDataInstance("WriterStates", lv_index))));
}
auto4A0C1B53_ae = UserDataInstanceCount("StoryStates");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7775
lv_index = 1;
for ( ; ( (auto4A0C1B53_ai >= 0 && lv_index <= auto4A0C1B53_ae) || (auto4A0C1B53_ai <= 0 && lv_index >= auto4A0C1B53_ae) ) ; lv_index += auto4A0C1B53_ai ) {
DialogControlAddItem(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), StringToText((UserDataInstance("StoryStates", lv_index))));
}
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeEditBox);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:473
TextExpressionSetToken("Param/Expression/lib_VCST_A03ACF50", "SPEAKER", StringExternal(CatalogFieldValueGet(c_gameCatalogCharacter, CatalogFieldValueGet(c_gameCatalogConversation, lp_conversation, "Lines[" + IntToString(lv_indexLine) + "].SpeakerCharacter", c_playerAny), "Name", c_playerAny)));
TextExpressionSetToken("Param/Expression/lib_VCST_A03ACF50", "LINE", StringExternal(CatalogFieldValueGet(c_gameCatalogConversation, lp_conversation, "Lines[" + IntToString(lv_indexLine) + "].Text", c_playerAny)));
DialogControlAddItem(libVCST_gv_pS_DebugStoryPreviewList, PlayerGroupAll(), TextExpressionAssemble("Param/Expression/lib_VCST_A03ACF50"));
return ;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:542
}
DialogControlAddItem(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), StringToText(lp_name));
libVCST_gv_pS_DebugStoryListCount += 1;
libVCST_gv_pS_DebugStoryListInstance[libVCST_gv_pS_DebugStoryListCount] = lp_listInstance;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5731
lv_index = 1;
for ( ; ( (autoD44AF647_ai >= 0 && lv_index <= autoD44AF647_ae) || (autoD44AF647_ai < 0 && lv_index >= autoD44AF647_ae) ) ; lv_index += autoD44AF647_ai ) {
DialogControlAddItem(libVCUI_gv_pU_VSRestartDifficultyPulldown, PlayerGroupAll(), DifficultyNameCampaign(libVoiC_gf_PC_DifficultyFromIndex(lv_index)));
}
DialogControlHookup(libVCUI_gv_pU_VSRestartPanel, c_triggerControlTypePanel, "RestartButton");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7394
DialogControlHookup(libVCUI_gv_pU_MissionPanel, c_triggerControlTypePanel, "SubtitleFrame");
libVCUI_gv_pU_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7395
libVCUI_gv_pU_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7396
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto72FB2041_val = PlayerDifficulty(1);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7397
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto72FB2041_val = PlayerDifficulty(1);
if (auto72FB2041_val == 1) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7566
DialogControlHookup(libVCUI_gv_pU_MissionPanel, c_triggerControlTypePanel, "SubtitleFrame");
libVCUI_gv_pU_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7567
libVCUI_gv_pU_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7568
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
autoFF646F7D_val = PlayerDifficulty(1);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7569
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
autoFF646F7D_val = PlayerDifficulty(1);
if (autoFF646F7D_val == 1) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7679
DialogControlHookup(libVCUI_gv_pU_MissionPanel, c_triggerControlTypePanel, "SubtitleAnchor");
libVCUI_gv_pU_MissionSubtitleAnchor = DialogControlLastCreated();
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:767
lv_itListItemIndex = 0;
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal("Param/Value/8C8838EB"));
auto495632A1_ae = libCore_gv_dataHeroesNumberOfHeroes;
lv_itHeroIndex = 1;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:774
