# Enable/Disable Ability For Unit
Grammar — enable|Enable/Disable the abil ability for u
Flags —Native
|Action
Enables or disables an ability on a unit.
# Arguments
unit
— Unitstring
<gamelink::Abil> — Abilitybool
<preset::Enable_Disable_Option> — Enable
Returns — void
native void UnitAbilityEnable(
unit inUnit,
string inAbil,
bool inEnable,
);
# Related
Category: Ability / Basic
- Remove Ability —
void
— UnitAbilityRemove - Add Ability —
void
— UnitAbilityAdd - Unit Uses Ability —
void
— TriggerAddEventUnitAbility - Unit Changes Ability Auto Cast State —
void
— TriggerAddEventUnitAbilityAutoCastChange - Triggering Ability —
abilcmd
— EventUnitAbility - Triggering Ability Stage —
int
<preset::AbilityStage> — EventUnitAbilityStage - Triggering Ability Target Point —
point
— EventUnitTargetPoint - Triggering Ability Target Unit —
unit
— EventUnitTargetUnit - Triggering Ability Other Unit —
unit
— EventUnitAbilityOtherUnit - Ability From Item or Trigger —
abilcmd
— libNtve_gf_EventItemAbilityOrUnitAbility - Unit Is Created —
void
— TriggerAddEventUnitCreated - Created Unit —
unit
— EventUnitCreatedUnit - Behavior That Created Unit —
string
<gamelink::Behavior> — EventUnitCreatedBehavior - Ability That Created Unit —
string
<gamelink::Abil> — EventUnitCreatedAbil - Show/Hide Ability For Unit —
void
— UnitAbilityShow - Ability Enabled For Unit —
bool
— UnitAbilityCheck - Number Of Abilities On Unit —
int
— UnitAbilityCount - Unit Ability —
string
<gamelink::Abil> — UnitAbilityGet - Unit Ability By Class —
string
<gamelink::Abil> — libNtve_gf_UnitAbilityGetByType - Unit Ability Command State —
bool
— UnitCheckAbilCmdState - Unit Ability Order State (Flags) —
int
— UnitAbilOrderStateFlags - Unit Has Ability —
bool
— UnitAbilityExists - Enable/Disable Ability For Unit —
void
— UnitAbilityEnable - Add Level To Unit Ability —
void
— UnitAbilityChangeLevel - Replace Unit Ability —
void
— UnitAbilityChangeLink - Set Ability Default Submenu —
void
— UnitAbilityChangeCardId - Current Level For Unit Ability —
int
— UnitAbilityGetLevel - Maximum Level For Unit Ability —
int
— UnitAbilityMaxLevel - Ability Matches Filters —
bool
— libNtve_gf_AbilityMatchesFilters - Unit Ability By Filters —
string
<gamelink::Abil> — libNtve_gf_UnitAbilityByFilters - Unit Ability Default Submenu —
string
— UnitAbilityGetCardId
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:326
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", false);
TechTreeUpgradeAddLevel(gv_p01_USER, "WraithCloak", 1);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("WraithCloak", 0), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2528
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoE78DF35B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(15), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2773
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
auto5513543B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3049
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoAD30467A_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3515
libCamp_gf_SendTransmissionCampaign(UnitFromId(2), SoundLink("THorner03Tychus00045", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:837
gv_turret05 = UnitFromId(1799);
gv_turret06 = UnitFromId(870);
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:838
gv_turret06 = UnitFromId(870);
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:839
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:840
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:841
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
auto7239A252_g = UnitGroup("Firebat", gv_p02_DOMINION, RegionFromId(157), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:842
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
auto7239A252_g = UnitGroup("Firebat", gv_p02_DOMINION, RegionFromId(157), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto7239A252_u = UnitGroupCount(auto7239A252_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:860
gv_turret08 = UnitFromId(454);
gv_turret09 = UnitFromId(1020);
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:861
gv_turret09 = UnitFromId(1020);
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:862
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(532), "SentryGunBurrow", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:863
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(532), "SentryGunBurrow", false);
UnitSetPropertyFixed(UnitFromId(459), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 400.0, 500.0, 600.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1019
auto0861DDE7_var = UnitGroupUnitFromEnd(auto0861DDE7_g, auto0861DDE7_u);
if (auto0861DDE7_var == null) { break; }
UnitAbilityEnable(auto0861DDE7_var, "BurrowInfestedTerranCampaignDown", false);
}
auto8526AEBB_g = UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3500
UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(819)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3501
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(819)), c_orderQueueReplace);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3821
}
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", false);
Wait(libNtve_gf_DifficultyValueFixed(18.0, 14.0, 10.0, 10.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3823
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", false);
Wait(libNtve_gf_DifficultyValueFixed(18.0, 14.0, 10.0, 10.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3843
}
UnitAbilityEnable(gv_kerrigan, "Implosion", false);
