sc2-gamedata
|
#include <Model.h>
Public Attributes | |
int32 | Variation |
Variation. More... | |
CAnimProps | Anim |
Animation. More... | |
CIdentifier | Name |
Name. More... | |
EModelEvent | Type |
Type. More... | |
real32 | Time |
Time. More... | |
EAttachmentID | Attachment |
Attachment. More... | |
CIdentifier | Payload |
Payload. More... | |
EModelQuality | ModelQuality |
Model Quality. More... | |
CAnimProps SModelDataEvent::Anim |
Animation.
Animation this model event applies to
EAttachmentID SModelDataEvent::Attachment |
Attachment.
If an attachment point is specified, then use the rotation/position of it
EModelQuality SModelDataEvent::ModelQuality |
Model Quality.
Assign an event to quality of model settings.
CIdentifier SModelDataEvent::Name |
Name.
ID of event
CIdentifier SModelDataEvent::Payload |
Payload.
Name of an actor to use
real32 SModelDataEvent::Time |
Time.
Time at which the event gets sent
EModelEvent SModelDataEvent::Type |
Type.
Type of event, Example: Custom, Sound
int32 SModelDataEvent::Variation |
Variation.
Can be used so the event will only play for a specific model variation.