if ((CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[ShowInStore]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[PreventTryMeLaunch]", c_playerAny) == 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowAIRandomSelection]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowHumanRandomSelection]", c_playerAny) != 0) && (StringCompare(lv_heroStringIDs, "Cho", c_stringNoCase) != 0) && (StringCompare(lv_heroStringIDs, "Gall", c_stringNoCase) != 0)) {
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:809
lv_itListItemIndex = 0;
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal("Param/Value/40BAD03B"));
autoCD56D3BC_ae = libCore_gv_dataHeroesNumberOfHeroes;
lv_itHeroIndex = 1;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:816
if ((CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[ShowInStore]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[PreventTryMeLaunch]", c_playerAny) == 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowAIRandomSelection]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowHumanRandomSelection]", c_playerAny) != 0) && (StringCompare(lv_heroStringIDs, "Cho", c_stringNoCase) != 0) && (StringCompare(lv_heroStringIDs, "Gall", c_stringNoCase) != 0)) {
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:767
lv_itListItemIndex = 0;
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal("Param/Value/8C8838EB"));
auto495632A1_ae = libCore_gv_dataHeroesNumberOfHeroes;
lv_itHeroIndex = 1;
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:774
if ((CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[ShowInStore]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[PreventTryMeLaunch]", c_playerAny) == 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowAIRandomSelection]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowHumanRandomSelection]", c_playerAny) != 0) && (StringCompare(lv_heroStringIDs, "Cho", c_stringNoCase) != 0) && (StringCompare(lv_heroStringIDs, "Gall", c_stringNoCase) != 0)) {
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeAllyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:809
lv_itListItemIndex = 0;
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal("Param/Value/40BAD03B"));
autoCD56D3BC_ae = libCore_gv_dataHeroesNumberOfHeroes;
lv_itHeroIndex = 1;
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:816
if ((CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[ShowInStore]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[PreventTryMeLaunch]", c_playerAny) == 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowAIRandomSelection]", c_playerAny) != 0) && (CatalogFieldValueGetAsInt(c_gameCatalogHero, (lv_heroStringIDs), "Flags[AllowHumanRandomSelection]", c_playerAny) != 0) && (StringCompare(lv_heroStringIDs, "Cho", c_stringNoCase) != 0) && (StringCompare(lv_heroStringIDs, "Gall", c_stringNoCase) != 0)) {
lv_itListItemIndex += 1;
DialogControlAddItem(gv_tryMeModePanel.lv_changeEnemyPulldown, PlayerGroupAll(), StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DataTableSetInt(true, ("ChangeHeroList" + IntToString(lv_itListItemIndex)), lv_itHeroIndex);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:830
for ( ; ( (auto0999BBE2_ai >= 0 && lv_i <= auto0999BBE2_ae) || (auto0999BBE2_ai < 0 && lv_i >= auto0999BBE2_ae) ) ; lv_i += auto0999BBE2_ai ) {
if ((libSprt_gv_compiledBehaviorList[lv_i] != null)) {
DialogControlAddItem(DialogControlLastCreated(), PlayerGroupAll(), StringToText(libSprt_gv_compiledBehaviorList[lv_i]));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:1031
for ( ; ( (autoE6F0D871_ai >= 0 && lv_i <= autoE6F0D871_ae) || (autoE6F0D871_ai < 0 && lv_i >= autoE6F0D871_ae) ) ; lv_i += autoE6F0D871_ai ) {
if ((libSprt_gv_qACheatsCompiledSpawnUnitsList[lv_i] != null)) {
DialogControlAddItem(DialogControlLastCreated(), PlayerGroupAll(), StringToText(libSprt_gv_qACheatsCompiledSpawnUnitsList[lv_i]));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:1204
for ( ; ( (autoF95D342D_ai >= 0 && lv_i <= autoF95D342D_ae) || (autoF95D342D_ai < 0 && lv_i >= autoF95D342D_ae) ) ; lv_i += autoF95D342D_ai ) {