Wait(libNtve_gf_DifficultyValueFixed(14.0, 8.0, 6.0, 6.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3845
UnitAbilityEnable(gv_kerrigan, "Implosion", false);
Wait(libNtve_gf_DifficultyValueFixed(14.0, 8.0, 6.0, 6.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:326
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", false);
TechTreeUpgradeAddLevel(gv_p01_USER, "WraithCloak", 1);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("WraithCloak", 0), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:2528
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoE78DF35B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(15), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:2773
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
auto5513543B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:3049
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoAD30467A_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:3515
libCamp_gf_SendTransmissionCampaign(UnitFromId(2), SoundLink("THorner03Tychus00045", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:837
gv_turret05 = UnitFromId(1799);
gv_turret06 = UnitFromId(870);
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:838
gv_turret06 = UnitFromId(870);
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:839
UnitAbilityEnable(gv_turret01, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:840
UnitAbilityEnable(gv_turret02, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:841
UnitAbilityEnable(gv_turret03, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
auto7239A252_g = UnitGroup("Firebat", gv_p02_DOMINION, RegionFromId(157), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:842
UnitAbilityEnable(gv_turret04, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret05, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret06, "SentryGunBurrow", false);
auto7239A252_g = UnitGroup("Firebat", gv_p02_DOMINION, RegionFromId(157), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto7239A252_u = UnitGroupCount(auto7239A252_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:860
gv_turret08 = UnitFromId(454);
gv_turret09 = UnitFromId(1020);
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:861
gv_turret09 = UnitFromId(1020);
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:862
UnitAbilityEnable(gv_turret07, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(532), "SentryGunBurrow", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:863
UnitAbilityEnable(gv_turret08, "SentryGunBurrow", false);
UnitAbilityEnable(gv_turret09, "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(532), "SentryGunBurrow", false);
UnitSetPropertyFixed(UnitFromId(459), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 400.0, 500.0, 600.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1019
auto0861DDE7_var = UnitGroupUnitFromEnd(auto0861DDE7_g, auto0861DDE7_u);
if (auto0861DDE7_var == null) { break; }
UnitAbilityEnable(auto0861DDE7_var, "BurrowInfestedTerranCampaignDown", false);
}
auto8526AEBB_g = UnitGroup("SCV", gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3500
UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(819)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3501
UnitSetPropertyFixed(gv_kerrigan, c_unitPropEnergyPercent, 100.0);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(819)), c_orderQueueReplace);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3821
}
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", false);
Wait(libNtve_gf_DifficultyValueFixed(18.0, 14.0, 10.0, 10.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3823
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", false);
Wait(libNtve_gf_DifficultyValueFixed(18.0, 14.0, 10.0, 10.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "OmegaStorm", true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3843
}
UnitAbilityEnable(gv_kerrigan, "Implosion", false);
Wait(libNtve_gf_DifficultyValueFixed(14.0, 8.0, 6.0, 6.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3845
UnitAbilityEnable(gv_kerrigan, "Implosion", false);
Wait(libNtve_gf_DifficultyValueFixed(14.0, 8.0, 6.0, 6.0), c_timeGame);
UnitAbilityEnable(gv_kerrigan, "Implosion", true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:687
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLife, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropLife, c_unitPropCurrent));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropShields, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropShields, c_unitPropCurrent));
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:688
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropShields, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropShields, c_unitPropCurrent));
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:689
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:690
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
AISetUnitScriptControlled(UnitLastCreated(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:691
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
AISetUnitScriptControlled(UnitLastCreated(), false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1330
gv_hybridUnitArray[1] = UnitFromId(29);
UnitGroupAdd(gv_activeHybrid, gv_hybridUnitArray[1]);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1331
UnitGroupAdd(gv_activeHybrid, gv_hybridUnitArray[1]);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1332
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1333
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
