# Triggering Ability Target Point
Grammar — Triggering ability target point
Flags —Native
|Function
Returns the triggering ability target point. Used in response to “Unit Uses Ability”.
Returns — point
native point EventUnitTargetPoint();
# Supported triggers
- Unit Uses Ability — TriggerAddEventUnitAbility
# Related
Category: Ability / Basic
- [F] —
void
— Remove Ability — ( UnitAbilityRemove ) - [F] —
void
— Add Ability — ( UnitAbilityAdd ) - [F] —
void
— Unit Uses Ability — ( TriggerAddEventUnitAbility ) - [F] —
void
— Unit Changes Ability Auto Cast State — ( TriggerAddEventUnitAbilityAutoCastChange ) - [F] —
abilcmd
— Triggering Ability — ( EventUnitAbility ) - [F] —
int
[ preset::AbilityStage ] — Triggering Ability Stage — ( EventUnitAbilityStage ) - [F] —
point
— Triggering Ability Target Point — ( EventUnitTargetPoint ) - [F] —
unit
— Triggering Ability Target Unit — ( EventUnitTargetUnit ) - [F] —
unit
— Triggering Ability Other Unit — ( EventUnitAbilityOtherUnit ) - [F] —
abilcmd
— Ability From Item or Trigger — ( libNtve_gf_EventItemAbilityOrUnitAbility ) - [F] —
void
— Unit Is Created — ( TriggerAddEventUnitCreated ) - [F] —
unit
— Created Unit — ( EventUnitCreatedUnit ) - [F] —
string
[ gamelink::Behavior ] — Behavior That Created Unit — ( EventUnitCreatedBehavior ) - [F] —
string
[ gamelink::Abil ] — Ability That Created Unit — ( EventUnitCreatedAbil ) - [F] —
void
— Show/Hide Ability For Unit — ( UnitAbilityShow ) - [F] —
bool
— Ability Enabled For Unit — ( UnitAbilityCheck ) - [F] —
int
— Number Of Abilities On Unit — ( UnitAbilityCount ) - [F] —
string
[ gamelink::Abil ] — Unit Ability — ( UnitAbilityGet ) - [F] —
string
[ gamelink::Abil ] — Unit Ability By Class — ( libNtve_gf_UnitAbilityGetByType ) - [F] —
bool
— Unit Ability Command State — ( UnitCheckAbilCmdState ) - [F] —
int
— Unit Ability Order State (Flags) — ( UnitAbilOrderStateFlags ) - [F] —
bool
— Unit Has Ability — ( UnitAbilityExists ) - [F] —
void
— Enable/Disable Ability For Unit — ( UnitAbilityEnable ) - [F] —
void
— Add Level To Unit Ability — ( UnitAbilityChangeLevel ) - [F] —
void
— Replace Unit Ability — ( UnitAbilityChangeLink ) - [F] —
void
— Set Ability Default Submenu — ( UnitAbilityChangeCardId ) - [F] —
int
— Current Level For Unit Ability — ( UnitAbilityGetLevel ) - [F] —
int
— Maximum Level For Unit Ability — ( UnitAbilityMaxLevel ) - [F] —
bool
— Ability Matches Filters — ( libNtve_gf_AbilityMatchesFilters ) - [F] —
string
[ gamelink::Abil ] — Unit Ability By Filters — ( libNtve_gf_UnitAbilityByFilters ) - [F] —
string
— Unit Ability Default Submenu — ( UnitAbilityGetCardId )
# Examples
# campaigns/liberty.sc2campaign
// L449
EventUnitTargetPoint()
// L1004
EventUnitTargetPoint()
// L1004
EventUnitTargetPoint()
// L449
EventUnitTargetPoint()
// L3077
EventUnitTargetPoint()
// L459
EventUnitTargetPoint()
// L1641
EventUnitTargetPoint()
// L4724
EventUnitTargetPoint()
// L4725
EventUnitTargetPoint()
// L3108
EventUnitTargetPoint()
