# Remove Ability

Grammar — Remove inCount inBehavior from inUnit
FlagsNative | Action

Removes an ability from a unit.

# Arguments

  • unit — Unit
  • string [ gamelink::Abil ] — Ability

Returns — void

native void UnitAbilityRemove(
	unit inUnit,
	string inBehavior,
);

Category: Ability / Basic

# Examples

— None found —