libNtve_gf_CreateUnitsAtPoint2(1, "HybridDominator", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION2, gv_hybridReleaseLocation[2]);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1334
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
libNtve_gf_CreateUnitsAtPoint2(1, "HybridDominator", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION2, gv_hybridReleaseLocation[2]);
gv_hybridUnitArray[2] = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1213
UnitSetPropertyFixed(autoAA751A38_var, c_unitPropEnergyPercent, 100.0);
}
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1214
}
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
TriggerExecute(gt_SetupPings, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1215
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
TriggerExecute(gt_SetupPings, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:453
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFightersRecall", false);
gv_hyperionFighterRecalling = true;
while (true) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:3164
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFighters", false);
gv_hyperionFighterTarget = EventUnitTargetPoint();
if ((libNtve_gf_UnitGroupIsDead(gv_hyperionFighterGroup) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:3261
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFighters", true);
TriggerEnable(gt_RecallHyperionFighters, true);
TriggerEnable(gt_HyperionFightersInCombat, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:3270
TriggerEnable(gt_HyperionFightersShareAggro, true);
TriggerEnable(gt_HyperionFighterAcquireTarget, true);
UnitAbilityEnable(gv_hyperion, "SJHyperionFightersRecall", true);
UnitAbilityShow(EventUnit(), "SJHyperionFightersRecall", true);
Wait((DistanceBetweenPoints(gv_hyperionFighterTarget, UnitGetPosition(gv_hyperion)) / 2.5), c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:5687
UnitCreate(1, "VoidSeeker", 0, 0, PointFromId(1113), 45.0);
gv_introVoidseeker = UnitLastCreated();
UnitAbilityEnable(UnitLastCreated(), "attack", false);
libNtve_gf_PauseUnit(UnitLastCreated(), true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7795
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1037)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7811
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1034)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7848
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1040)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7864
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1041)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7901
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1039)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:7917
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1038)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:687
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLife, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropLife, c_unitPropCurrent));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropShields, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropShields, c_unitPropCurrent));
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:688
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropShields, UnitGetPropertyFixed(lp_cHOSEN_HYBRID, c_unitPropShields, c_unitPropCurrent));
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:689
UnitAbilityEnable(UnitLastCreated(), "ZHybridGravitonPrison", true);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:690
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsionicShockwave", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
AISetUnitScriptControlled(UnitLastCreated(), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:691
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsiStorm", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPlasmaBlast", false);
UnitAbilityEnable(UnitLastCreated(), "ZHybridPsychicClones", false);
AISetUnitScriptControlled(UnitLastCreated(), false);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:1330
gv_hybridUnitArray[1] = UnitFromId(29);
UnitGroupAdd(gv_activeHybrid, gv_hybridUnitArray[1]);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:1331
UnitGroupAdd(gv_activeHybrid, gv_hybridUnitArray[1]);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:1332
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridGravitonPrison", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:1333
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsionicShockwave", true);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
libNtve_gf_CreateUnitsAtPoint2(1, "HybridDominator", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION2, gv_hybridReleaseLocation[2]);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map — MapScript.galaxy:1334
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPlasmaBlast", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsiStorm", false);
UnitAbilityEnable(gv_hybridUnitArray[1], "ZHybridPsychicClones", true);
libNtve_gf_CreateUnitsAtPoint2(1, "HybridDominator", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION2, gv_hybridReleaseLocation[2]);
gv_hybridUnitArray[2] = UnitLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:1213
UnitSetPropertyFixed(autoAA751A38_var, c_unitPropEnergyPercent, 100.0);
}
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:1214
}
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
TriggerExecute(gt_SetupPings, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:1215
