Here is a list of all class members with links to the classes they belong to:
- v -
- ValidatedArray
: CAbilEffect
- Validator
: CTacticalOrder
, SEffectDamageArea
, SEffectSwitchCase
, STargetFindEnumArea
, SValidatorEnumArea
- ValidatorArray
: CAbilBehavior
, CAbilInteract
, CAbilInventory
, CAbilMorph
, CAbilRevive
, CAchievementTermAbil
, CAchievementTermBehaviorState
, CAchievementTermEffect
, CAchievementTermUnit
, CEffect
, CLoot
, SAbilBuildInfo
, SAbilPawnInfo
- ValidatorLink
: SActorTermValidateBase
- Value
: CAttachMethodNumericField
, CBankConditionCompareValueCount
, CBankConditionCompareValueInteger
, CBankConditionCompareValueString
, CBankConditionCompareValueSum
, CHeroStat
, CRequirementConst
, CScoreValueStandard
, CTargetSortBehaviorCount
, CTargetSortBehaviorDuration
, CTargetSortChargeCount
, CTargetSortChargeRegen
, CTargetSortCooldown
, CTargetSortField
, CTargetSortInterruptible
, CTargetSortMarker
, CTargetSortPowerSourceLevel
, CTargetSortPowerUserLevel
, CTargetSortPriority
, CTargetSortVeterancy
, CTargetSortVital
, CTargetSortVitalFraction
, CValidatorGameCompareTerrain
, CValidatorGameCompareTimeOfDay
, CValidatorLocationArc
, CValidatorLocationCompareCliffLevel
, CValidatorLocationComparePower
, CValidatorLocationCompareRange
, CValidatorPlayerAlliance
, CValidatorPlayerCompareDifficulty
, CValidatorPlayerCompareFoodAvailable
, CValidatorPlayerCompareFoodMade
, CValidatorPlayerCompareFoodUsed
, CValidatorPlayerCompareRace
, CValidatorPlayerCompareResource
, CValidatorPlayerCompareResult
, CValidatorPlayerCompareType
, CValidatorPlayerRequirement
, CValidatorUnitCompareAbilLevel
, CValidatorUnitCompareAIAreaEvalRatio
, CValidatorUnitCompareAttackPriority
, CValidatorUnitCompareBehaviorCount
, CValidatorUnitCompareCargo
, CValidatorUnitCompareChargeUsed
, CValidatorUnitCompareCooldown
, CValidatorUnitCompareDamageTakenTime
, CValidatorUnitCompareDeath
, CValidatorUnitCompareDetectRange
, CValidatorUnitCompareField
, CValidatorUnitCompareMarkerCount
, CValidatorUnitCompareMoverPhase
, CValidatorUnitCompareOrderCount
, CValidatorUnitCompareOrderTargetRange
, CValidatorUnitComparePowerSourceLevel
, CValidatorUnitComparePowerUserLevel
, CValidatorUnitCompareRallyPointCount
, CValidatorUnitCompareResourceContents
, CValidatorUnitCompareResourceHarvesters
, CValidatorUnitCompareSpeed
, CValidatorUnitCompareVeterancyLevel
, CValidatorUnitCompareVital
, CValidatorUnitCompareVitality
, CValidatorUnitMover
, CValidatorUnitType
, SAchievementTag
, SActorMsgCameraSetParam
, SActorMsgSetWalkAnimMoveSpeed
, SActorMsgSoundSetOffset
, SActorMsgStatusSet
, SActorMsgUIStatusFlagSet
, SActorTermCompareField
, SActorTermWeaponTargetAngle
, SActorTermWeaponTargetDistance
, SActorTermWeaponTargetElevation
, SCameraParam
, SConversationAction
, SConversationCondition
, SConversationStateInfoValue
, SConversationStateVariation
, SDamageOverInterval
, SDamagePastRemainingHealth