if ((libSprt_gv_qACheatsCompiledSpawnItemsList[lv_i] != null)) {
DialogControlAddItem(DialogControlLastCreated(), PlayerGroupAll(), StringToText(libSprt_gv_qACheatsCompiledSpawnItemsList[lv_i]));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1934
lv_itMinionComp = 1;
for ( ; ( (auto85DDCEC0_ai >= 0 && lv_itMinionComp <= auto85DDCEC0_ae) || (auto85DDCEC0_ai < 0 && lv_itMinionComp >= auto85DDCEC0_ae) ) ; lv_itMinionComp += auto85DDCEC0_ai ) {
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_forceMinionWaveCompDropdown, PlayerGroupAll(), libCore_gv_dataMinionWaveCompositions[lv_itMinionComp].lv_name);
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_forceMinionWaveCompDropdown, PlayerGroupAll(), 1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2057
lv_itHeroIndex = 1;
for ( ; ( (auto5870041B_ai >= 0 && lv_itHeroIndex <= auto5870041B_ae) || (auto5870041B_ai < 0 && lv_itHeroIndex >= auto5870041B_ae) ) ; lv_itHeroIndex += auto5870041B_ai ) {
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_voiceLineRadioHeroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2058
for ( ; ( (auto5870041B_ai >= 0 && lv_itHeroIndex <= auto5870041B_ae) || (auto5870041B_ai < 0 && lv_itHeroIndex >= auto5870041B_ae) ) ; lv_itHeroIndex += auto5870041B_ai ) {
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_voiceLineRadioHeroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Hero/Name/" + DataTableGetString(true, ("HeroIndex_" + IntToString(lv_itHeroIndex))))));
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2087
lv_skinLink = (lv_skinID);
if ((lv_skinLink != null)) {
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_skinDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Skin/Name/" + lv_skinID)));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2120
lv_mountCategoryStr = DataTableGetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(lv_itMountCategory)));
TextExpressionSetToken("Param/Expression/lib_UIUI_FCFB9990", "Category", StringToText(lv_mountCategoryStr));
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_mountTypeDropdown, libCore_gv_playerGroupFromPlayer[lp_player], TextExpressionAssemble("Param/Expression/lib_UIUI_FCFB9990"));
}
DialogControlSelectItem(libUIUI_gv_uIDebugPanel.lv_mountTypeDropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2160
if ((libCore_gf_DataMountMountIsValidForHeroSkin(lp_heroIndex, lv_skinIndex, lv_mountIndex) == true) && (lv_mountVariationIndex == 0)) {
TextExpressionSetToken("Param/Expression/lib_UIUI_8460D0C1", "MountName", StringExternal(("Mount/Name/" + lv_mountStr)));
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_mountBaseDropdown, libCore_gv_playerGroupFromPlayer[lp_player], TextExpressionAssemble("Param/Expression/lib_UIUI_8460D0C1"));
lv_maxDropdownIndex += 1;
DataTableSetInt(true, ("DEBUG_MountList_Player_" + IntToString(lp_player) + "_ListIndex_" + IntToString(lv_maxDropdownIndex) + "_Index"), lv_mountIndex);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2191
lv_mountLink = libCore_gf_DataSkinsGetMountLinkFromMountIndex(lp_mountIndex);
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_mountVariationDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Mount/Name/" + (lv_mountLink))));
lv_dropdownIndex += 1;
DataTableSetInt(true, ("DEBUG_MountVariationList_Player_" + IntToString(lp_player) + "_ListIndex_" + IntToString(lv_dropdownIndex) + "_Index"), lp_mountIndex);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2199
lv_variationID = CatalogFieldValueGet(c_gameCatalogMount, lv_mountLink, "VariationArray[" + IntToString(lv_itMount) + "]", c_playerAny);
lv_variationIndex = libCore_gf_DataMountGetMountIndexFromMountLink((lv_variationID));
DialogControlAddItem(libUIUI_gv_uIDebugPanel.lv_mountVariationDropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Mount/Name/" + lv_variationID)));
