# Wait For Soundtrack

Grammar — Wait for soundtrack playback to end
FlagsNative | Action

Waits for soundtrack playback to end.

# Arguments

  • string<gamelink::Soundtrack> — Soundtrack

Returns — void

native void SoundtrackWait(string soundtrack);

Category: Sound / Soundtracks

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1487


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("THanson02MusicEventB");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Meinhoff", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1510


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("THanson02MusicEventA");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson02Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17789


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "EasterEggMusic_TerranUpTheNight", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("EasterEggMusic_TerranUpTheNight");
    gv_terranUpTheNightPlaying = false;
    if ((gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music != null)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:1487


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("THanson02MusicEventB");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Meinhoff", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:1510


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("THanson02MusicEventA");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson02Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:17789


    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "EasterEggMusic_TerranUpTheNight", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait("EasterEggMusic_TerranUpTheNight");
    gv_terranUpTheNightPlaying = false;
    if ((gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_muted == false) && (gv_jukeboxes[gv_marSaraJukeboxID].lv_playback.lv_music != null)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5452

    lv_soundtrack = "ZChar01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5854

    lv_soundtrack = "ZChar01MusicCutscene24_EggsCollectionFinished";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5039

    lv_soundtrack = "ZChar02MusicPreIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5069

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicState += 1;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5362

    lv_soundtrack = "ZChar02MusicCutscene1_FirstCreepTumor";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5718

    lv_soundtrack = "ZChar03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    lv_soundtrack = "ZChar03MusicAlt2";

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5722

    lv_soundtrack = "ZChar03MusicAlt2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:5750

    lv_soundtrack = "ZChar03MusicAlt2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6210

    lv_soundtrack = "ZChar03MusicCutscene3_WarfieldGoesNuclear";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7279

    lv_soundtrack = "ZExpedition01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7704

    lv_soundtrack = "ZExpedition01MusicCutscene04_ProtossAlerted";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:5405

    lv_soundtrack = "ZExpedition02MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8893

    lv_soundtrack = "ZExpedition03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9394

    lv_soundtrack = "ZExpedition03MusicCutscene_ProtossWarriors";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6940

    lv_soundtrack = "ZHybrid01MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:7521

    lv_soundtrack = "ZHybrid01MusicCutscene_GasReleased";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5753

    lv_soundtrack = "ZHybrid02MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4971

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5439

    lv_soundtrack = "ZHybrid03MusicCutscene01_DestroyTemples";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5794

    lv_soundtrack = "ZKorhal01MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6101

    lv_soundtrack = "ZKorhal01MusicEvent02_IntoTheCity";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5849

    lv_soundtrack = "ZKorhal02MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6284

    lv_soundtrack = "ZKorhal02MusicCutscene02_FirstGeneratorDestroyed";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5366

    lv_soundtrack = "ZKorhal03MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5757

    lv_soundtrack = "ZKorhal03MusicCutscene01_BattleCruiser";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10333

    lv_soundtrack = "ZLab01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10775

    lv_soundtrack = "ZLab01MusicCutsceneA";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4803

    lv_mapMusicTrack = "ZLab02MusicEvent11_ZergLoose1";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_mapMusicTrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6892

    lv_soundtrack = "ZLab02MusicCutscene22_RoomChoiceSELECTED";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8400

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMusic, 100.0, 1.0);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TitanMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11412

    lv_soundtrack = "ZLab02MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11795

    lv_soundtrack = "ZLab02MusicCutscene12_ElevatorDescent";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midElevatorMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12083

    lv_soundtrack = "ZLab02MusicCutscene27_BoardingTheTram";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midBoardTramMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt3", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12513

    lv_soundtrack = "ZLab02MusicCutscene28_LeavingTheTram";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midLeavingTramMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt4", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:13548

    lv_soundtrack = "ZLab02MusicCutscene30_ArchangelDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8844

    lv_soundtrack = "ZLab03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:9313

    lv_soundtrack = "ZLab03_MusicCutscene2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:9635

    lv_soundtrack = "ZLab03_MusicOutro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_victoryCinematicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6413

    lv_soundtrack = "ZSpace01MusicCutscene03_MissionBriefing";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6805

    lv_soundtrack = "ZSpace01MusicCutscene08_FirstBase";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7964

    lv_soundtrack = "ZSpace02MusicEvent03_MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8850

    lv_soundtrack = "ZSpace02MusicEvent12_ElevatorDescent";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZSpace02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7219

    lv_soundtrack = "ZZerus01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7498

    lv_soundtrack = "ZZerus01MusicCutscene02_DefendHiveCluster";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5640

    lv_soundtrack = "ZZerus02MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:6103