, SEffectWhichLocation
, SEffectWhichPlayer
, SEffectWhichTimeScale
, SEffectWhichUnit
, SHeroStatModifier
, SMeleePointThreshold
, STeamColor
, SUpgradeEffect
- ValueArray
: SActorMsgSoundSetPitch
, SActorMsgSoundSetReverbBalanceDirect
, SActorMsgSoundSetReverbBalanceRoom
, SActorMsgSoundSetVolume
- ValueName
: CBankConditionCompare
- ValueRange
: CConversationState
- ValueTable
: CScoreResultExperience
, CScoreResultGraph
, CScoreResultPane
, CScoreResultPerformance
, CScoreResultScore
, CScoreValueCombine
- Variance
: CActorSiteOpPatch
, CActorSiteOpRandomPointInCircle
, CActorSiteOpRandomPointInCrossbar
, CActorSiteOpRandomPointInSphere
- VarianceWindowStand
: CActorUnit
- VarianceWindowStandIntro
: CActorUnit
- VarianceWindowWalk
: CActorUnit
- VarianceWindowWalkIntro
: CActorUnit
- VarianceWindowWalkOutro
: CActorUnit
- Variation
: SActorMsgModelLinkCustomize
, SActorMsgModelSwap
, SActorTermModelVariation
, SModelDataEvent
- VariationCount
: CModel
, SSharedLightInfo
- VariationMaximum
: SSoundQuality
- VariationMinimum
: CSound
- Variations
: CCharacter
, CModel
, CPreloadModel
, CPreloadSound
, SConversationLine
, SConversationStateIndex
, SLightInfo
, SSharedLightInfo
- VelocityMax
: SCameraSmooth
- VerticalScrollRateMultiplier
: CCamera
- VeterancyLevelArray
: CBehaviorVeterancy
- VeterancySearchFilters
: CGame
- VeterancySearchRadius
: CGame
- VictorySound
: CRace
- Visibility
: CEffectDamage
, CEffectLaunchMissile
- Visible
: SActorMsgSetVisibility
- VisibleOpacity
: CActorDoodad
- VisibleOpacityBlendDuration
: CActorDoodad
- VisionHeight
: CUnit
- VisualArray
: CActorPower
- VisualDirectionalFacer
: CActorShieldImpact
- VisualDirectionalHeader
: CActorShieldImpact
- VisualDirectionless
: CActorShieldImpact
- Visuals
: STerrainSquib
- Vital
: CAchievementTermUnitRegen
, CTargetSortVital
, CTargetSortVitalFraction
, CValidatorUnitCompareVital
, SCost
, SCostFactor
- VitalArray
: CAbilRevive
, CEffectModifyUnit
- VitalBonus
: CEffectDamage
- VitalBonusDensity
: CUnit
- VitalColors
: CActorUnit
, CGameUI
- VitalDamageGainArray
: SModification
- VitalDamageLeechArray
: SModification
- VitalFraction
: SCost
, SCostFactor
- VitalFractionCurrent
: CEffectDamage
- VitalFractionMax
: CEffectDamage
- VitalMaxArray
: SModification
- VitalMaxFractionArray
: SModification
- VitalMultiplierDensity
: CUnit
- VitalNames
: CActorUnit
- VitalRegenArray
: SModification
- VitalStartFactor
: CAbilProgress
- Voice
: CAlert
, CCharacter
- VoiceLink
: SActorDeathData
- VoiceRef
: CCharacter
- Volume
: CSound
, SSoundAsset
, SSoundData
, SVolumeFade
, SVolumeRolloff
, SVolumeThreshold
- VolumeBaseline
: SSoundData
- VolumeFactor
: CAttachMethodVolumesWeightedPick
- VolumeRolloffBlend
: CSound
, SSoundData
- VolumeRolloffFadeBlend
: CSound
, SSoundData
- VolumeRolloffFadeIn
: CSound
, SSoundData
- VolumeRolloffFadeOut
: CSound
, SSoundData
- VolumeRolloffPoints
: CSound
, SSoundData