lv_dropdownIndex += 1;
DataTableSetInt(true, ("DEBUG_MountVariationList_Player_" + IntToString(lp_player) + "_ListIndex_" + IntToString(lv_dropdownIndex) + "_Index"), lv_variationIndex);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2227
lv_itSpray = 1;
for ( ; ( (auto551F6E44_ai >= 0 && lv_itSpray <= auto551F6E44_ae) || (auto551F6E44_ai < 0 && lv_itSpray >= auto551F6E44_ae) ) ; lv_itSpray += auto551F6E44_ai ) {
DialogControlAddItem(lv_dropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Spray/Name/" + (libCore_gf_GetSprayFromIndex(lv_itSpray)))));
}
DialogControlSelectItem(lv_dropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2253
lv_itBanner = 1;
for ( ; ( (autoFA2DEA7E_ai >= 0 && lv_itBanner <= autoFA2DEA7E_ae) || (autoFA2DEA7E_ai < 0 && lv_itBanner >= autoFA2DEA7E_ae) ) ; lv_itBanner += autoFA2DEA7E_ai ) {
DialogControlAddItem(lv_dropdown, libCore_gv_playerGroupFromPlayer[lp_player], StringExternal(("Banner/Name/" + (libCore_gf_GetBannerFromIndex(lv_itBanner)))));
}
DialogControlSelectItem(lv_dropdown, libCore_gv_playerGroupFromPlayer[lp_player], 1);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCST.galaxy:419
TextExpressionSetToken("Param/Expression/lib_NCST_A03ACF50", "SPEAKER", StringExternal(CatalogFieldValueGet(c_gameCatalogCharacter, CatalogFieldValueGet(c_gameCatalogConversation, lp_conversation, "Lines[" + IntToString(lv_indexLine) + "].SpeakerCharacter", c_playerAny), "Name", c_playerAny)));
TextExpressionSetToken("Param/Expression/lib_NCST_A03ACF50", "LINE", StringExternal(CatalogFieldValueGet(c_gameCatalogConversation, lp_conversation, "Lines[" + IntToString(lv_indexLine) + "].Text", c_playerAny)));
DialogControlAddItem(libNCST_gv_nS_DebugStoryPreviewList, PlayerGroupAll(), TextExpressionAssemble("Param/Expression/lib_NCST_A03ACF50"));
return ;
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCST.galaxy:486
}
DialogControlAddItem(libNCST_gv_nS_DebugStorySceneList, PlayerGroupAll(), StringToText(lp_name));
libNCST_gv_nS_DebugStoryListCount += 1;
libNCST_gv_nS_DebugStoryListInstance[libNCST_gv_nS_DebugStoryListCount] = lp_listInstance;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:966
DialogControlHookup(libNCUI_gv_nU_MissionPanel, c_triggerControlTypePulldown, "DifficultyPulldown");
libNCUI_gv_nU_MissionDifficultyDropdown = DialogControlLastCreated();
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:967
libNCUI_gv_nU_MissionDifficultyDropdown = DialogControlLastCreated();
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:968
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto0C0878CB_val = PlayerDifficulty(1);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:969
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libNCUI_gv_nU_MissionDifficultyDropdown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto0C0878CB_val = PlayerDifficulty(1);
if (auto0C0878CB_val == 1) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3986
lv_index = 1;
for ( ; ( (autoD44AF647_ai >= 0 && lv_index <= autoD44AF647_ae) || (autoD44AF647_ai <= 0 && lv_index >= autoD44AF647_ae) ) ; lv_index += autoD44AF647_ai ) {
DialogControlAddItem(libNCUI_gv_NU_VSRestartDifficultyPulldown, PlayerGroupAll(), DifficultyNameCampaign(libComC_gf_CC_DifficultyFromIndex(lv_index)));
}
DialogControlHookup(libNCUI_gv_NU_VSRestartPanel, c_triggerControlTypePanel, "RestartButton");
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:549
if ((libCOOC_gf_CC_AIPersonalityRace(lv_indexPersonality) == lv_aIRace) && (UserDataGetInt("CoopAICommanders", lv_indexPersonality, "RandomMapInitAllowed", 1) == 1)) {
lv_personalityIndex += 1;
DialogControlAddItem(libCOUI_gv_cU_AIChoiceListBox, PlayerGroupAll(), UserDataGetText("CoopAICommanders", lv_indexPersonality, "Name", 1));