// L3165
EventUnitTargetPoint()
// L2803
EventUnitTargetPoint()
// L1770
EventUnitTargetPoint()
// L2803
EventUnitTargetPoint()
// L1770
EventUnitTargetPoint()
// L3077
EventUnitTargetPoint()
// L459
EventUnitTargetPoint()
// L1641
EventUnitTargetPoint()
// L4724
EventUnitTargetPoint()
// L4725
EventUnitTargetPoint()
// L3108
EventUnitTargetPoint()
// L3165
EventUnitTargetPoint()
# campaigns/swarmstory.sc2campaign
— SwarmCampaignDataHelperLib.galaxy
// L85
EventUnitTargetPoint()
// L86
EventUnitTargetPoint()
# campaigns/void.sc2campaign
// L6476
EventUnitTargetPoint()
// L6476
EventUnitTargetPoint()
// L6486
EventUnitTargetPoint()
// L6476
EventUnitTargetPoint()
// L6476
EventUnitTargetPoint()
// L6486
EventUnitTargetPoint()
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L5644
EventUnitTargetPoint()
// L5645
EventUnitTargetPoint()
// L5728
EventUnitTargetPoint()
// L5729
EventUnitTargetPoint()
// L5812
EventUnitTargetPoint()
// L5813
EventUnitTargetPoint()
// L5934
EventUnitTargetPoint()
// L5964
EventUnitTargetPoint()
// L5965
EventUnitTargetPoint()
# mods/heroesdata.stormmod
// L4769
EventUnitTargetPoint()
// L5643
EventUnitTargetPoint()
// L5669
EventUnitTargetPoint()
// L10578
EventUnitTargetPoint()
// L10624
EventUnitTargetPoint()
// L11409
EventUnitTargetPoint()
// L14265
EventUnitTargetPoint()
// L14266
EventUnitTargetPoint()
// L20948
EventUnitTargetPoint()
// L20955
EventUnitTargetPoint()
# mods/heroesdata.stormmod
// L4502
EventUnitTargetPoint()
// L4505
EventUnitTargetPoint()
# mods/heromods/auriel.stormmod
// L791
EventUnitTargetPoint()
// L795
EventUnitTargetPoint()
// L798
EventUnitTargetPoint()
# mods/heromods/dehaka.stormmod
// L309
EventUnitTargetPoint()
# mods/heromods/dva.stormmod
// L1137
EventUnitTargetPoint()
// L1416
EventUnitTargetPoint()
# mods/heromods/kelthuzad.stormmod
// L504
EventUnitTargetPoint()
# mods/heromods/lucio.stormmod
// L190
EventUnitTargetPoint()
// L190
EventUnitTargetPoint()
// L201
EventUnitTargetPoint()
# mods/heromods/medivh.stormmod
// L608
EventUnitTargetPoint()
# mods/heromods/tracer.stormmod
// L547
EventUnitTargetPoint()
// L738
EventUnitTargetPoint()
// L738
EventUnitTargetPoint()
// L754
EventUnitTargetPoint()
# mods/missionpacks/novacampaign.sc2mod
// L4702
EventUnitTargetPoint()
// L4703
EventUnitTargetPoint()
# mods/novastoryassets.sc2mod
// L5054
EventUnitTargetPoint()
// L5054
EventUnitTargetPoint()
// L5060
EventUnitTargetPoint()
// L3932
EventUnitTargetPoint()
// L3934
EventUnitTargetPoint()
// L5054
EventUnitTargetPoint()
// L5054
EventUnitTargetPoint()
// L5060
EventUnitTargetPoint()
// L3932
EventUnitTargetPoint()
// L3934
EventUnitTargetPoint()
# mods/starcoop/starcoop.sc2mod
// L5224
EventUnitTargetPoint()
// L20956
EventUnitTargetPoint()
// L20957
EventUnitTargetPoint()
// L21196
EventUnitTargetPoint()
// L23319
EventUnitTargetPoint()
// L23320
EventUnitTargetPoint()
// L27421
EventUnitTargetPoint()
// L30254
EventUnitTargetPoint()