    lv_soundtrack = "Zzerus02MusicCutscene01_PrimalSpawningPool";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9998

    lv_soundtrack = "ZZerus03MusicEvent03_YagdraDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10026

    lv_soundtrack = "ZZerus03_MusicCutscene06_KraithDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicAlt2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10054

    lv_soundtrack = "ZZerus03_MusicCutscene09_SlivanDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10082

    lv_soundtrack = "ZZerus03MusicEvent12_ZurvanDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10556

    lv_soundtrack = "ZZerus03MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10965

    lv_soundtrack = "ZZerus03MusicCutscene01_Yagdra";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_yagdraMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicBoss", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11435

    lv_soundtrack = "ZZerus03_MusicCutscene04_Kraith";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_kraithMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicBoss", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11955

    lv_soundtrack = "ZZerus03MusicCutscene07_Slivan";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_slivanMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicBoss", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2mapMapScript.galaxy:5452

    lv_soundtrack = "ZChar01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2mapMapScript.galaxy:5854

    lv_soundtrack = "ZChar01MusicCutscene24_EggsCollectionFinished";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5039

    lv_soundtrack = "ZChar02MusicPreIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5069

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicState += 1;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5362

    lv_soundtrack = "ZChar02MusicCutscene1_FirstCreepTumor";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:5718

    lv_soundtrack = "ZChar03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    lv_soundtrack = "ZChar03MusicAlt2";

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:5722

    lv_soundtrack = "ZChar03MusicAlt2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:5750

    lv_soundtrack = "ZChar03MusicAlt2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:6210

    lv_soundtrack = "ZChar03MusicCutscene3_WarfieldGoesNuclear";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicFinished = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition01.sc2mapMapScript.galaxy:7279

    lv_soundtrack = "ZExpedition01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition01.sc2mapMapScript.galaxy:7704

    lv_soundtrack = "ZExpedition01MusicCutscene04_ProtossAlerted";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2mapMapScript.galaxy:5405

    lv_soundtrack = "ZExpedition02MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:8893

    lv_soundtrack = "ZExpedition03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:9394

    lv_soundtrack = "ZExpedition03MusicCutscene_ProtossWarriors";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2mapMapScript.galaxy:6940

    lv_soundtrack = "ZHybrid01MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2mapMapScript.galaxy:7521

    lv_soundtrack = "ZHybrid01MusicCutscene_GasReleased";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid02.sc2mapMapScript.galaxy:5753

    lv_soundtrack = "ZHybrid02MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:4971

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:5439

    lv_soundtrack = "ZHybrid03MusicCutscene01_DestroyTemples";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:5794

    lv_soundtrack = "ZKorhal01MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:6101

    lv_soundtrack = "ZKorhal01MusicEvent02_IntoTheCity";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:5849

    lv_soundtrack = "ZKorhal02MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6284

    lv_soundtrack = "ZKorhal02MusicCutscene02_FirstGeneratorDestroyed";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2mapMapScript.galaxy:5366

    lv_soundtrack = "ZKorhal03MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2mapMapScript.galaxy:5757

    lv_soundtrack = "ZKorhal03MusicCutscene01_BattleCruiser";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:10333

    lv_soundtrack = "ZLab01MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:10775

    lv_soundtrack = "ZLab01MusicCutsceneA";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:4803

    lv_mapMusicTrack = "ZLab02MusicEvent11_ZergLoose1";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_mapMusicTrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:6892

    lv_soundtrack = "ZLab02MusicCutscene22_RoomChoiceSELECTED";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:8400

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMusic, 100.0, 1.0);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TitanMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:11412

    lv_soundtrack = "ZLab02MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:11795

    lv_soundtrack = "ZLab02MusicCutscene12_ElevatorDescent";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midElevatorMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:12083

    lv_soundtrack = "ZLab02MusicCutscene27_BoardingTheTram";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midBoardTramMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt3", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:12513

    lv_soundtrack = "ZLab02MusicCutscene28_LeavingTheTram";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midLeavingTramMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicAlt4", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:13548

    lv_soundtrack = "ZLab02MusicCutscene30_ArchangelDefeated";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:8844

    lv_soundtrack = "ZLab03MusicIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicFinished = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:9313

    lv_soundtrack = "ZLab03_MusicCutscene2";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2mapMapScript.galaxy:9635

    lv_soundtrack = "ZLab03_MusicOutro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_victoryCinematicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6413

    lv_soundtrack = "ZSpace01MusicCutscene03_MissionBriefing";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_introMusicCompleted = true;
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6805

    lv_soundtrack = "ZSpace01MusicCutscene08_FirstBase";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    gv_midMusicCompleted = true;
    return true;