libCOUI_gv_cU_AIChoicePersonalities[lv_personalityIndex] = lv_indexPersonality;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:885
}
DialogControlRemoveAllItems(libCOUI_gv_cU_CommanderMutatorChallengePulldown, PlayerGroupAll());
DialogControlAddItem(libCOUI_gv_cU_CommanderMutatorChallengePulldown, PlayerGroupAll(), StringExternal("Param/Value/lib_COUI_ADB604BB"));
auto5D8E1B6C_ae = UserDataInstanceCount("MutatorChallenges");
lv_challengeIndex = 1;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:892
if ((libCOOC_gf_CC_CurrentMap() == UserDataGetGameLink("MutatorChallenges", lv_indexChallenge, "Map", 1))) {
lv_challengeCount += 1;
DialogControlAddItem(libCOUI_gv_cU_CommanderMutatorChallengePulldown, PlayerGroupAll(), UserDataGetText("MutatorChallenges", lv_indexChallenge, "Name", 1));
libCOUI_gv_cU_CommanderMutatorChallengeList[lv_challengeCount] = lv_indexChallenge;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:1860
DialogControlSetEnabled(libCOUI_gv_cU_CustomMutatorStartButton, PlayerGroupSingle(2), false);
libNtve_gf_SetDialogItemTooltip(libCOUI_gv_cU_CustomMutatorStartButton, StringExternal("Param/Value/lib_COUI_76339146"), PlayerGroupSingle(2));
DialogControlAddItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupAll(), TextCase(StringExternal("UI/GameSpeed/Fasr"), true));
libNtve_gf_SetDialogItemTooltip(libCOUI_gv_cU_CustomMutatorSpeedDropDown, StringExternal("Param/Value/lib_COUI_F2BF28BF"), PlayerGroupSingle(2));
DialogControlSetEnabled(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupSingle(2), false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:1864
DialogControlSetEnabled(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupSingle(2), false);
if ((libCOMI_gf_DifficultyLevelForPlayerCoop(1) != 4)) {
DialogControlAddItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupAll(), TextCase(StringExternal("UI/GameSpeed/Fast"), true));
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:1871
}
if ((libCOMI_gf_DifficultyLevelForPlayerCoop(1) != 4) && (libCOMI_gf_DifficultyLevelForPlayerCoop(1) != 3)) {
DialogControlAddItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupAll(), TextCase(StringExternal("UI/GameSpeed/Norm"), true));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:1875
if ((libCOMI_gf_DifficultyLevelForPlayerCoop(1) == 1)) {
DialogControlAddItem(libCOUI_gv_cU_CustomMutatorSpeedDropDown, PlayerGroupAll(), TextCase(StringExternal("UI/GameSpeed/Slow"), true));
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:7160
lv_index = 1;
for ( ; ( (autoA329818A_ai >= 0 && lv_index <= autoA329818A_ae) || (autoA329818A_ai < 0 && lv_index >= autoA329818A_ae) ) ; lv_index += autoA329818A_ai ) {
DialogControlAddItem(libA3DDD02B_gv_pU_VSRestartDifficultyPulldown, PlayerGroupAll(), DifficultyNameCampaign(libA3DDD02B_gf_PP_DifficultyFromIndex(lv_index)));
}
DialogControlHookup(libA3DDD02B_gv_pU_VSRestartPanel, c_triggerControlTypePanel, "RestartButton");
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9098
DialogControlHookup(libA3DDD02B_gv_pP_MLPanel, c_triggerControlTypePulldown, "DifficultyPulldown");
libA3DDD02B_gv_pP_MLDifficultyPulldown = DialogControlLastCreated();
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9099
libA3DDD02B_gv_pP_MLDifficultyPulldown = DialogControlLastCreated();
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9100
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty01Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto6DCDC065_val = PlayerDifficulty(1);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9101
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty02Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty03Campaign"));
DialogControlAddItem(libA3DDD02B_gv_pP_MLDifficultyPulldown, PlayerGroupAll(), StringExternal("UI/Difficulty04Campaign"));
auto6DCDC065_val = PlayerDifficulty(1);
if (auto6DCDC065_val == 1) {