# Cheat Used
Grammar — Player p uses type cheat code.
Flags —Native
|Event
This event fires when the specified player uses the specified cheat. Use “Cheat Type Used” to get the cheat that was used.
# Arguments
int
— Playerint
[ preset::GameCheatType ] — Type
Returns — void
native void TriggerAddEventCheatUsed(
trigger t,
int player,
int inCheat,
);
# Event parameters
- Cheat Type Used — EventCheatUsed
- Player Ping Unit — EventPingUnit
- Player Ping Unit Type — EventPingUnitType
- Player Ping Unit ControlPlayer — EventPingUnitControlPlayer
- Player Ping Unit UpkeepPlayer — EventPingUnitUpkeepPlayer
- Player Ping Unit Position — EventPingUnitPosition
- Player Ping Location — EventPingPoint
- Player Ping Is From Minimap — EventPingedMinimap
- Player Ping Option — EventPingOption
# Related
Category: Game / Chat And Console
- [F] —
void
— Chat Message — ( TriggerAddEventChatMessage ) - [F] —
void
— Cheat Used — ( TriggerAddEventCheatUsed ) - [F] —
string
— Chat String — ( EventChatMessage ) - [F] —
int
[ preset::GameCheatType ] — Cheat Type Used — ( EventCheatUsed ) - [F] —
bool
— Console Command — ( ConsoleCommand ) - [F] —
bool
— Cheats Enabled — ( GameCheatsEnabled ) - [F] —
void
— Allow Cheat — ( GameCheatAllow )
# Examples
# campaigns/liberty.sc2campaign
// L792
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L2085
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L855
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1082
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1171
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1907
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L778
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1991
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L760
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L8291
TriggerAddEventCheatUsed(gt_Victory, c_playerAny, c_gameCheatVictory)
// L8317
TriggerAddEventCheatUsed(gt_Defeat, c_playerAny, c_gameCheatDefeat)
// L17955
TriggerAddEventCheatUsed(gt_DebugSCENE, c_playerAny, c_gameCheatScene)
// L18464
TriggerAddEventCheatUsed(gt_Debug_TVNews, c_playerAny, c_gameCheatTV)
// L8291
TriggerAddEventCheatUsed(gt_Victory, c_playerAny, c_gameCheatVictory)
// L8317
TriggerAddEventCheatUsed(gt_Defeat, c_playerAny, c_gameCheatDefeat)
// L17955
TriggerAddEventCheatUsed(gt_DebugSCENE, c_playerAny, c_gameCheatScene)
// L18464
TriggerAddEventCheatUsed(gt_Debug_TVNews, c_playerAny, c_gameCheatTV)
// L792
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1082
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L2085
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L855
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1171
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1907
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L778
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L1991
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
// L760
TriggerAddEventCheatUsed(gt_CheckforCheating, c_playerAny, c_gameCheatAny)
# campaigns/libertystory.sc2campaign
// L12991
TriggerAddEventCheatUsed(libCamp_gt_TS_CheatUsed, c_playerAny, c_gameCheatAny)
// L13396
TriggerAddEventCheatUsed(libCamp_gt_TS_DebugPROGRESS, c_playerAny, c_gameCheatProgress)
// L13714
TriggerAddEventCheatUsed(libCamp_gt_TS_DebugResearchPoint, c_playerAny, c_gameCheatResearch)
// L14151
TriggerAddEventCheatUsed(libCamp_gt_DebugCREDITS, c_playerAny, c_gameCheatCredits)
# campaigns/swarm.sc2campaign
// L1723
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_pLAYER_01_USER, c_gameCheatShowmap)
// L1264
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_PLAYER_01_USER, c_gameCheatShowmap)
// L1723
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_pLAYER_01_USER, c_gameCheatShowmap)
// L1264
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_PLAYER_01_USER, c_gameCheatShowmap)
# campaigns/swarmstory.sc2campaign
// L22319
TriggerAddEventCheatUsed(libSwaC_gt_ZS_DebugProgress, c_playerAny, c_gameCheatProgress)
// L23307
TriggerAddEventCheatUsed(libSwaC_gt_ZS_DebugKerriganRetail, c_playerAny, c_gameCheatResearch)
// L23398
TriggerAddEventCheatUsed(libSwaC_gt_ZS_DebugTechRetail, c_playerAny, c_gameCheatCredits)
# campaigns/swarmstoryutil.sc2mod
// L7316
TriggerAddEventCheatUsed(lib281DEC45_gt_ZSS_DebugSceneUsed, c_playerAny, c_gameCheatScene)
// L8462
TriggerAddEventCheatUsed(lib281DEC45_gt_ZSS_DebugKerriganCheatRetail, c_playerAny, c_gameCheatResearch)
// L8502
TriggerAddEventCheatUsed(lib281DEC45_gt_ZSS_DebugArmyCheatRetail, c_playerAny, c_gameCheatCredits)
# campaigns/void.sc2campaign
// L1746
TriggerAddEventCheatUsed(gt_PerformanceUnpauseAllCheats, c_playerAny, c_gameCheatShowmap)
// L1746
TriggerAddEventCheatUsed(gt_PerformanceUnpauseAllCheats, c_playerAny, c_gameCheatShowmap)
# campaigns/voidstory.sc2campaign
// L9884
TriggerAddEventCheatUsed(libVoiC_gt_PC_DebugProgress, c_playerAny, c_gameCheatProgress)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L6328
TriggerAddEventCheatUsed(libVCMI_gt_PS_GameCheat_CheatUsed, c_playerAny, c_gameCheatAny)
# mods/liberty.sc2mod
// L1007
TriggerAddEventCheatUsed(libLbty_gt_StarCraftEvents, c_playerAny, c_gameCheatDateTime)
# mods/missionpacks/novacampaign.sc2mod
// L5265
TriggerAddEventCheatUsed(libNCMI_gt_NS_GameCheat_CheatUsed, c_playerAny, c_gameCheatAny)
# mods/missionpacks/novacampaign.sc2mod
// L3525
TriggerAddEventCheatUsed(libNovC_gt_NC_DebugProgress, c_playerAny, c_gameCheatProgress)
# mods/novastoryassets.sc2mod
// L4101
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_pLAYER_01_USER, c_gameCheatShowmap)
// L4101
TriggerAddEventCheatUsed(gt_ShowMapCheatUsed, gv_pLAYER_01_USER, c_gameCheatShowmap)