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sc2-gamedata
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#include <GameUI.h>

Public Attributes | |
| uint32 | AutoDetectCPUCoreMaximum |
| Auto Detect CPU Cores. More... | |
| uint32 | Channels |
| Channels. More... | |
| CFlags | Flags |
| Flags. More... | |
| CStringLink | Name |
| Name. More... | |
| ESoundFormat | Format |
| Format. More... | |
| ESoundResampler | Resampler |
| Resampler. More... | |
| uint32 | SampleRate |
| Sample Rate. More... | |
| ESpeakerMode | SpeakerMode |
| Speaker Mode. More... | |
| std::vector< uint32 > | VariationMaximum |
| Variation Maximum. More... | |
| uint32 SSoundQuality::AutoDetectCPUCoreMaximum |
Auto Detect CPU Cores.
| uint32 SSoundQuality::Channels |
Channels.
| CFlags SSoundQuality::Flags |
Flags.
| ESoundFormat SSoundQuality::Format |
Format.
| CStringLink SSoundQuality::Name |
Name.
| ESoundResampler SSoundQuality::Resampler |
Resampler.
| uint32 SSoundQuality::SampleRate |
Sample Rate.
| ESpeakerMode SSoundQuality::SpeakerMode |
Speaker Mode.
| std::vector<uint32> SSoundQuality::VariationMaximum |
Variation Maximum.
1.8.14