# Dialog Item Is Checked
Grammar — dialogItem is checked for player
Flags —Function
Returns true if the dialog item is checked.
# Arguments
int
[ control ] — Dialog Itemint
— Player
Returns — bool
bool libNtve_gf_DialogItemIsChecked(
int lp_dialogItem,
int lp_player,
);
# Related
Category: Dialog / Dialog Item Values
- [F] —
void
— Set Dialog Item Current Value — ( libNtve_gf_SetDialogItemCurrentValue ) - [F] —
void
— Set Dialog Item Minimum Value — ( libNtve_gf_SetDialogItemMinimumValue ) - [F] —
void
— Set Dialog Item Maximum Value — ( libNtve_gf_SetDialogItemMaximumValue ) - [F] —
void
— Set Dialog Item Checked — ( libNtve_gf_SetDialogItemChecked ) - [F] —
void
— Set Dialog Item Edit Value — ( libNtve_gf_SetDialogItemEditorValue ) - [F] —
fixed
— Dialog Item Current Value — ( libNtve_gf_DialogItemValue ) - [F] —
fixed
— Dialog Item Maximum Value — ( libNtve_gf_DialogItemMaximumValue ) - [F] —
fixed
— Dialog Item Minimum Value — ( libNtve_gf_DialogItemMinimumValue ) - [F] —
bool
— Dialog Item Is Checked — ( libNtve_gf_DialogItemIsChecked ) - [F] —
string
— Dialog Item Edit Value — ( libNtve_gf_DialogItemEditValue ) - [F] —
void
— Add List Item — ( DialogControlAddItem ) - [F] —
void
— Select List Item — ( DialogControlSelectItem ) - [F] —
void
— Clear List Selection — ( DialogControlClearSelectedItem ) - [F] —
int
— Selected List Item — ( DialogControlGetSelectedItem ) - [F] —
int
— Count Of List Items — ( DialogControlGetItemCount ) - [F] —
void
— Remove List Item — ( DialogControlRemoveItem ) - [F] —
void
— Remove All List Items — ( DialogControlRemoveAllItems ) - [F] —
void
— Add Graph Data Point — ( DialogControlAddDataPoint ) - [F] —
void
— Remove All Graph Data Points — ( DialogControlRemoveAllDataPoints ) - [F] —
void
— Set Graph Data Color — ( DialogControlSetDataColor ) - [F] —
void
— Set Graph Data Name — ( DialogControlSetDataName ) - [F] —
void
— Set Graph Minimum X Visible — ( DialogControlSetMinXVisible ) - [F] —
fixed
— Get Graph Minimum X Value — ( DialogControlGetMinXValue ) - [F] —
void
— Set Graph Maximum X Visible — ( DialogControlSetMaxXVisible ) - [F] —
fixed
— Get Graph Maximum X Value — ( DialogControlGetMaxXValue ) - [F] —
void
— Set Graph Minimum Y Visible — ( DialogControlSetMinYVisible ) - [F] —
fixed
— Get Graph Minimum Y Value — ( DialogControlGetMinYValue ) - [F] —
void
— Set Graph Maximum Y Visible — ( DialogControlSetMaxYVisible ) - [F] —
fixed
— Get Graph Maximum Y Value — ( DialogControlGetMaxYValue )
# Examples
# campaigns/swarmstory.sc2campaign
// L9895
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][lv_upgradeIndex], 1)
// L9910
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesEvolutionCheck[lv_categoryIndex][lv_evoIndex], 1)
// L15257
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyCategoryCheck[lv_categoryIndex], 1)
// L15269
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L15275
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L20976
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][1], 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][2], 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][3], 1)
// L21009
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
# campaigns/swarmstoryutil.sc2mod
// L7957
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7958
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7976
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7977
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L8119
libNtve_gf_DialogItemIsChecked(lib281DEC45_gv_zSS_DebugStoryKerriganTypeCheckbox, 1)
# campaigns/voidstory.sc2campaign
// L420
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyCategoryCheck[lv_categoryIndex], 1)
// L426
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L432
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L438
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][3], 1)
// L483
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechSoAPowerCheck[lv_groupIndex][lv_perkIndex], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyCategoryCheck[lv_categoryIndex], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][3], 1)
// L8997
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
# campaigns/voidstory.sc2campaign
// L534
libNtve_gf_DialogItemIsChecked(libVCST_gv_pS_DebugStorySceneTypeCheckbox, 1)
// L538
libNtve_gf_DialogItemIsChecked(libVCST_gv_pS_DebugStoryConvoTypeCheckbox, 1)
# mods/heroesdata.stormmod
// L2814
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_alliedControlCheckbox, EventPlayer())
// L2903
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_visionCheckbox, EventPlayer())
// L3124
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_toggleWeaponsCheckbox, EventPlayer())
// L3572
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L3576
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L3580
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
# mods/heroesdata.stormmod
// L10307
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L10344
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L10996
libNtve_gf_DialogItemIsChecked(libUIUI_gv_uIDebugPanel.lv_useCurrentXPCheckbox, lv_triggeringPlayer)
// L14455
libNtve_gf_DialogItemIsChecked(libUIUI_gv_killLogDebugPanel.lv_killCheckbox, EventPlayer())
# mods/missionpacks/novacampaign.sc2mod
// L478
libNtve_gf_DialogItemIsChecked(libNCST_gv_nS_DebugStorySceneTypeCheckbox, 1)
// L482
libNtve_gf_DialogItemIsChecked(libNCST_gv_nS_DebugStoryConvoTypeCheckbox, 1)
# mods/missionpacks/novacampaign.sc2mod
// L403
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentIndex], 1)
// L462
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechUpgradesCheckBox[lv_armyUnitIndex], 1)
// L2622
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L2627
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentInnerLoopIndex], 1)
// L2687
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentIndex], 1)
// L2799
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L2805
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechUpgradesCheckBox[lv_armyUnitInnerLoopIndex], 1)
# mods/starcoop/starcoop.sc2mod
// L905
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, lp_player)
// L941
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, lp_player)
// L948
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, libCOOC_gf_CC_PlayerAlly(lp_player))
// L1276
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_MutatorCheckboxes[lv_mutatorIndex], 1)