sc2-gamedata
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Generic. More...
#include <Effect.h>
Public Attributes | |
std::vector< CValidatorLink > | ValidatorArray |
Validators. More... | |
TEditorCategories | EditorCategories |
Editor Categories. More... | |
SMarker | Marker |
Marker. More... | |
CNotifyAreaFlags | AINotifyFlags |
AI Notify Flags. More... | |
std::vector< TTechAlias > | TechAliasArray |
Tech Aliases. More... | |
CFixed | Chance |
Chance. More... | |
CAlertLink | Alert |
Alert. More... | |
Generic.
CNotifyAreaFlags CEffect::AINotifyFlags |
AI Notify Flags.
Notifications sent to the AI when the effect is executed
CAlertLink CEffect::Alert |
Alert.
Specifies the alert to generate when the effect is executed. Alerts are displayed on the left side of the in-game UI.
CFixed CEffect::Chance |
Chance.
Specifies the odds (between 0 and 1) that this effect will actually get executed. A chance of 0 means it will never execute; a chance of 1 (the default) means it will always execute.
TEditorCategories CEffect::EditorCategories |
Editor Categories.
Editor Categories are used for filtering and organization within the StarCraft II Editor.
SMarker CEffect::Marker |
Marker.
Specifies the marker used by this effect’s validators. Markers are typically used to spread effects used by multiple units from one player against any enemy units in the area.
std::vector<TTechAlias> CEffect::TechAliasArray |
Tech Aliases.
Identifies alternate names (known as aliases) that allow all effects with the same alias to be treated as equivalent in requirement checks.
std::vector<CValidatorLink> CEffect::ValidatorArray |
Validators.
Validators for the effect