# Selected Mission Difficulty

Grammar — Selected mission difficulty
FlagsNative | Function

Returns the desired difficulty at which the player wanted to play the mission.

Returns — int [ difficulty ]

native int EventPlanetPanelDifficultySelected();

Category: Story / Planet Panel / Planet Panel

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L25133
EventPlanetPanelDifficultySelected()
// L25134
EventPlanetPanelDifficultySelected()
// L25133
EventPlanetPanelDifficultySelected()
// L25134
EventPlanetPanelDifficultySelected()

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L2208
EventPlanetPanelDifficultySelected()