UnitAbilityEnable(UnitFromId(708), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(592), "SiegeMode", false);
UnitAbilityEnable(UnitFromId(593), "SiegeMode", false);
TriggerExecute(gt_SetupPings, true, false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:453
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFightersRecall", false);
gv_hyperionFighterRecalling = true;
while (true) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:3164
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFighters", false);
gv_hyperionFighterTarget = EventUnitTargetPoint();
if ((libNtve_gf_UnitGroupIsDead(gv_hyperionFighterGroup) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:3261
}
UnitAbilityEnable(gv_hyperion, "SJHyperionFighters", true);
TriggerEnable(gt_RecallHyperionFighters, true);
TriggerEnable(gt_HyperionFightersInCombat, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:3270
TriggerEnable(gt_HyperionFightersShareAggro, true);
TriggerEnable(gt_HyperionFighterAcquireTarget, true);
UnitAbilityEnable(gv_hyperion, "SJHyperionFightersRecall", true);
UnitAbilityShow(EventUnit(), "SJHyperionFightersRecall", true);
Wait((DistanceBetweenPoints(gv_hyperionFighterTarget, UnitGetPosition(gv_hyperion)) / 2.5), c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:5687
UnitCreate(1, "VoidSeeker", 0, 0, PointFromId(1113), 45.0);
gv_introVoidseeker = UnitLastCreated();
UnitAbilityEnable(UnitLastCreated(), "attack", false);
libNtve_gf_PauseUnit(UnitLastCreated(), true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7795
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1037)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7811
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1034)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7848
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1040)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7864
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1041)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7901
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1039)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:7917
lv_flyerDummy = UnitLastCreated();
ActorSend(libNtve_gf_MainActorofUnit(lv_flyerDummy), "SetVisibility");
UnitAbilityEnable(lv_flyerDummy, "attack", false);
libNtve_gf_ShareVisionofUnit(lv_flyerDummy, true, gv_pLAYER_02_TALDARIM);
UnitIssueOrder(lv_flyerDummy, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1038)), c_orderQueueReplace);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:4240
libNtve_gf_CreateUnitsWithDefaultFacing(1, "UmojanLabMicrobot", 0, 2, PointFromId(7));
gv_basic03Enemy = UnitLastCreated();
UnitAbilityEnable(gv_basic03Enemy, "attack", false);
CameraPan(gv_p01_USER, Point(((PointGetX(PointFromId(6))+PointGetX(PointFromId(7)))/2), ((PointGetY(PointFromId(6))+PointGetY(PointFromId(7)))/2)), 2.0, -1, 10.0, false);
ActorSend(ActorFromDoodad(DoodadFromId(45)), "AnimBracketStart ElevatorUp Morph Stand,Alternate Morph,Alternate 0 0.500000 AsTimeScale");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:4248
Wait(0.125, c_timeGame);
}
UnitAbilityEnable(gv_basic03Enemy, "attack", true);
SoundPlayForPlayer(SoundLink("UI_MercenaryBriefcase_HireMerc", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
TriggerEnable(gt_BasicAttackAttackOrder, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:6624
if ((UnitGetType(auto51EC6924_var) == "SentryPurifier")) {
UnitSetPropertyFixed(auto51EC6924_var, c_unitPropEnergyPercent, 100.0);
UnitAbilityEnable(auto51EC6924_var, "VoidSentryChronoBeam", false);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:7311
if (auto5359FB81_var == null) { break; }
if ((UnitGetType(auto5359FB81_var) == "SentryPurifier")) {
UnitAbilityEnable(auto5359FB81_var, "VoidSentryChronoBeam", true);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:7024
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ZealotAiur", 0, gv_pLAYER_01_USER, lv_randomSpawnPoint);
libNtve_gf_ChangeUnitDamage(UnitLastCreated(), libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
UnitAbilityEnable(UnitLastCreated(), "VoidZealotWhirlwind", false);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zealot", 0, gv_pLAYER_05_PROTOSS_ARMADA, lv_randomSpawnPoint);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:7076
libNtve_gf_ChangeUnitDamage(UnitLastCreated(), libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
UnitBehaviorAdd(gv_victoryVorazun, "SuppressCloak", gv_victoryVorazun, 1);
UnitAbilityEnable(gv_victoryVorazun, "VorazunShadowDash", false);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_pLAYER_05_PROTOSS_ARMADA, PointWithOffsetPolar(PointFromId(2206), 2.0, PointGetFacing(PointFromId(2206))));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:7087
lv_randomSpawnPoint = RegionRandomPoint(RegionFromId(16));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ZealotShakuras", 0, gv_pLAYER_08_NERAZIM, lv_randomSpawnPoint);
UnitAbilityEnable(UnitLastCreated(), "ShadowCharge", false);
UnitAbilityEnable(UnitLastCreated(), "ShadowChargeStun", false);
libNtve_gf_ChangeUnitDamage(UnitLastCreated(), libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:7088
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ZealotShakuras", 0, gv_pLAYER_08_NERAZIM, lv_randomSpawnPoint);
UnitAbilityEnable(UnitLastCreated(), "ShadowCharge", false);
UnitAbilityEnable(UnitLastCreated(), "ShadowChargeStun", false);
libNtve_gf_ChangeUnitDamage(UnitLastCreated(), libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());