# Cheat Type Used
Grammar — Used cheat type
Flags —Native
|Function
Returns the cheat a player used. Only usable in response to a Cheat Used event.
Returns — int
[ preset::GameCheatType ]
native int EventCheatUsed();
# Supported triggers
- Cheat Used — TriggerAddEventCheatUsed
# Related
Category: Game / Chat And Console
- [F] —
void
— Chat Message — ( TriggerAddEventChatMessage ) - [F] —
void
— Cheat Used — ( TriggerAddEventCheatUsed ) - [F] —
string
— Chat String — ( EventChatMessage ) - [F] —
int
[ preset::GameCheatType ] — Cheat Type Used — ( EventCheatUsed ) - [F] —
bool
— Console Command — ( ConsoleCommand ) - [F] —
bool
— Cheats Enabled — ( GameCheatsEnabled ) - [F] —
void
— Allow Cheat — ( GameCheatAllow )
# Examples
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L6304
EventCheatUsed()
# mods/missionpacks/novacampaign.sc2mod
// L5240
EventCheatUsed()