# Add Level To Unit Ability

Grammar — Add level level(s) to unit ability ability
FlagsNative | Action

Adds level(s) to the specified ability on the specified unit.

# Arguments

  • unit — Unit
  • string [ gamelink::Abil ] — Ability
  • int — Level

Returns — void

native void UnitAbilityChangeLevel(
	unit inUnit,
	string inAbil,
	int inLevel,
);

Category: Ability / Basic

# Examples

— None found —