# Dialog Item Is Checked

GrammardialogItem is checked for player
FlagsFunction

Returns true if the dialog item is checked.

# Arguments

  • int [ control ] — Dialog Item
  • int — Player

Returns — bool

bool libNtve_gf_DialogItemIsChecked(
	int lp_dialogItem,
	int lp_player,
);

Category: Dialog / Dialog Item Values

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L9895
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][lv_upgradeIndex], 1)
// L9910
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesEvolutionCheck[lv_categoryIndex][lv_evoIndex], 1)
// L15257
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyCategoryCheck[lv_categoryIndex], 1)
// L15269
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L15275
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_DebugStoryTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L20976
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][1], 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][2], 1)
// L20977
libNtve_gf_DialogItemIsChecked(libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][3], 1)
// L21009
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L7957
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7958
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7976
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L7977
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L8119
libNtve_gf_DialogItemIsChecked(lib281DEC45_gv_zSS_DebugStoryKerriganTypeCheckbox, 1)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L420
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyCategoryCheck[lv_categoryIndex], 1)
// L426
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L432
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L438
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][3], 1)
// L483
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechSoAPowerCheck[lv_groupIndex][lv_perkIndex], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyCategoryCheck[lv_categoryIndex], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][1], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][2], 1)
// L8921
libNtve_gf_DialogItemIsChecked(libVoiC_gv_pC_DebugCampaignTechArmyUnitCheck[lv_categoryIndex][3], 1)
// L8997
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L534
libNtve_gf_DialogItemIsChecked(libVCST_gv_pS_DebugStorySceneTypeCheckbox, 1)
// L538
libNtve_gf_DialogItemIsChecked(libVCST_gv_pS_DebugStoryConvoTypeCheckbox, 1)

# mods/heroesdata.stormmod

SupportLib.galaxy

// L2814
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_alliedControlCheckbox, EventPlayer())
// L2903
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_visionCheckbox, EventPlayer())
// L3124
libNtve_gf_DialogItemIsChecked(libSprt_gv_qACheatsControlsPanel.lv_toggleWeaponsCheckbox, EventPlayer())
// L3572
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L3576
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L3580
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())

# mods/heroesdata.stormmod

UILib.galaxy

// L10307
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L10344
libNtve_gf_DialogItemIsChecked(EventDialogControl(), EventPlayer())
// L10996
libNtve_gf_DialogItemIsChecked(libUIUI_gv_uIDebugPanel.lv_useCurrentXPCheckbox, lv_triggeringPlayer)
// L14455
libNtve_gf_DialogItemIsChecked(libUIUI_gv_killLogDebugPanel.lv_killCheckbox, EventPlayer())

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L478
libNtve_gf_DialogItemIsChecked(libNCST_gv_nS_DebugStorySceneTypeCheckbox, 1)
// L482
libNtve_gf_DialogItemIsChecked(libNCST_gv_nS_DebugStoryConvoTypeCheckbox, 1)

# mods/missionpacks/novacampaign.sc2mod

LibNovC.galaxy

// L403
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentIndex], 1)
// L462
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechUpgradesCheckBox[lv_armyUnitIndex], 1)
// L2622
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L2627
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentInnerLoopIndex], 1)
// L2687
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechEquipmentCheckBox[lv_equipmentGroupIndex][lv_equipmentIndex], 1)
// L2799
libNtve_gf_DialogItemIsChecked(EventDialogControl(), 1)
// L2805
libNtve_gf_DialogItemIsChecked(libNovC_gv_nC_DebugCampaignTechUpgradesCheckBox[lv_armyUnitInnerLoopIndex], 1)

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L905
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, lp_player)
// L941
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, lp_player)
// L948
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_CommanderMasteryCheckbox, libCOOC_gf_CC_PlayerAlly(lp_player))
// L1276
libNtve_gf_DialogItemIsChecked(libCOUI_gv_cU_MutatorCheckboxes[lv_mutatorIndex], 1)